Wizard Monkey (BCS): Difference between revisions

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{{for|the Wizard Monkey in general|Wizard Monkey}}
{{wizard monkey hat}}
{{BCS monkey info
{{BCS monkey info
|id=WizardMonkey
|id=WizardMonkey
|numeric id=107


|name      =Wizard Monkey
|name      =Wizard Monkey
|image      =BCS MonkeyApprentice CardArt.png
|image      =BCS MonkeyApprentice CardArt.png
|description=On Turn Start: Gain 5 Attack Power
|icon      =BCS MonkeyApprentice Icon.png
|description='''On Turn Start''': Gain 5 ATK
|flavor    =Learns on the job.
|flavor    =Learns on the job.


|pack      =Classic
|class    =Magic
|class    =Magic
|type      =Wizard
|rarity    =Uncommon
|rarity    =Uncommon
|keywords  =On Turn Start
|keywords  =On Turn Start
|introduced=Full Playable test
|introduced=Full Playable test


|cost =4
|cost   =4
|power =25
|charges=1
|ammo =1
|type  =Wizard
|reload=1
|atk    =25
|ammo   =1
|reload =1
}}
}}
The '''Wizard Monkey''' is a [[Magic]] [[Monkey (BCS)|Monkey]] [[card]] in ''[[Bloons Card Storm]]''. It begins with 25 Attack Power and gains 5 Attack Power at the start of each turn after it's played.
'''Wizard Monkey''' is a [[Magic]] [[Monkey (BCS)|Monkey]] [[card]] in ''[[Bloons Card Storm]]''. It gains 5 ATK at the start of each [[turn]] after it is played.


==Tips==
==Tips==
*Because of its damage ramping over many rounds, the Wizard is best used in control decks when paired with cards that deal with swarms, and against high-HP bloons during its early stages.
{{BCS last updated|6.2|section=y}}
*If the Wizard is placed early, the Wizard will need two turns before it becomes immune to [[Bed Time]], unless weakened by other sources such as [[Weakening Gas Bloon]] or [[Buddy Bloon]].
*The Wizard is slow but steady with its scaling, having guaranteed scaling but no way to speed it up. Early on, it will be very vulnerable to aggression from Aggro and fast-paced Tempo, doing next to nothing against swarms or very early high-HP targets.
*Wizard is a safe candidate for [[Try this!]], guaranteeing much more damage per round especially if it is placed for a long time, compared to [[Spike-o-Pult (BCS)|Spike-o-Pult]] which has one whole round of downtime but better synergy with Try This.
* Like many scaling Monkeys, Wizard is extra vulnerable to removals and is poor when drawn late. [[Return to Sender]] is its biggest weakness. OTK decks and 0-delay Bloons also bypass Wizards.
*If the Wizard is placed early, the Wizard will need two turns (one on Game Night) before it becomes immune to [[Bed Time]], unless weakened by other sources (e.g. [[Weakening Gas Bloon]], [[Buddy Bloon]]).
*In the absence of removal cards, Wizard is a safe candidate for [[Try this!]], guaranteeing extra damage per round especially if it is placed for a long time, compared to [[Spike-o-Pult (BCS)|Spike-o-Pult]] which has one whole round of downtime but better synergy with Try This.
*Being an Uncommon, it's fairly easy to unlock, making it popular among newer players.


==Update history==
==Update history==
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<gallery>
<gallery>
BCS MonkeyApprentice Icon.png|Icon
BCS MonkeyApprentice Icon.png|Icon
BCS full playable MonkeyApprentice Icon.png|Full Playable icon
BCS beta MonkeyApprentice.png|Placeholder art
BCS beta MonkeyApprentice.png|Placeholder art
BCS WizardMonkeyScreenshot.png|Wizard Monkey in-game
BCS WizardMonkeyScreenshot.png|Wizard Monkey in-game
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BCS WizardMonkeyReload.png|Wizard Monkey reloading
BCS WizardMonkeyReload.png|Wizard Monkey reloading
BCS WizardMonkeyEffect.png|Wizard Monkey gaining extra attack after turns passed
BCS WizardMonkeyEffect.png|Wizard Monkey gaining extra attack after turns passed
File:BCS Wizard Stunned.png|Stunned
</gallery>
</gallery>