Slow And Steady

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Slow And Steady
Icon of Slow And Steady
Common Monkey damage increased 50%. For the first 20s of each round, all Monkeys attack 33% slower
Rare Monkey damage increased 50%. For the first 20s of each round, all Monkeys attack 27% slower
Legendary Monkey damage increased 50%. For the first 20s of each round, all Monkeys attack 20% slower
Hero parties
Introduced Version 47.0

Slow And Steady is a type of Artifact in the Rogue Legends DLC for Bloons TD 6. It increases the damage that all Monkeys do by 50% permanently but in exchange they make Towers attack slower for the first 20s of each round. Common rarity increases the attack cooldown by +50%, Rare +35% and Legendary +25%, resulting on an attack speed penalty of −33%, −26% and −20%, respectively.

Stats

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Rarity Damage multiplier Attack cooldown multiplieer Attack speed penalty Approximate DPS difference during first 20s of a round
Common 1.5× 1.5× −33% 0%
Rare 1.35× −27% +11%
Legendary 1.25× −20% +20%
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This section was last updated for: version 51.2

Despite the attack speed drop at the start of the round, the overall DPS of towers remains the same or slightly increased within the first 20s, with the only potential problems become pierce-related, so it is recommended to either offset drawback of the artifact with Quickening or other buffs to attacks speed, specially Starting Strong which coincidentally also only works during the first 20s of a round. Other options to play around the drawback include pierce buffs or, during the early stages of the campaign, by placing the defense in the back of the track. In late stages, short maps and DDTs can become a difficult combination to handle, but hopefully at that point the player should enough Artifacts to make the attack speed penalty insignificant or have access to any kind of stall that lessens the impact.

In general, there is little reason to not pick this Artifact when it shows up as the damage boost is significant and it is relatively easy to play around the drawback.

Update history

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  • Change Description changed ― For the first 20s of each round, all Monkeys attack 2x slower, but Monkey damage increased 100% → Monkey damage increased 100%. For the first 20s of each round, all Monkeys attack 2x slower
    • Note: Descriptions of other rarities changed accordingly
  • Attack speed penalty reduced but damage bonus also reduced
    • Buff Common: Start of round attack cooldown penalty reduced ― +100% → +50%
    • Buff Rare: Start of round attack cooldown penalty reduced ― +80% → +35%
    • Buff Legendary: Start of round attack cooldown penalty reduced ― +50% → +25%
    • Nerf Damage bonus reduced ― +100% → +50%
    • Description changed ― Monkey damage increased 100%. For the first 20s of each round, all Monkeys attack 2x slower → Monkey damage increased 50%. For the first 20s of each round, all Monkeys attack 33% slower
      • Note: Description of other rarities changed accordingly, attack speed penalty now lists the attack speed decreaserather than the attack cooldown

In other languages

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Language Text Notes
Arabic بمعدل بطيء وثابت
Danish Langsomt og stabilt
German Langsam aber stetig
Spanish Lento y constante
Spanish (Latin America) Lento y constante
Finnish Hidas ja vakaa
French Petit à petit
Italian Lente e costanti
Japanese ゆっくり着実
Korean 천천히 착실하게
Dutch Langzaam maar zeker
Norwegian Sakte, men sikkert
Polish Powoli i potężnie
Portuguese (Brazil) Devagar e Sempre
Russian Неторопливый урон
Swedish Långsamt och stadigt
Thai ช้า ๆ และมั่นคง
Turkish Yavaş Ama İstikrarlı
Chinese (simplified) 稳健
Chinese (traditional) 緩步為贏
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