Bloons Supermonkey 2 (mobile): Difference between revisions
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|release 3 date={{date|3 feb 2017}} | |release 3 date={{date|3 feb 2017}} | ||
}} | }} | ||
'''''Bloons Supermonkey 2''''', also known as '''''Bloons Super Monkey 2'''''<ref>{{cite|url=https://ninjakiwi.com/our-games|title=Our Games - Ninja Kiwi|retrieved=27 jan 2025}}</ref> and '''''Bloons Supermonkey 2 Mobile''''',<ref>{{cite|url=https://ninjakiwi.com/Games/Mobile/Bloons-Supermonkey-2-Mobile.html|title=Bloons Supermonkey 2 Mobile - Ninja Kiwi|retrieved=27 jan 2025}}</ref> is a | '''''Bloons Supermonkey 2''''' for iOS and Android, also known as '''''Bloons Super Monkey 2'''''<ref>{{cite|url=https://ninjakiwi.com/our-games|title=Our Games - Ninja Kiwi|retrieved=27 jan 2025}}</ref> and '''''Bloons Supermonkey 2 Mobile''''',<ref>{{cite|url=https://ninjakiwi.com/Games/Mobile/Bloons-Supermonkey-2-Mobile.html|title=Bloons Supermonkey 2 Mobile - Ninja Kiwi|retrieved=27 jan 2025}}</ref> is a game in the {{series|Bloons Supermonkey}} that released in 2016. It is based on the {{flash version|Bloons Super Monkey 2}} and has the same general gameplay, but has different levels, characters, powerups, and [[Boss Bloon]]s. It was originally a paid game, but became free to play in version 1.8.1. It is the first ''[[Bloons (franchise)|Bloons]]'' game to fully feature 3D graphics, though the Flash version used [[wp:Stage3D|Stage3D]] to render background elements with [[wp:parallax scrolling|parallax scrolling]].<ref name="stage3D">{{cite|url=https://web.archive.org/web/20130608033113/http://ninjakiwi.com/blog/new-games/14168-bloons-super-monkey-2-released-action-gaming-just-got-awesomer|title=Bloons Super Monkey 2 Released – Action Gaming Just Got Awesomer!|publisher=Ninja Kiwi Blog|archive timestamp=20130608033113}}</ref> | ||
==Differences from the Flash version== | ==Differences from the Flash version== | ||
{{main|List of differences between BSM2 (Flash) and BSM2 (mobile)}} | {{main|List of differences between BSM2 (Flash) and BSM2 (mobile)}} | ||
{{incomplete|this should contain general gameplay differences, while the main article should go more in-depth and cover subjects like weapon stat differences}} | {{incomplete|this should contain general gameplay differences, while the main article should go more in-depth and cover subjects like weapon stat differences}} | ||
*Instead of [[Blop Cash]], [[Blop | *Instead of [[Blop Cash]], [[Blop|Red Blops and Blue Blops]] are two separate currencies. Red Blops are used to buy [[weapon (BSM2)|weapon]]s, while Blue Blops are used for [[research]] and buying skins. | ||
*[[Ally (BSM2)|Allies]] in this version are separate characters, unlike the Ultimate Monkeys in the Flash version, which are transformations. | *[[Ally (BSM2)|Allies]] in this version are separate characters, unlike the Ultimate Monkeys in the Flash version, which are transformations. | ||
*The player cannot change weapons | *The player cannot change weapons or purchase anything mid-level in this version. | ||
*This version has multiple characters, each with access to different weapons. The player can choose two characters to bring into a level and can switch between them at any time. | *This version has multiple characters, each with access to different weapons. The player can choose two characters to bring into a level and can switch between them at any time. | ||
*This version has two exclusive weapon types, [[Ice (BSM2)|Ice weapons]] and [[Storm (BSM2)|Storm weapons]]. | *This version has two exclusive weapon types, [[Ice (BSM2)|Ice weapons]] and [[Storm (BSM2)|Storm weapons]]. | ||
*The player can activate [[Epic Weapon]]s in any order in this version, unlike in the Flash version, where the player has to activate Epics in the order they finish recharging. | *The player can activate [[Epic Weapon]]s in any order in this version, unlike in the Flash version, where the player has to activate Epics in the order they finish recharging. | ||
*[[Blop Magnet]] and [[ | *[[Blop Magnet]] and [[Hotter Cooldowns]] are powerups in this version instead of research. | ||
*This version has different [[Boss Bloon]]s. The [[MOAB (BSM2)|MOAB]] is mostly the same as in the Flash version, but the [[BFB (BSM2)|BFB]] is very different, and all other bosses are original. | *This version has different [[Boss Bloon]]s. The [[MOAB (BSM2)|MOAB]] is mostly the same as in the Flash version, but the [[BFB (BSM2)|BFB]] is very different, and all other bosses are original. | ||
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===Helium Heights=== | ===Helium Heights=== | ||
{{main|Helium Heights}} | {{main|Helium Heights}} | ||
<div class="center-col-1 center-col-2 center-col-3 center-col-4">{{#cargo_query:tables=bsm2m_levels | <div class="center-col-1 center-col-2 center-col-3 center-col-4">{{#cargo_query:tables=bsm2m_levels | ||
|fields=chapter=Chapter, CONCAT("[[", _pageName, "|Level ", number, "]]")=Level, diamond=Bloons, blops=Red Blops | |fields=chapter=Chapter, CONCAT("[[", _pageName, "|Level ", number, "]]")=Level, diamond=Bloons, blops=Red Blops | ||
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BSM2M achievement heating up icon.png|link=BFB (BSM2)|[[BFB (BSM2)|BFB]] | BSM2M achievement heating up icon.png|link=BFB (BSM2)|[[BFB (BSM2)|BFB]] | ||
BSM2M achievement bump in the night icon.png|link=Ghost|[[Ghost]] | BSM2M achievement bump in the night icon.png|link=Ghost|[[Ghost]] | ||
BSM2M achievement broken bones icon.png|link=Radadactyl ( | BSM2M achievement broken bones icon.png|link=Radadactyl (Boss Bloon)|[[Radadactyl (Boss Bloon)|Radadactyl]] | ||
BSM2M achievement drill bits icon.png|link=Dreadbloon (BSM2)|[[Dreadbloon (BSM2)|Dreadbloon]] | BSM2M achievement drill bits icon.png|link=Dreadbloon (BSM2)|[[Dreadbloon (BSM2)|Dreadbloon]] | ||
BSM2M achievement top of the heap icon.png|link=ZOMG (BSM2)|[[ZOMG (BSM2)|ZOMG]] | BSM2M achievement top of the heap icon.png|link=ZOMG (BSM2)|[[ZOMG (BSM2)|ZOMG]] | ||
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*[[Store (BSM2 mobile)|In-app purchases]] | *[[Store (BSM2 mobile)|In-app purchases]] | ||
*[[List of music in BSM2 (mobile)|Music]] | *[[List of music in BSM2 (mobile)|Music]] | ||
==Monetization== | |||
===Store=== | |||
{{main|Store (BSM2 mobile)}} | |||
===Video ads=== | |||
In addition with In-app purchases, ''Bloons Supermonkey 2'' features forced and optional ads. Forced ads occur around every 2+ levels beaten, with optional ads available after every level for doubling blops and boosts earned. There is a daily limit of how many ads can be watched per day for doubling level rewards. | |||
Forced ads can be removed by buying at least $0.99 USD worth of in-app purchases, but requires removing ads manually by contacting Ninja Kiwi Support. The player will get a popup message saying "Your status has been elevated", indicating a successful removal of ads. | |||
==External services== | ==External services== | ||
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===Unused content=== | ===Unused content=== | ||
[[File:BSM2M nicolas charron ui.jpg|thumb|Early weapon and powerup icons by Nicolas Charron]] | |||
*The [[Tack Bloon (BSM2)|Tack Bloon]] from the Flash version exists in the game's data, but is not used in any levels. | *The [[Tack Bloon (BSM2)|Tack Bloon]] from the Flash version exists in the game's data, but is not used in any levels. | ||
*There are unused Bloon IDs for the purple [[UFO Bloon (purple)|UFO Bloon]], the [[Squid]], the [[Robo Boss]], and the unused [[Coco Bloon]] from the Flash version (<code>superufo</code>, <code> | *There are unused Bloon IDs for the purple [[UFO Bloon (purple)|UFO Bloon]], the [[Squid]], the [[Robo Boss]], and the unused [[Coco Bloon]] from the Flash version (<code>superufo</code>, <code>bosssquid</code>, <code>bossrobo</code>, and <code>coco</code>, respectively). | ||
*There is unused text for [[Bonus Power]]s named "Weapon Randomizer" and "Berserk". | *There is unused text for [[Bonus Power]]s named "Weapon Randomizer" and "Berserk". | ||
*There are unused [[Powerup (BSM2 mobile)|Powerup]] IDs named <code>powerup_shield_swap</code> and <code>powerup_armor_piercing</code>. | *There are unused [[Powerup (BSM2 mobile)|Powerup]] IDs named <code>powerup_shield_swap</code> and <code>powerup_armor_piercing</code>. | ||
*The texture atlas <code>icons.png</code>, which contains icons for Epic Weapons and Powerups, has unused icons named <code>icon_emp_bomb</code>, <code>icon_phaser_flare</code>, <code>icon_armor_piercing</code>, <code>icon_shield_switch</code>, and <code>icon_stunning_aura</code>. | *The texture atlas <code>icons.png</code>, which contains icons for Epic Weapons and Powerups, has unused icons named <code>icon_emp_bomb</code>, <code>icon_phaser_flare</code>, <code>icon_armor_piercing</code>, <code>icon_shield_switch</code>, and <code>icon_stunning_aura</code>. | ||
*The texture atlas <code>front_end.png</code>, which contains UI graphics that are used outside of levels, has unused icons named <code>icon_phase_modulator</code>, <code>icon_xray</code>, and <code>icon_snap_feeze</code>{{sic}} | *The texture atlas <code>front_end.png</code>, which contains UI graphics that are used outside of levels, has unused icons named <code>icon_phase_modulator</code>, <code>icon_xray</code>, and <code>icon_snap_feeze</code>{{sic}}, which correspond to the [[Phase Modulator]], [[Energy Signature]], and [[Snap Freeze (BSM2 Flash)|Snap Freeze]] [[Special Power]]s from the Flash version. It also has an unused icon named <code>achievement_icon_cant_hide_from_me</code>, which is intended for the "Can't Hide From Me" achievement. This icon is used in the Google Play Games achievement, but the in-game achievement reuses the icon from the Rang-ler achievements instead. | ||
<gallery> | <gallery> | ||
BSM2M icon emp bomb.png|<code>icon_emp_bomb</code> | BSM2M icon emp bomb.png|<code>icon_emp_bomb</code> | ||
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BSM2M icon xray.png|<code>icon_xray</code> | BSM2M icon xray.png|<code>icon_xray</code> | ||
BSM2M icon snap feeze.png|<code>icon_snap_feeze</code>{{sic}} | BSM2M icon snap feeze.png|<code>icon_snap_feeze</code>{{sic}} | ||
BSM2M achievement_icon_cant_hide_from_me.png|<code>achievement_icon_cant_hide_from_me</code> | |||
</gallery> | </gallery> | ||
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==Descriptions== | ==Descriptions== | ||
===Ninja Kiwi's website=== | ===Ninja Kiwi's website=== | ||
{{ | {{blockquote|Slick and stylish flying shooter from the makers of Bloons TD 5! | ||
Endless legions of colorful bloons in outlandish shapes and patterns are invading Monkey Town and only Super Monkey can stop them! Equip dozens of powerful weapons, unlock never-before-seen Super Monkeys, and use dozens of screen-clearing powerups to pop every bloon and achieve a perfect diamond ranking. | Endless legions of colorful bloons in outlandish shapes and patterns are invading Monkey Town and only Super Monkey can stop them! Equip dozens of powerful weapons, unlock never-before-seen Super Monkeys, and use dozens of screen-clearing powerups to pop every bloon and achieve a perfect diamond ranking. | ||
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===App Store=== | ===App Store=== | ||
{{ | {{blockquote|Endless legions of colorful bloons in outlandish shapes and patterns are invading Monkey Town and only Super Monkey can stop them! Equip dozens of powerful weapons, unlock never-before-seen Super Monkeys, and use dozens of screen-clearing powerups to pop every bloon and achieve a perfect diamond ranking. | ||
* Fast-action, pop everything fun-fest | * Fast-action, pop everything fun-fest | ||