Intense Magic (BTD6): Difference between revisions

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'''Intense Magic''' is the [[Wizard Monkey (BTD6)|Wizard Monkey]]'s path 3 tier 1 [[upgrade]] in ''[[Bloons TD 6]]''. It increases the Wizard Monkey's [[attack]]'s [[pierce]] by 7 and doubles its [[projectile speed]] (which also doubles the maximum distance it can travel by extension). [[Crosspath]]ing with [[Fireball (BTD6)|Fireball]] increases the explosion's pierce by 5, crosspathing with [[Wall of Fire (BTD6)|Wall of Fire]] increases its pierce on each tick by 5, and crosspathing with [[Dragon's Breath (BTD6)|Dragon's Breath]] increases its pierce by 2.
'''Intense Magic''' is the [[Wizard Monkey (BTD6)|Wizard Monkey]]'s path 3 tier 1 [[upgrade]] in ''[[Bloons TD 6]]''. <section begin="lede" />This upgrade increases the Wizard Monkey's [[attack]]'s [[pierce]] by 5<!--8-3=5--> and doubles its [[projectile speed]] (which also doubles the maximum distance it can travel by extension). [[Crosspath]]ing with [[Fireball (BTD6)|Fireball]] increases the explosion's pierce by 5, crosspathing with [[Wall of Fire (BTD6)|Wall of Fire]] increases its pierce on each tick by 5, and crosspathing with [[Dragon's Breath (BTD6)|Dragon's Breath]] increases its pierce by 2 and also doubles its projectile speed and distance. These interactions also apply to the [[Archmage (BTD6)|Archmage]]'s Dragon's Breath attack.<section end="lede" />


==Stats==
==Stats==
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==Costs and sell values==
==Costs and sell values==
{{BTD6 cost list by upgrade|Wizard Monkey|3|1}}
{{BTD6 cost list by upgrade|Wizard Monkey|3|1}}
==Strategy==
{{Strategy needed}}
{{BTD6 last updated|49.3|section=y}}
Intense Magic is more efficient for Wizard pierce than multiple base Wizards, and also serves as the pierce crosspath for upgraded Wizards.
It's valuable for middle path to improve reliability against groups of bloons, in addition to accessing [[Monkey Sense (BTD6)|Monkey Sense]]'s innate camo detection and bonus range. [[Fireball (BTD6)|Fireball]] gains minor pierce benefits, while T2 [[Wall of Fire (BTD6)|Wall of Fire]] prefers Intense Magic if not used solo ([[Guided Magic (BTD6)|Guided Magic]]'s 100% uptime is otherwise better for consistency). [[Dragon's Breath (BTD6)|Dragon's Breath]]'s flames gain a large pierce boost that's better for cleanup when compared to extra fireball damage of [[Arcane Blast (BTD6)|Arcane Blast]], [[Summon Phoenix (BTD6)|Summon Phoenix]] only benefits from the higher-pierce main Wizard flames, in contrast to 1-4-0's homing Phoenix flames, and [[Wizard Lord Phoenix (BTD6)|Wizard Lord Phoenix]] is minimally affected.
For top path, the increased bolt pierce improves the Wizard's cleanup potential. For [[Archmage (BTD6)|Archmage]], the flames particularly benefit from the improved pierce, allowing it to assist more reliably against dense blimp rounds. However, 1-0-1 and 2-0-1 wizards are often worse than 1-0-0 and 2-0-0 for beginning rounds as the speed increase of Intense Magic does not improve the acceleration of Guided Magic's homing so the projectile will often only hit 1 bloon before despawning.


==Update history==
==Update history==