No Escape: Difference between revisions
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'''No Escape''' is a [[Special Mission (BTD5)|Special Mission]] in the {{ | '''No Escape''' is a [[Special Mission (BTD5)|Special Mission]] in the {{multiplat version|Bloons TD 5}} and {{console version|Bloons TD 5}} of ''[[Bloons TD 5]]''. It requires the player to survive 13 custom [[round]]s on a special [[map|track]] that does not feature an exit; instead, the player has 30 seconds to pop each round before they begin losing one [[life]] each second, regardless of the track's remaining RBE. The track itself is set in a grassland with some trees, and looks similar to [[Park Path (BTD5)|Park Path]], though there is also a large pedestal featuring a clock in the center of the track. | ||
{{TOC}} | {{TOC}} | ||
{{clear|right}} | {{clear|right}} | ||
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|tunnels =0 | |tunnels =0 | ||
|water =Yes | |water =Yes | ||
|path lengths M= | |path labels =Entrance,Loop | ||
|path lengths M=138.12,610.06 | |||
}} | }} | ||
Bloons enter from the top side and immediately enter a large circular loop; once in the loop they perpetually travel counterclockwise. There are two pools of water to the top-right and bottom-left of the loop, and the clock pedestal and trees block tower placement. | Bloons enter from the top side and immediately enter a large circular loop; once in the loop they perpetually travel counterclockwise. There are two pools of water to the top-right and bottom-left of the loop, and the clock pedestal and trees block tower placement. | ||
==Rounds== | ==Rounds== | ||
{{BTD5 | {{#invoke:Rounds|BTD5 full|BTD5/No Escape|moab health=1|ceramic health=1}} | ||
==Strategy== | ==Strategy== | ||