Temple Sacrifice (BTD5 generation): Difference between revisions

Pymonkibot (talk | contribs)
m Text replacement - "{{Mobile version|Bloons Monkey City}}" to "{{multiplat version|Bloons Monkey City}}"
 
(9 intermediate revisions by 3 users not shown)
Line 4: Line 4:
*[[Ice Monkey]]s
*[[Ice Monkey]]s
*[[Glue Gunner]]s
*[[Glue Gunner]]s
*[[Monkey Apprentice]]s
*[[Wizard Monkey|Monkey Apprentice]]s
*Any combination of other towers
*Any combination of other towers


Line 10: Line 10:


==Mechanics==
==Mechanics==
The enhancements a Temple gains from sacrificing depends on the types of towers sacrificed and the total amount of cash spent on those towers. When sacrificed, a tower adds its total cash value (the same metric that determines its [[sell]] value) to the sacrifice value of its corresponding category, which then determines the level of benefits gained from that category. There are five different categories of sacrifices, each with five levels of sacrifices. The amount of cash required for each level is the same regardless of any modifiers to the cost of towers and upgrades, such as by [[difficulty]] and [[discount]]s. Creating a maxed-out Temple requires having enough cash invested across all five categories of towers in order for each category to reach level 5, which takes a minimum of $150,000 total cash.
The enhancements Temples gain from sacrificing towers depends on two factors: the kinds of towers sacrificed, and the total amount of [[cash]] spent on those towers and their upgrades. When a tower is sacrificed, its cash value (the same metric that determines its [[sell]] value) contributes to one of five different categories. The total amount contributed to a category determines that category's level. Each category unlocks an additional attack for the Temple, and the strength of the attack depends on the category's level.
 
There are five categories of sacrifices, each with five levels. A maxed-out Temple has all five categories of sacrifices at level 5, which requires a minimum of $30,000 contributed to each category. While tower and upgrade costs change based on [[discount]]s and [[difficulty]], the cash investment required per threshold is always the same.
{|class="wikitable" style="text-align:center"
{|class="wikitable" style="text-align:center"
!Level
!Level
Line 73: Line 75:


==Sacrifice effects==
==Sacrifice effects==
Unless otherwise stated, the effects of sacrifices are the same between all games of the same system. That is, the sacrifice effects in the Flash versions of ''[[Bloons TD 5 (Flash)|Bloons TD 5]]'', ''[[Bloons TD Battles (Flash)|Bloons TD Battles]]'', and ''[[Bloons Monkey City (Flash)|Bloons Monkey City]]'', as well as ''[[Bloons TD 5 Deluxe]]'', are almost identical between each game, and the sacrifice effects in the mobile versions of ''[[Bloons TD 5 (mobile)|Bloons TD 5]]'', ''[[Bloons TD Battles (mobile)|Bloons TD Battles]]'', and ''[[Bloons Monkey City (mobile)|Bloons Monkey City]]'', as well as the {{console version of|Bloons TD 5}}, are completely identical between each game. There are slight differences in sacrifice effects between the Flash games and mobile games.
Unless otherwise stated, the effects of sacrifices are the same between all games of the same system. That is, the sacrifice effects in the Flash versions of ''[[Bloons TD 5 (Flash)|Bloons TD 5]]'', ''[[Bloons TD Battles (Flash)|Bloons TD Battles]]'', and ''[[Bloons Monkey City (Flash)|Bloons Monkey City]]'', as well as ''[[Bloons TD 5 Deluxe]]'', are almost identical between each game, and the sacrifice effects in the mobile versions of ''[[Bloons TD 5 (multiplatform)|Bloons TD 5]]'', ''[[Bloons TD Battles (multiplatform)|Bloons TD Battles]]'', and ''[[Bloons Monkey City (multiplatform)|Bloons Monkey City]]'', as well as the {{console version of|Bloons TD 5}}, are completely identical between each game. There are slight differences in sacrifice effects between the Flash games and mobile games.


===Main attack===
===Main attack===
Line 220: Line 222:


===Example setups===
===Example setups===
{{strategy needed}}
====Bloons TD 5====
{{Strategy needed}}
====Bloons Monkey City====
Assuming no monkey knowledge discounts or sacrifice contribution increases, it is impossible to reach the final tier of sacrifice for the Apprentice category on all temples. Therefore the sacrifices go as follows:
*Two 4-2 [[The Big One (BMC)|The Big One]]s and one 4-2 [[Bloon Impact (BMC)|Bloon Impact]]
*Three 4-2 [[Viral Frost (BMC)|Viral Frost]]s (note that this will prevent players from using [[Absolute Zero (BMC)|Absolute Zero]] to stall [[ZOMG (BMC)|ZOMG]]s on the {{multiplat version|Bloons Monkey City}})
*Two 4-2 [[Bloon Liquefier (BMC)|Bloon Liquefier]]s
*One 4-2 [[Tempest Tornado (BMC)|Tempest Tornado]]
*Three 4-2 [[Glaive Lord (BMC)|Glaive Lord]]s or six 4-2 [[Ring Of Fire (BMC)|Ring Of Fire]]s, as neither tower is useful in later rounds.
 
With Rank 15 knowledge in Super Monkeys, it becomes possible to reach the final tier of the Apprentice category, as well as overall decreasing the requirements for the others.
*Two 4-2 [[The Big One (BMC)|The Big One]]s
*Two 4-2 [[Viral Frost (BMC)|Viral Frost]]s
*One 4-2 [[Bloon Liquefier (BMC)|Bloon Liquefier]] and one 2-4 [[Glue Striker (BMC)|Glue Striker]]
*Two 4-2 [[Tempest Tornado (BMC)|Tempest Tornado]]s
*Two 4-2 [[Glaive Lord (BMC)|Glaive Lord]]s or five 4-2 [[Ring Of Fire (BMC)|Ring Of Fire]]s


==Footnotes==
==Footnotes==