Avenger: Difference between revisions
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{{BTD6 upgrade info | {{BTD6 upgrade info | ||
|id=Avenger | | id = Avenger | ||
| name = Avenger | |||
| icon = BTD6 Desperado 004UpgradeIcon.png | |||
| image = BTD6 004-Desperado.png | |||
| description = Shotgun hits release shrapnel and can even knock back MOABs. When lives are lost, weaker Bloons only take 1 life each for a short time. | |||
| tower = Desperado | |||
| path = 3 | |||
| tier = 4 | |||
| cost = 9500 | |||
| xp = 14000 | |||
}} | |||
'''Avenger''' is the [[Desperado (BTD6)|Desperado]]'s path 3 tier 4 [[upgrade]] in ''[[Bloons TD 6]]''. <section begin="lede"/>This upgrade adds a new property to [[Nomad]]'s passive effect while it is active: it causes all Bloons ranked [[Rainbow Bloon (BTD6)|Rainbow]] and below to only deduct one [[life]] if they leak. If the effect triggers from a Bloon leaking, that Bloon still costs its normal number of lives. | |||
Additionally, this upgrade improves both of its [[attack]]s: | |||
| | *Increases the pistol's base damage from 6 to 18, and grants it +18 damage to [[Ceramic Bloon (BTD6)|Ceramic Bloon]]s. | ||
*Increases the shotgun's [[knockback]] to -200% speed for regular Bloons and allows it to knock [[MOAB-Class Bloon]]s back at -50% speed. | |||
*Causes each shotgun pellet to spray three shrapnel [[projectile]]s after damaging a Bloon, spread over a 120° angle. Each shrapnel projectile deals 1 damage and has 6 [[pierce]].<section end="lede"/> | |||
==Stats== | |||
{{BTD6 stat list by tiers|Desperado|004}} | |||
| | |||
| | |||
}} | |||
==Costs and sell values== | ==Costs and sell values== | ||
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==Strategy== | ==Strategy== | ||
{{ | {{BTD6 last updated|55.2|section=y}} | ||
Avenger's shrapnel benefits greatly from pierce and damage buffs (such as [[Berserker Brew (BTD6)|Berserker Brew]] and [[Primary Training (BTD6)|Primary Training]]) and Bloon debuffs, solidifying group damage. Its knockback helps it cover single targets below a {{BTD6|BAD}}. Two Avengers are strong enough to lock down one section of a map lategame with support, and is better on maps that allow separation of defenses so it can maximize [[Wanderer]] buffs for its shotgun. [[Glue Storm (BTD6)|Glue Storm]] is recommended to allow it to handle DDTs. [[Dan D'Monke (BTD6)|Dan D'Monke]] and [[Ezili (BTD6)|Ezili]] are the only Heroes that can manually trigger its [[Nomad]] life loss ability, with Dan's Rabble Rouser ability being the only one usable in [[CHIMPS]], while [[Corvus (BTD6)|Corvus]]'s [[Soul Barrier]] requires leaks and is much riskier. Finally, its life loss reduction effect can be used as a last resort in the mid-game, but its income generation from leaked weak Bloons is difficult and almost always impractical. | |||
Getting Avenger inside range of a Village without losing one of the shotgun's Wanderer stacks can be difficult, but placing Avenger near the edge of the Village's range can allow it to retain the stack. Adding a second Village to buff the other Village can be added if necessary. Any repositioning function like the Reposition abilities of [[Support Chinook (BTD6)|Support Chinook]] and Dan D'Monke makes precise placement more forgiving by re-moving Avenger in case of placement error. However, adding [[Primary Mentoring (BTD6)|Primary Mentoring]] (but not [[Primary Training (BTD6)|Primary Training]]) makes it impossible for Alchemist<!--(36×1.1×1.1+5)−(40×1.1) = 4.56, which is > 0--> to not lose a shotgun's Wanderer stack without giving a Village-buffed Alchemist an additional buff such as [[Deadeye]]'s Take Aim. | |||
0-2-4 is preferred for inherent [[Camo detection]] and the crit damage. 2-0-4 can be used if external Camo detection exists or if the 0-2-4's lack of single-target damage and knockback is too severe. | |||
==Update history== | |||
{{BTD6 change list by upgrade|Desperado|3|4}} | |||
==Gallery== | ==Gallery== | ||
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===Screenshots=== | ===Screenshots=== | ||
{{screenshot needed}} | {{screenshot needed}} | ||
<gallery> | |||
BTD6 004 desperado sc.png|0-0-4 Desperado | |||
BTD6 xx4 desperado sc.png|All X-X-4 [[crosspath]]s | |||
</gallery> | |||
===Assets=== | ===Assets=== | ||