Rock Bloon (BCS): Difference between revisions

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{{stub}}
{{for|the Bloon in [[Bloons TD 6]]|Dreadrock Bloon}}
{{BCS bloon info
{{BCS bloon info
|id=RockBloon
|id=RockBloon
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|name      =Rock Bloon
|name      =Rock Bloon
|image      =BCS RockBloon CardArt.png
|image      =BCS RockBloon CardArt.png
|description=
|description='''Must Pop'''
|flavor    =Rock on!
|flavor    =Rock on!


|pack      =Hidden
|pack      =None
|rarity    =Common
|rarity    =Common
|keywords  =Must Pop
|keywords  =Must Pop
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|unused flavor=y
|unused flavor=y
}}
}}
The '''Rock Bloon''' is a classless [[Bloon (BCS)|Bloon]] [[card]] in ''[[Bloons Card Storm]]'', introduced in {{BCS version|4.0}}. It has the Must Pop keyword, meaning that targetable Monkeys can only target these types of Bloon before any others.<!--there's gotta be a less wordy way to summarise it...--> Every round while Dreadbloon has its Rock passive active, it summons a Rock Bloon at the end of each turn.
'''Rock Bloon''' is a classless [[Bloon (BCS)|Bloon]] [[card]] in ''[[Bloons Card Storm]]'', introduced in {{BCS version|4.0}}. Opposing [[Monkey (BCS)|Monkey]]s that manually target [[Must Pop|must pop]] this Bloon first.<!--was gonna write this: ; this restriction is indicated by a bullseye symbol underneath the Bloon--> Every round while [[Dreadbloon (BCS)|Dreadbloon]] has its first passive ability active (e.g. Rock On!), it summons a Rock Bloon at the start of each turn, if the Bloon queue is not full. It is exclusive to Dreadbloon and is not available in the [[Card|Collection]].


==Tips==
==Tips==
{{BCS last updated|4.0|section=y}}
{{BCS last updated|6.1|section=y}}
*Use 1 reload Monkeys to attack early Rock Bloons. Remember that Monkeys are allowed to target any Bloon with the Must Pop keyword (e.g. [[Target Practice Blimp]]), not just Rock Bloons.
*Use 1 reload Monkeys to attack early Rock Bloons, or cheap high-damage Monkeys (e.g. [[Bomb Shooter (BCS)|Bomb Shooter]]). Remember that Monkeys are allowed to target any Bloon with the Must Pop keyword (e.g. [[Target Practice Blimp]]), not just Rock Bloons.
**Some 1 reload Monkeys have 60 or more ATK. The best example is [[Extra-Super Monkey]] with at least 8 Gold spent.
*If Dreadbloon decides to Armor the Rock Bloons, almost all Armor Piercing Monkeys can one-shot them (assuming no Health modifiers), as they typically deal 60 or more damage per shot. [[MOAB Mauler (BCS)|MOAB Mauler]] has the highest Ammo-to-reload ratio for distributing Armor Piercing, minus [[Acidic Mix Alchemist]]'s buff on one-delay Monkeys.
*[[Striker Jones (BCS)|Striker Jones]] may take advantage of the constant Rock Bloons to gain extra Bloontonium per round.
*[[Striker Jones (BCS)|Striker Jones]] may take advantage of the constant Rock Bloons to gain extra Bloontonium per round.
*Some players may use [[Red Bloon Apopalypse]] combined with [[Glue Storm (BCS)|Glue Storm]] and/or [[Powerful Slowing Totem]] to prevent Rock Bloons from spawning, in addition to blocking Dreadbloon from activating bloons for a while.


==Gallery==
==Gallery==
{{screenshot needed}}<!-- this card has no icon as far as I can tell -->
{{screenshot needed|Rock Bloon ingame}}<!-- this card has no icon as far as I can tell -->


==In other languages==
==In other languages==
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==Navigation==
==Navigation==
{{BCS bloon nav}}
{{BCS bloon nav}}
{{dreadbloon nav}}