Splody Darts: Difference between revisions

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{{redirect|Splodey Darts (BTD6)|other uses|Splodey Darts (disambiguation)}}
{{BTD6 artifact info
{{BTD6 artifact info
|id=SplodyDarts
|id=SplodyDarts
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|description rare    =Dart based Monkeys' projectiles have a 20% chance to explode when they expire, dealing 3 damage to nearby Bloons
|description rare    =Dart based Monkeys' projectiles have a 20% chance to explode when they expire, dealing 3 damage to nearby Bloons
|description legendary=Dart based Monkeys' projectiles have a 20% chance to explode when they expire, dealing 9 damage to nearby Bloons
|description legendary=Dart based Monkeys' projectiles have a 20% chance to explode when they expire, dealing 9 damage to nearby Bloons
|introduced=47.0
}}
}}
'''Splody Darts''' is a type of [[Artifact]] in the ''[[Rogue Legends]]'' DLC for ''[[Bloons TD 6]]''. It gives [[projectile]]s shot by dart-wielding [[tower]]s a 20% chance to explode when they expire. The explosions have 4 [[pierce]] and can damage all Bloon types except [[Black Bloon (BTD6)|Black]].
'''Splody Darts''' is a type of [[Artifact]] in the ''[[Rogue Legends]]'' DLC for ''[[Bloons TD 6]]''. It gives [[projectile]]s shot by dart-wielding [[tower]]s a 20% chance to explode when they expire. The explosions have 4 [[pierce]] and can damage all Bloon types except [[Black Bloon (BTD6)|Black]] and [[Zebra Bloon (BTD6)|Zebra]]. The explosions can only hit [[Camo Bloon (BTD6)|Camo Bloons]] if its parent tower has [[Camo detection]].


Affected monkeys include [[Dart Monkey (BTD6)|Dart Monkeys]], [[Monkey Sub (BTD6)|Monkey Subs]], [[Monkey Buccaneer (BTD6)|Monkey Buccaneers]] (including [[Grape Shot (BTD6)|grapes]] and [[Cannon Ship (BTD6)|cannon ball's frags]]), [[Monkey Ace (BTD6)|Monkey Aces]], [[Heli Pilot (BTD6)|Heli Pilots]], [[Dartling Gunner (BTD6)|Dartling Gunners]], and [[Super Monkey (BTD6)|Super Monkeys]]. Even if an upgrade such as [[Laser Blasts (BTD6)|Laser Blasts]] or [[Plasma Blasts (BTD6)|Plasma Blasts]] changes the visuals of a monkey's projectiles to no longer be darts, they will still explode.
Affected monkeys include [[Dart Monkey (BTD6)|Dart Monkeys]], [[Monkey Sub (BTD6)|Monkey Subs]], [[Monkey Buccaneer (BTD6)|Monkey Buccaneers]] (including [[Grape Shot (BTD6)|grapes]] and [[Cannon Ship (BTD6)|cannon ball's frags]]), [[Monkey Ace (BTD6)|Monkey Aces]], [[Heli Pilot (BTD6)|Heli Pilots]], [[Dartling Gunner (BTD6)|Dartling Gunners]], [[Super Monkey (BTD6)|Super Monkeys]] and [[Etienne (BTD6)|Etienne's]] drones for any of their attacks that travel on a straight line. Even if an upgrade such as [[Laser Blasts (BTD6)|Laser Blasts]] or [[Plasma Blasts (BTD6)|Plasma Blasts]] changes the visuals of a monkey's projectiles to no longer be darts, they will still explode.


== Strategy ==
== Stats ==
Splody Darts benefits dart-based monkeys with many projectiles the most, such as Super Monkeys and Monkey Buccaneers (excluding bottom path).
{{BTD6 projectile|name=Splody Darts - Common|pierce=4|ignoreBlockers=true|filterInvisible=true|damage=1|distributeToChildren=true|immuneBloonProperties=2|lifespan=0.1|radius=8|effects={{BTD6 effect|chance=0.2|name=On projectile expire}}}}{{BTD6 projectile|name=Splody Darts - Rare|damage=1|damage after=3}}{{BTD6 projectile|name=Splody Darts - Legendary|damage=3|damage after=9}}
 
==Tips==
{{cleanup|Restructure into a bullet point list per the [[Blooncyclopedia:Strategy guidelines|strategy guidelines]]}}
{{BTD6 last updated|51.2|section=1}}
Splody Darts helps dart-based Monkeys to increase their damage, damage [[Lead Bloon (BTD6)|Lead Bloons]], and provide a little help against dense rounds. Benefits are greater on Towers with fast attack speed or that can send multiple projectiles at once, such as Super Monkeys and Monkey Buccaneers (excluding bottom path) to have greater chances of having explosions, so any buff to attack speed is welcome to have more chances of triggering explosions. However due its random chance nature, it should not be relied on to handle Lead Bloons in the early game.


== Update history ==
== Update history ==