MOAB Mauler (BMC): Difference between revisions
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{{for|other uses|MOAB Mauler (disambiguation)}} | |||
{{bot generated}} | {{bot generated}} | ||
{{BMC upgrade info | {{BMC upgrade info | ||
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|level =12 | |level =12 | ||
|building=Anti MOAB Research Lab | |building=[[Anti MOAB Research Lab]] | ||
|cc F =7500 | |cc F =7500 | ||
|cc M =7500 | |cc M =7500 | ||
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==Stats== | ==Stats== | ||
{{BMC | {{BMC stat list by upgrade|Bomb Shooter|2|3}} | ||
==Costs== | ==Costs and sell values== | ||
{{BMC | {{BMC cost list by upgrade|Bomb Shooter|2|3}} | ||
{{clear|right}} | |||
==Strategy== | |||
{{Strategy needed|Need more info about comparisons with other antiblimp options}} | |||
Mauler is a staple for early MOAB damage, being cheap, having decent range, and can break down densely packed blimps. It should be one of the first options to be invested in early cities seeking MOAB tiles and harder, as well as [[Contested Territory (BMC)|Contested Territory]]. Setting on Strong is usually preferred so it can focus on MOAB-class Bloons, but some should be set on other targeting options so they don't all just break down large targets. | |||
==Trivia== | |||
*One of the loading screen tips in the {{multiplat version of|Bloons Monkey City}} mentions setting the MOAB Mauler on Strong to focus on MOAB-class Bloons. | |||
==Navigation== | ==Navigation== | ||
{{BMC bomb shooter nav}} | {{BMC bomb shooter nav}} | ||
{{BMC upgrade nav}} | {{BMC upgrade nav}} | ||