Bomb (card): Difference between revisions
m just checked, this is actually classless, i think i was just confused because the classless icon is the same as the basic power icon |
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==Tips== | ==Tips== | ||
{{BCS last updated| | {{BCS last updated|6.1|section=y}} | ||
*Bloon Heroes that | *Bloon Heroes that send Bombs can be dangerous if not handled well. This can cause serious health losses if not careful, so try to have health healing in case a lot of Bombs are drawn. | ||
*Invisi-Lead has a minimum of 1/5 chance to draw a Bomb by dumping 10 Bombs into a deck of 40 cards.<!--i think you start with 40 cards, not including added bombs, 10 added bombs; min 1/5 chance, but as you draw more this chance increases, it's probability for you--> | |||
*L'Moustachio replaces 1/4 cards with a Bomb each, so it's best to not rely entirely on one card as a win condition. | |||
*[[Quick Break]] can help offset some health losses suffered from Bombs, and its guaranteed heal is more safe than relying on [[Jungle's Bounty Druid]], which depends on Gold generation (and thus encourages card spending). | |||
*Having a full hand can deter Bomb cards from entering. | *Having a full hand can deter Bomb cards from entering. | ||
==Gallery== | ==Gallery== | ||
{{Screenshot needed|Getting the bomb visual onto hero before the face damage (the card enters first, and then the bomb visual falling on hero)}} | |||
<gallery> | <gallery> | ||
BCS Bomb Card From InvisiLead.png|Drawing a Bomb card | BCS Bomb Card From InvisiLead.png|Drawing a Bomb card | ||
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|zh-tw=炸彈 | |zh-tw=炸彈 | ||
}} | }} | ||
{{clear|right}} | {{clear|right}} | ||
==Navigation== | ==Navigation== | ||
{{BCS power nav}} | {{BCS power nav}} | ||