Monkey Knowledge (BMC): Difference between revisions
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{{screenshot needed|Needs screenshots of menus and such to accompany key points in the article}} | {{screenshot needed|Needs screenshots of menus and such to accompany key points in the article}} | ||
'''Monkey Knowledge''' is an enhancement system in ''[[Bloons Monkey City]]'' that is unlocked at [[City Level]] 12. By opening Monkey Knowledge Packs, the player can unlock permanent enhancements for [[tower]]s and some other gameplay elements. Each monkeys has 15 ranks that progress by earning XP. Monkey Knowledge Packs are earned by capturing [[tile]]s, participating in [[List of events in BMC|events]], or with in-app-purchases. | {{Lede image|BMCM chest icon.png|Knowledge Pack}} | ||
'''Monkey Knowledge''' is an enhancement system in ''[[Bloons Monkey City]]'' that is unlocked at [[City Level]] 12. By opening Monkey Knowledge Packs, the player can earn cards that unlock permanent enhancements for [[tower]]s and some other gameplay elements. Each monkeys has 15 ranks that progress by earning XP from the cards. Monkey Knowledge Packs are earned by capturing [[tile]]s, participating in [[List of events in BMC|events]], or with in-app-purchases. | |||
==Monkey Knowledge Packs== | ==Monkey Knowledge Packs== | ||
{{research|Knowledge packs have a happy curve in the Flash version (and possibly mobile) that changes the odds of getting a legendary or Bounty Card. How does it work?}} | {{research|Knowledge packs have a happy curve in the Flash version (and possibly mobile) that changes the odds of getting a legendary or Bounty Card. How does it work?}} | ||
'''Monkey Knowledge Packs''' contain cards that | [[file:BMC MK All Cards.png|thumb|Opened Monkey Knowledge Pack with all four main rarities: Common (Green), Uncommon (Red), Rare (Purple), and Legendary (Yellow)]] | ||
'''Monkey Knowledge Packs''' contain four cards each. One card is guaranteed to be of a specific rarity, while the other three are random. There is a separate chance that one of the random cards will be replaced with a Bounty Card. In the Flash version, the contents are determined the moment the player selects a pack, while in the mobile version, they are determined when the pack is opened. There are three types of packs: | |||
*'''Knowledge Packs''' are the most common type of pack. They can contain any type of card. | *'''Knowledge Packs''' are the most common type of pack. They can contain any type of card. | ||
*'''Ancient Packs''' (also called '''Ancient Monkey Knowledge Packs''') are more rare and valuable than Knowledge Packs. They cannot contain common cards and are more likely to contain higher-rarity cards and Bounty Cards. | *'''Ancient Packs''' (also called '''Ancient Monkey Knowledge Packs''') are more rare and valuable than Knowledge Packs. They cannot contain common cards and are more likely to contain higher-rarity cards and Bounty Cards. | ||
*'''Wild Card Packs''' (also called '''Wild Card Monkey Knowledge Packs''') are the most rare packs. They are similar to Knowledge Packs, but exclusively contain Wild Cards and Bounty Cards. Bounty Cards in Wild Card Packs can only contain other Wild Card Packs and the "? ? ?" Bounty. In the Flash version, after the player has revealed all of the Wild Cards, the player can click on one of the buttons to open a new pack and automatically claim all Wild Cards. | *'''Wild Card Packs''' (also called '''Wild Card Monkey Knowledge Packs''') are the most rare packs. They are similar to Knowledge Packs, but exclusively contain Wild Cards and Bounty Cards. Bounty Cards in Wild Card Packs can only contain other Wild Card Packs and the "? ? ?" Bounty. In the Flash version, after the player has revealed all of the Wild Cards, the player can click on one of the buttons to open a new pack and automatically claim all Wild Cards. | ||
{|class="wikitable" style="text-align:center" | {|class="wikitable" style="text-align:center" | ||
!rowspan | !rowspan="2"|Pack | ||
!colspan="5"|Probabilities | !colspan="5"|Probabilities | ||
!rowspan="2"|Guaranteed card's rarity | !rowspan="2"|Guaranteed card's rarity | ||
| Line 21: | Line 21: | ||
!Bounty | !Bounty | ||
|- | |- | ||
| | |{{icon|BMCM chest_icon.png}} Knowledge Pack | ||
|60% | |60% | ||
|30% | |30% | ||
| Line 30: | Line 29: | ||
|Rare | |Rare | ||
|- | |- | ||
| | |{{icon|BMCM ancient_icon.png}} Ancient Pack | ||
|0% | |0% | ||
|60% | |60% | ||
| Line 39: | Line 37: | ||
|Legendary | |Legendary | ||
|- | |- | ||
| | |{{icon|BMCM wildcard_icon.png}} Wild Card Pack | ||
|57% | |57% | ||
|30% | |30% | ||
| Line 50: | Line 47: | ||
===Sources=== | ===Sources=== | ||
*Capturing a regular tile has | *Capturing a regular tile has a 33.3% chance{{g|BMCF}} to reward a Knowledge Pack. During [[Monkey Knowledge Madness]], the chance is increased 100%. In the mobile version, they can be earned from track replays during Monkey Knowledge Madness as well. | ||
*Capturing a [[treasure chest]] tile guarantees a regular pack and has a 10% chance to additionally reward an Ancient Pack. | *Capturing a [[treasure chest]] tile guarantees a regular pack and has a 10% chance to additionally reward an Ancient Pack. | ||
*Capturing a [[Bloon Beacon (BMC)|Bloon Beacon]] tile rewards one Knowledge Pack on top of the usual random chance of a pack. | *Capturing a [[Bloon Beacon (BMC)|Bloon Beacon]] tile rewards one Knowledge Pack on top of the usual random chance of a pack. | ||
| Line 56: | Line 53: | ||
*Bounty Cards can contain Knowledge Packs, Ancient Packs, or Wild Card Packs. | *Bounty Cards can contain Knowledge Packs, Ancient Packs, or Wild Card Packs. | ||
*Most [[List of events in BMC|events]] can reward Knowledge Packs, including: | *Most [[List of events in BMC|events]] can reward Knowledge Packs, including: | ||
**Mini Land Grab | **Mini Land Grab (Flash version only) | ||
**[[Monkey Teams (BMC)|Monkey Teams]] | **[[Monkey Teams (BMC)|Monkey Teams]] | ||
**Festival of Bloonstones | **Festival of Bloonstones | ||
| Line 95: | Line 92: | ||
===Bounty cards=== | ===Bounty cards=== | ||
'''Bounty cards''' are rare cards that grant a random reward instead of only XP. Only one Bounty Card can appear per pack. All rewards have the same probability of appearing, except in Wild Card Packs, where all rewards except the "? ? ?" Bounty are replaced with 2× Wild Card Packs (consequently giving it a 90 | '''Bounty cards''' are rare cards that grant a random reward instead of only XP. Only one Bounty Card can appear per pack. All rewards have the same probability of appearing, except in Wild Card Packs, where all rewards except the "? ? ?" Bounty are replaced with 2× Wild Card Packs (consequently giving it a 90% chance of appearing). | ||
The "? ? ?" Bounty adds 250 XP to all monkeys, though it does nothing for monkeys that are already at rank 15. | The "? ? ?" Bounty adds 250 XP to all monkeys, though it does nothing for monkeys that are already at rank 15. | ||
| Line 111: | Line 108: | ||
|12 | |12 | ||
|- | |- | ||
|10× [[Red Hot Spikes (BMC)|Red Hot Spikes]] | |10× [[Red Hot Spikes (BMC)|Red Hot Spikes]] | ||
|12 | |12 | ||
|- | |- | ||
| Line 121: | Line 118: | ||
|- | |- | ||
|1× All Boss Abilities | |1× All Boss Abilities | ||
|12 | |12 | ||
|- | |- | ||
|20,000 [[City Cash]] | |20,000 [[City Cash]] | ||
|12 | |15 (12{{g|BMCF}}) | ||
|- | |- | ||
|30 [[Bloonstone]]s | |30 [[Bloonstone]]s | ||
| Line 965: | Line 959: | ||
|- | |- | ||
!3 | !3 | ||
|MOAB-SHREDR spikes deal 20% more damage to MOAB-class Bloons{{fn|name="flash-shredr"|In the Flash version, the MOAB damage multiplier applies twice due to a bug. It deals 44% more MOAB damage at rank 3, 207% more at rank 8, and 298% at rank 13. | |MOAB-SHREDR spikes deal 20% more damage to MOAB-class Bloons | ||
|MOAB-SHREDR spikes deal 20% more damage to MOAB-class{{fn|name="flash-shredr"|In the Flash version, the MOAB damage multiplier applies twice due to a bug. It deals 44% more MOAB damage at rank 3, 207% more at rank 8, and 298% at rank 13. These tiers do not affect its damage to Boss Bloons at all, as MOAB-SHREDR Spikes has a separate damage modifier for them.}} | |||
|- | |- | ||
!4 | !4 | ||
| Line 985: | Line 979: | ||
|- | |- | ||
!8 | !8 | ||
|MOAB-SHREDR spikes deal 40% more damage to MOAB-class | |||
|MOAB-SHREDR spikes deal 40% more damage to MOAB-class{{fn|name="flash-shredr"}} | |MOAB-SHREDR spikes deal 40% more damage to MOAB-class{{fn|name="flash-shredr"}} | ||
|- | |- | ||
!9 | !9 | ||
| Line 1,005: | Line 999: | ||
|- | |- | ||
!13 | !13 | ||
|MOAB-SHREDR spikes deal 60% more damage to MOAB-class | |||
|MOAB-SHREDR spikes deal 60% more damage to MOAB-class{{fn|name="flash-shredr"}} | |MOAB-SHREDR spikes deal 60% more damage to MOAB-class{{fn|name="flash-shredr"}} | ||
|- | |- | ||
!14 | !14 | ||
| Line 1,752: | Line 1,746: | ||
|Activating an ability grants +10% attack speed to all Monkeys for 10 seconds | |Activating an ability grants +10% attack speed to all Monkeys for 10 seconds | ||
|}<section end="Active Ability"/> | |}<section end="Active Ability"/> | ||
==Strategy== | |||
{{Strategy needed}} | |||
==Gallery== | |||
===Screenshots=== | |||
{{Screenshot needed|Additional screenshots to accompany the article after more screenshots are added to accompany the article's key points}} | |||
<gallery> | |||
</gallery> | |||
===Assets=== | |||
{{Image needed|The icons for the Wild Card, Monkey Tycoon, Abilities, and Bloon Sabotage, from both Flash and Multiplat}} | |||
<gallery> | |||
File:BMCM chest icon.png|Knowledge Pack | |||
File:BMCM ancient icon.png|Ancient Pack | |||
File:BMCM wildcard icon.png|Wild Pack | |||
File:BMCM star reward monkeyknowledge.png|Star reward for Monkey Knowledge, used by the Fireworks event | |||
File:BMCM star reward ancientknowledge.png|Star reward for Ancient Knowledge, used by the Fireworks event | |||
File:BMCM star reward wildknowledge.png|Star reward for Wild Packs, used by the Fireworks event | |||
BMCM ancient sale sticker.png|Ancient Pack sale icon | |||
BMCM_wildcard_sale_sticker.png|Wild Pack sale icon | |||
</gallery> | |||
==Footnotes== | ==Footnotes== | ||
{{footnotes}} | {{footnotes}} | ||