Wizard Lord (Special Mission): Difference between revisions

mNo edit summary
Pymonkibot (talk | contribs)
m Text replacement - "{{multiplatform version|Bloons TD 5}}" to "{{multiplat version|Bloons TD 5}}"
 
(4 intermediate revisions by 3 users not shown)
Line 23: Line 23:
|tokens=3
|tokens=3
}}
}}
'''Wizard Lord''' is a [[Special Mission (BTD5)|Special Mission]] in ''[[Bloons TD 5]]''. It requires the player to survive 30 custom rounds on [[Lightning Scar]] on [[Medium]] difficulty. There is a pre-placed [[Wizard Lord (BTD5)|Wizard Lord]] tower in the center of the track which acts as a 4-4 [[Monkey Apprentice (BTD5)|Monkey Apprentice]], but it cannot be sold. Additionally, the Wizard Lord sacrifices the player's most expensive tower every other round; if no towers exist, the player loses.
'''Wizard Lord''' is a [[Special Mission (BTD5)|Special Mission]] in ''[[Bloons TD 5]]''. It requires the player to survive 30 custom rounds on [[Lightning Scar]] on [[Medium]] difficulty. There is a pre-placed [[Wizard Lord (BTD5)|Wizard Lord]] tower in the center of the track which acts as a 4-4 [[Monkey Apprentice (BTD5)|Monkey Apprentice]], but it cannot be sold. Additionally, the Wizard Lord sacrifices the player's most expensive tower every other round (tiebreaking by oldest tower placed on the {{Flash version of|Bloons TD 5}} and ''[[Bloons TD 5 Deluxe]]'', or by top-left most on the {{multiplat version|Bloons TD 5}}); if no towers exist, the player loses.


==Rounds==
==Rounds==
Line 29: Line 29:


==Strategy==
==Strategy==
{{strategy needed}}
Smart money management and cheap, spammable towers are the key to completing this mission. Keeping the highest cost tower as cheap as possible is important (check the sell price).
 
The first 10 rounds can be completed by the Wizard Lord itself, so placing a single unupgraded [[Dart Monkey (BTD5)|Dart Monkey]] and properly timing the Super Phoenix will allow the player to save up to a much better defense. 2/3 [[Triple Darts (BTD5)|Triple Darts]] cost more than unupgraded [[Banana Farm (BTD5)|Banana Farm]]s, so a good strategy for the midgame is to place down many of both. Having around 5 to 8 darts will help until [[MOAB (BTD5)|MOAB]]s come, while at most 10 farms are recommended in order to not sink too much money into farming before they appear.
 
After round 15 when MOABs start spawning, the player can transition to spamming [[MOAB Mauler (BTD5)|MOAB Mauler]]s as their highest cost tower and begin slowly upgrading their farms to [[Banana Plantation (BTD5)|Banana Plantation]]s. More towers are also needed for Ceramic cleanup at this stage, which can vary depending on version:
*On all versions, [[Glaive Ricochet (BTD5)|Glaive Ricochet]]s can damage many Ceramics at once.
*On the {{Flash version of|Bloons TD 5}}, several 3/2 [[Double Shot (BTD5)|Double Shot]] Ninja Monkeys are a good way to stall Ceramics. Another option are [[Cluster Bombs (BTD5)|Cluster Bombs]], which have a large blast radius and can damage many Ceramics similar to Glaive Ricochet.
*On the {{multiplat version|Bloons TD 5}} and ''[[Bloons TD 5 Deluxe]]'', a cheaper alternative is to spam unupgraded [[Bloonchipper (BTD5)|Bloonchipper]]s to hold and crack open the Ceramic layer.
 
Some supporting towers can also be purchased provided they are below the cost of the highest tower:
*A 1/2 [[Glue Splatter (BTD5)|Glue Splatter]] [[Glue Gunner (BTD5)|Glue Gunner]] is barely below the cost of a 2/3 MOAB Mauler, which can slow Ceramic Bloon children, and Ceramics themselves on the mobile version.
*A 0/1 [[Rapid Reload (BTD5)|Rapid Reload]] [[Mortar Tower (BTD5)|Mortar Tower]] can assist in popping Lead Bloons so that Triple Darts can pop the rest of the layers.
*0/1 [[Permafrost (BTD5)|Permafrost]] [[Ice Tower (BTD5)|Ice Tower]]s can slow Bloons before they reach the main defense.
 
The [[Regrow]] Lead Bloons on certain rounds can also be used to set up a Regrow farm to unlock the [[List of achievements in BTD5 (multiplatform)|Steeley achievement]] quickly.


==In other languages==
==In other languages==