Slow And Steady: Difference between revisions
Pymonkibot (talk | contribs) m Text replacement - "Artifact]] in ''Bloons TD 6''" to "Artifact]] in the ''Rogue Legends'' DLC for ''Bloons TD 6''" |
Qwertyxp2000 (talk | contribs) No edit summary |
||
| (10 intermediate revisions by 6 users not shown) | |||
| Line 1: | Line 1: | ||
{{BTD6 artifact info | {{BTD6 artifact info | ||
|id=SlowAndSteady | |id=SlowAndSteady | ||
| Line 7: | Line 6: | ||
|image=BTD6 ArtifactSlowAndSteady.png | |image=BTD6 ArtifactSlowAndSteady.png | ||
| | |description common =Monkey damage increased 50%. For the first 20s of each round, all Monkeys attack 33% slower | ||
| | |description rare =Monkey damage increased 50%. For the first 20s of each round, all Monkeys attack 27% slower | ||
| | |description legendary=Monkey damage increased 50%. For the first 20s of each round, all Monkeys attack 20% slower | ||
|introduced=47.0 | |||
}} | |||
'''Slow And Steady''' is a type of [[Artifact]] in the ''[[Rogue Legends]]'' DLC for ''[[Bloons TD 6]]''. It increases the [[damage]] that all Monkeys do by 50% permanently but in exchange it reduces attack speed of all towers for 20 seconds at the start of each round. Common rarity increases the [[Attack speed|attack cooldown]] by +50%, Rare +35% and Legendary +25%, resulting on an attack speed penalty of −33%, −26% and −20%, respectively. | |||
| | == Stats == | ||
| | {| class="wikitable" | ||
| | !Rarity | ||
!Damage multiplier | |||
| | !Attack cooldown multiplieer | ||
| | !Attack speed penalty | ||
| | !Approximate DPS difference during first 20s of a round | ||
|- | |||
|Common | |||
| rowspan="3" |1.5× | |||
|1.5× | |||
|−33% | |||
|0% | |||
|- | |||
|Rare | |||
|1.35× | |||
|−27% | |||
| +11% | |||
|- | |||
|Legendary | |||
|1.25× | |||
|−20% | |||
| +20% | |||
|} | |||
==Tips== | |||
| | {{BTD6 last updated|56.3|section=y}} | ||
| | *Despite the attack speed drop at the start of the round, the overall DPS of towers remains the same or slightly increased within the first 20 seconds, with the only potential problems become pierce-related, so it is recommended to either offset drawback of the artifact with Quickening or other buffs to attacks speed, particularly [[Starting Strong]] which coincidentally also only works during the first 20 seconds of a round. | ||
}} | **Other options to play around the drawback include pierce buffs or, during the early stages of the campaign, by placing the defense in the back of the track. | ||
**In late stages, short maps and DDTs can become a difficult combination to handle, but hopefully at that point the player should enough Artifacts to make the attack speed penalty insignificant or have access to any kind of stall that lessens the impact. | |||
*In general, there is little reason to not pick this Artifact when it shows up as the damage boost is significant and it is relatively easy to play around the drawback. | |||
== Update history == | |||
{{BTD6 change list by name|Slow and Steady}} | |||
==In other languages== | ==In other languages== | ||
{{langlist | {{langlist | ||
|table=btd6_text | |table=btd6_text | ||
|key= | |key=SlowAndSteadyX | ||
|ar =بمعدل بطيء وثابت | |ar =بمعدل بطيء وثابت | ||
|da =Langsomt og stabilt | |da =Langsomt og stabilt | ||
|de =Langsam aber stetig | |de =Langsam aber stetig | ||
|es =Lento y constante | |||
|es =Lento y constante | |es-la=Lento y constante | ||
|es-la=Lento y constante | |fi =Hidas ja vakaa | ||
|fi =Hidas ja vakaa | |fr =Petit à petit | ||
|fr =Petit à petit | |it =Lente e costanti | ||
|it =Lente e costanti | |ja =ゆっくり着実 | ||
|ja = | |ko =천천히 착실하게 | ||
|ko = | |nl =Langzaam maar zeker | ||
|nl =Langzaam maar zeker | |no =Sakte, men sikkert | ||
|no =Sakte, men sikkert | |pl =Powoli i potężnie | ||
| | |pt-br=Devagar e Sempre | ||
|pt-br=Devagar e Sempre | |ru =Неторопливый урон | ||
|ru =Неторопливый урон | |sv =Långsamt och stadigt | ||
|sv = | |th =ช้า ๆ และมั่นคง | ||
|th =ช้า ๆ | |tr =Yavaş Ama İstikrarlı | ||
|tr =Yavaş Ama İstikrarlı | |zh-cn=稳健 | ||
|zh-cn= | |zh-tw=緩步為贏 | ||
|zh-tw= | |||
}} | }} | ||
{{clear|right}} | {{clear|right}} | ||
==Navigation== | ==Navigation== | ||
{{BTD6 artifact nav}} | {{BTD6 artifact nav}} | ||