Orders Received: Difference between revisions
i wouldn't say the big one is a good target for this card, since it's impossible to get the extra ammo from it reloading |
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|name =Orders Received | |name =Orders Received | ||
|image =BCS OrdersReceived CardArt.png | |image =BCS OrdersReceived CardArt.png | ||
|icon =BCS OrdersReceived Icon.png | |||
|description=Target Military Monkey or Bomb Shooter reloads immediately and gains 2 Temporary Ammo | |description=Target Military Monkey or Bomb Shooter reloads immediately and gains 2 Temporary Ammo | ||
|flavor =Heard, understood, acknowledged! | |flavor =Heard, understood, acknowledged! | ||
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|class =Basic | |class =Basic | ||
|rarity =Common | |rarity =Common | ||
|keywords =Temporary Ammo | |||
|introduced=4.0 | |introduced=4.0 | ||
|exclusive =Striker Jones | |exclusive =Striker Jones | ||
|cost = | |cost =4 | ||
|charges=1 | |charges=1 | ||
}} | }} | ||
'''Orders Received''' is a [[Power (BCS)|Basic Power]] [[card]] in ''[[Bloons Card Storm]]'', introduced in {{BCS version|4.0}}. | '''Orders Received''' is a [[Power (BCS)|Basic Power]] [[card]] in ''[[Bloons Card Storm]]'', introduced in {{BCS version|4.0}}. When it targets a [[Military]] [[Monkey (BCS)|Monkey]] or [[Bomb Shooter (BCS)|Bomb Shooter]], the card instantly reloads the target's ammo and grant it 2 [[Temporary Ammo]]. The instant reload triggers On Reload effects and Striker Jones' Ammo Stores ability. It can only be added to [[Striker Jones (BCS)|Striker Jones]] [[deck]]s. | ||
The card artwork depicts a [[Cash Drop Sniper]] saluting to Striker Jones while they're at an arid desert. | |||
==Tips== | ==Tips== | ||
{{BCS last updated|4 | {{BCS last updated|6.4|section=y}} | ||
*Orders Received is a stronger [[Quick Reload]] for one extra Gold, but is limited to [[Military]] Monkeys and Bomb Shooters in Striker Jones decks. Use on low-ammo, long-reload targets like [[Crippling Sniper]] | *Orders Received is a stronger [[Quick Reload]] for one extra Gold, but is limited to [[Military]] Monkeys and Bomb Shooters in Striker Jones decks. Use on low-ammo, long-reload targets like [[Crippling Sniper]], [[Bouncing Bullet (BCS)|Bouncing Bullet]], or [[Missile Launcher (BCS)|Missile Launcher]] to output very high damage versus an opponent's rushes. | ||
**[[MOAB Eliminator (BCS)|MOAB Eliminator]] especially synergizes with this card in the late-game, allowing it to destroy multiple blimps in one [[turn]]. | **[[MOAB Eliminator (BCS)|MOAB Eliminator]] especially synergizes with this card in the late-game, allowing it to destroy multiple blimps in one [[turn]]. At max Gold, a placed MOAB Eliminator can be paired with Order's Received in one turn. | ||
*This card more efficient when used on Monkeys that have spent all their Ammo to get the extra Ammo from reloading. | *This card more efficient when used on Monkeys that have spent all their Ammo to get the extra Ammo from reloading. | ||
**Besides [[Shell Shock Mortar]], this card is less effective on Mortars than other targets | **Besides [[Shell Shock Mortar]], this card is less effective on Mortars than other targets; due to their attacks always happening at the end of the turn; they usually have full Ammo whenever the player is able to play this card. | ||
*Like Quick Reload, Orders Received can be used on [[Cash Drop Sniper]] to partially offset the Gold cost alongside dealing extra damage, though this tactic is only really impactful in the early-game. | *All applicable On Reload effects synergize well with Orders Received. | ||
**With [[Striker Jones (BCS)|Striker Jones]]'s Ammo Stores, Orders Received can be used to add even more Temporary Ammo, which can really assist against [[Dreadbloon (BCS)|Dreadbloon]] battles or against tough situations in general. | |||
**Like Quick Reload, Orders Received can be used on [[Cash Drop Sniper]] to partially offset the Gold cost alongside dealing extra damage, though this tactic is only really impactful in the early-game. | |||
*Orders Received is recommended in [[Boss Battle (BCS)|Boss Battle]]s for decks the centralize on Monkeys. It pairs well on applicable Monkeys that work well with [[Berserker Brew (BCS)|Berserker Brew]] synergies. Additionally, it can be used in a pinch during Stage 1 [[Dreadbloon (BCS)|Dreadbloon]] for [[Armor Piercing]] Monkeys to counter a highly armored [[Rock Bloon (BCS)|Rock Bloon]]. | |||
**Missile Launcher + Berserker Brew + two Orders Received costs 19 Gold, while Missile Launcher + three Orders Received costs 17 Gold. | |||
**Two Berserker Brews + two Orders Received costs 20 Gold, and this combo can be used if an applicable Monkey is about to reload next turn. | |||
== Update history == | == Update history == | ||
{{BCS change list by name| | {{BCS change list by name|Orders Received}} | ||
==Development== | |||
Orders Received costs 1 Gold less starting in Version 6.4 to make the card more viable in any Striker deck and less of a commitment compared to board clears that Striker would use instead.<ref name="odysseyTOS-6.4">{{cite|url=https://www.youtube.com/watch?v=Y5RCsiqq--s|title=6.4 Tester Commentary - Bloons Card Storm|publisher=YouTube|author=OdysseyTOS}}</ref> Although not stated in the commentary, the Gold cost decrease is enough to open up more combos with Orders Received, letting combos such as [[Missile Launcher (BCS)|Missile Launcher]] + [[Berserker Brew (BCS)|Berserker Brew]] + two Orders Received (19 Gold) become now affordable, specifically for Dreadbloon battles, as well as opening up [[MOAB Eliminator (BCS)|MOAB Eliminator]] + Order's Received in one turn without additional Gold-earning cards. | |||
==Gallery== | ==Gallery== | ||
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BCS OrdersReceived Icon.png|Icon | BCS OrdersReceived Icon.png|Icon | ||
File:BCS Cash Drop Orders.png|Orders Received on a Cash Drop Sniper | File:BCS Cash Drop Orders.png|Orders Received on a Cash Drop Sniper | ||
File:BCS FragBombStrikerSpecial.png|Orders Received on a Frag Bomb Shooter (note +2 Temporary Ammo) | |||
</gallery> | </gallery> | ||