Dark Castle: Difference between revisions

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'''Dark Castle''' is an [[Expert]] [[map]] in ''[[Bloons TD 6]]'', introduced in [[Bloons TD 6 v5.0|version 5.0]]. It takes place around a castle in a barely sunlit landscape surrounded by a forest.
'''Dark Castle''' is an [[Expert]] [[map]] in ''[[Bloons TD 6]]'', introduced in [[Update history:Bloons TD 6/Version 5.0|version 5.0]]. It takes place around a castle in a barely sunlit landscape surrounded by a forest.


==Layout==
==Layout==
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|[[File:BTD6 005-Druid.png|x50px]]
|[[File:BTD6 005-Druid.png|x50px]]
|Avatar of Wrath functions well on this map, thanks to its convergent nature. It also benefits from a relatively smooth save-up, with 6 [[Poplust (BTD6)|Poplusts]] saving up to Avatar of Wrath while needing little help. It functions best with the 0-1-5 cross-path, [[Stronger Stimulant (BTD6)|Stronger Stimulant]], and [[Monkey Intelligence Bureau (BTD6)|MIB]] (for DDTs). [[Geraldo (BTD6)|Geraldo]] and [[Obyn Greenfoot (BTD6)|Obyn]] are optimal heroes for Avatar of Wrath, with both granting solid buffs while having other utilities. Perma-Spike forms a formidable duo with Avatar of Wrath, with the former covering DDT rounds and the end of rounds, Avatar of Wrath's main weaknesses.
|Avatar of Wrath functions well on this map, thanks to its convergent nature. It also benefits from a relatively smooth save-up, with 6 [[Poplust (BTD6)|Poplusts]] saving up to Avatar of Wrath while needing little help. It functions best with the 0-1-5 cross-path, [[Stronger Stimulant (BTD6)|Stronger Stimulant]], and [[Monkey Intelligence Bureau (BTD6)|MIB]] (for DDTs). [[Geraldo (BTD6)|Geraldo]] and [[Obyn Greenfoot (BTD6)|Obyn]] are optimal heroes for Avatar of Wrath, with both granting solid buffs while having other utilities. Perma-Spike forms a formidable duo with Avatar of Wrath, with the former covering DDT rounds and the end of rounds, Avatar of Wrath's main weaknesses.
|-
|[[Primary Expertise (BTD6)|Primary Expertise]]
|[[File:BTD6 500-MonkeyVillage.png|50x50px]]
|The convergent exit means that all Monkeys should be placed around the same spot, allowing Monkey Villages to be highly effective. 5-2-0 is recommended, as [[Boomerang Monkey (BTD6)|Boomerang Monkey]], [[Bomb Shooter (BTD6)|Bomb Shooter]], [[Tack Shooter (BTD6)|Tack Shooter]], and [[Glue Gunner (BTD6)|Glue Gunner]] all struggle with [[Camo Bloon (BTD6)|Camo Bloon]] detection. [[Icicle Impale (BTD6)|Icicle Impale]] synergizes well, dealing high [[MOAB-Class Bloon|MOAB-Class]] damage and freezing [[Ceramic Bloon (BTD6)|Ceramics]], along with its prior upgrades also being useful to catch Ceramics. [[MOAB Glue (BTD6)|MOAB Glue]] is helpful due to the short area of track that most Monkeys will actually be attacking, and [[Relentless Glue (BTD6)|Relentless Glue]] gets high value out of its stun because of the grouped together Bloons. [[Bomb Blitz (BTD6)|Bomb Blitz]] also excels thanks to the convergent track grouping many Bloons together, and [[The Tack Zone (BTD6)|The Tack Zone]], when placed under the track, will deal high damage as it is able to hit most of its tacks.
|}
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===CHIMPS Starts===
{{#ev:youtube|znl2L5YAauc|dimensions=320x240px}}


==Gallery==
==Gallery==
<gallery>
<gallery>
BTD6 Dark Castle easter.png|Easter theme
BTD6 Dark Castle easter.png|Easter theme
BTD6 Dark Castle fireworks.png|Fireworks theme
BTD6 Dark Castle halloween.png|Halloween theme
BTD6 Dark Castle halloween.png|Halloween theme
BTD6 Dark Castle holiday.png|Holiday theme
BTD6 Dark Castle holiday.png|Holiday theme