Obyn Greenfoot (BTD6): Difference between revisions

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{{for|Obyn Greenfoot in general|Obyn Greenfoot}}
{{obyn greenfoot hat}}
{{BTD6 hero info
{{BTD6 hero info
|id=ObynGreenfoot
| id = ObynGreenfoot
|order=4
| numeric id = 4
 
| name = Obyn Greenfoot
|name       =Obyn Greenfoot
| title = Forest Guardian
|title     =Forest Guardian
| image = BTD6 ObynGreenFoot.png
|image     =BTD6 ObynGreenFoot.png
|icon=BTD6 round HeroIconObynGreenFoot.png
|description=Commanding powers of nature, Obyn can shoot through solid obstacles with his spirit wolf attack.
| description = Commanding powers of nature, Obyn can shoot through solid obstacles with his spirit wolf attack.
 
| cost = 650
|cost       =650
| xp scale = 1.0
|xp scale   =1.0
| cost C =  
|cost C     =
| xp scale C =  
|xp scale C =
| introduced =  
 
| introduced C =  
|introduced =
| rl tower 1 = Druid
|introduced C=
| rl tower 1 upgrades = 020
 
| rl tower 2 = Druid
|rl tower 1=Druid
| rl tower 2 upgrades = 003
|rl tower 1 upgrades=000
| rl artifact = BB Gatling Gun
|rl tower 2=Druid
|rl artifact rarity=Rare
|rl tower 2 upgrades=003
| fl cost = 3720
|rl artifact=[[BB Gatling Gun]] Common
| fl level = 3
| fl trait 1 = Longshot
| fl trait 2 = Quicksilver
| fl trait 3 = Purple-coat
}}
}}
'''Obyn Greenfoot''' is a [[Hero]] in ''[[Bloons TD 6]]''. He is unlocked at [[level]] 28.
'''Obyn Greenfoot''' is a [[Hero]] in ''[[Bloons TD 6]]''. He is unlocked at [[level]] 28.


Obyn Greenfoot summons wolf spirits that deal high damage and moderately home at bloons. Initially, his wolf attack deals 2 damage and pops up to 4 bloons. As he levels up, he buffs nearby Druids, gains a Nature's Ward Totem that slows down nearby bloons, and additionally buffs [[Magic]] towers.
Obyn Greenfoot summons spirit wolves that deal high [[damage]] and moderately home at [[Bloon|Bloons]]. Initially, his wolf attack deals 2 [[damage]] and has 4 [[pierce]]. As he levels up, he buffs nearby [[Druid (BTD6)|Druids]], gains a Nature's Ward Totem that slows down nearby Bloons, and additionally buffs [[Magic]] towers.
 
*Starting at level 2, he gains the Nature's Wrath buff, granting +1 pierce to nearby Druids.
*Starting at level 4, he will place Nature's Ward Totems randomly onto track around his range, slowing down nearby Bloons.
*Starting at level 5, he grants extra [[range]] and income to middle-path Druids of at least tier 3.
*Starting at level 8, he grants [[Camo detection]] to nearby Druids.
*Starting at level 9, he increases [[attack speed]] and [[projectile size]] of all top-path Druids of at least tier 3.
*Starting at level 11, he gains the Nature's Clarity buff, which grants extra range and pierce to all Magic Monkeys in range, which stacks with Nature's Wrath.
*Starting at level 18, the "wrath" boost of all [[Druid of Wrath (BTD6)|Druid of Wrath]]s become full at the start of each round.
*He has two [[Activated Ability|Activated Abilities]]:
**'''Brambles''' (level 3) — Drops a pile of brambles randomly on nearby track, or directly onto Bloons if he detects Bloons in his range.
**'''Wall of Trees''' (level 10) — Creates a cluster of trees on a targeted location that trap Bloons. When full, it disappears and produces bananas that grant extra cash when collected.


==Mechanics==
==Mechanics==
===Wolf Spirit===
===Main attack===
{{incomplete|elaborate on strength of homing, the stat changes at each level, and also projectile size. Also do crosscheck the information with independent sources}}<!-- (do not remove notice if you're Qwertyxp2000)-->
{{incomplete|elaborate on strength of homing, the stat changes at each level, and also projectile size. Also do crosscheck the information with independent sources}}<!-- (do not remove notice if you're Qwertyxp2000)-->
Obyn's base attack is a wolf spirit that homes onto bloons. It can pop all visible bloons except [[Purple Bloon (BTD6)|Purple Bloon]]s. Initially, the wolf spirit deals 2 damage and pops up to 4 bloons, and has 1.35s attack cooldown.
Obyn's base attack is a wolf spirit that homes onto bloons. It can pop all visible bloons except [[Purple Bloon (BTD6)|Purple Bloon]]s. Initially, the wolf spirit deals 2 damage and pops up to 4 bloons, and has 1.35s attack cooldown.


{|class="wikitable"
{|class="wikitable"
|+Levels
!Level
!Level
!Effect
!Effect
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===Nature's Wrath===
===Nature's Wrath===
Starting at Level 2, Obyn gains the Nature's Wrath buff, which can buff Druids, increasing pierce of nearby Druids by +1. His Druid-specific buffs improve as he levels up:
Starting at Level 2, Obyn gains the Nature's Wrath buff, which can buff Druids, increasing pierce of nearby Druids by +1.
{|class="wikitable"
{|class="wikitable"
|+Levels
!Level
!Level
!Effect
!Effect
|-
|-
|5
|5
| +40% range and +35% income for x-3+-x Druids (i.e. [[Druid of the Jungle (BTD6)|Druid of the Jungle]], [[Jungle's Bounty (BTD6)|Jungle's Bounty]], and [[Spirit of the Forest (BTD6)|Spirit of the Forest]])
| +40% range for all, and +50% income for nearby, x-3+-x Druids (i.e. [[Druid of the Jungle (BTD6)|Druid of the Jungle]], [[Jungle's Bounty (BTD6)|Jungle's Bounty]], and [[Spirit of the Forest (BTD6)|Spirit of the Forest]])
|-
|-
|8
|8
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|-
|-
|9
|9
| 0.85x attack cooldown and +20% projectile size for the tornado attack of all 3+-x-x Druids (i.e. [[Druid of the Storm (BTD6)|Druid of the Storm]], [[Ball Lightning (BTD6)|Ball Lightning]], and [[Superstorm (BTD6)|Superstorm]])
| 0.85x attack cooldown and +20% projectile size for the tornado attack of all 3+-x-x Druids (i.e. [[Druid of the Storm (BTD6)|Druid of the Storm]], [[Ball Lightning (BTD6)|Ball Lightning]], and [[Monarch of Storms]])
|-
|-
|18
|18
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===Nature's Ward Totem===
===Nature's Ward Totem===
{{incomplete|Add the table}}
Nature's Ward Totem is a sub-tower that Obyn deploys starting from Level 4, slowing all nearby bloons with half effect on MOAB-class, starting at 30%. When first unlocked, he drops them every 18 seconds, and each totem lasts for 15 seconds. He can place up to 5 active totems at a time, and will always place them on active lanes.
Nature's Ward Totem is a sub-tower that Obyn deploys starting from Level 4, slowing all nearby bloons with half effect on MOAB-class, starting at 30%. When first unlocked, he drops them every 18 seconds, and each totem lasts for 15 seconds. He can place up to 5 active totems at a time, and will always place them on active lanes.
{|class="wikitable"
{|class="wikitable"
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===Nature's Clarity===
===Nature's Clarity===
{{Incomplete|Clarify the Magic-specific buff information}}
{{Incomplete|Clarify the Magic-specific buff information}}
Starting at Level 11, Obyn gains the Nature's Clarity buff, which buffs all nearby Magic Monkeys, granting +5 range and +2 pierce. This buff stacks with Nature's Wrath, so nearby Druids essentially gain +5 range and +3 pierce.
Starting at Level 11, Obyn gains the Nature's Clarity buff, which buffs all nearby Magic Monkeys, granting +5 range and +2 pierce. This buff stacks with Nature's Wrath, so nearby Druids essentially gain +5 range and +3 pierce. Starting at level 12, Obyn also provides 5% reduced ability cooldowns for every Magic Monkey.


==Abilities==
==Abilities==
===Brambles===
===Brambles===
[[File:BTD6 ObynGreenfoot BramblesAA.png|50px|right]]'''Brambles''' is unlocked at level 3. Obyn places down brambles on the track. Brambles can pop all bloon types except lead and frozen, and can pop camo bloons. If bloons are in range, he targets the brambles according to his targeting. If no bloons are in range, the brambles are placed in a random position in his range. These brambles have 50 pierce and 1 damage.
[[File:BTD6 ObynGreenfoot BramblesAA.png|50px|right]]
'''Brambles''' unlocks at level 3. Obyn places down brambles on the track. Brambles deal {{BTD6 dt|Sharp}} damage to the Bloons that pass over them, and can pop Camo Bloons, essentially acting like a big pile of spikes from the [[Spike Factory (BTD6)|Spike Factory]]. If Bloons are in Obyn's range, he targets the brambles according to his targeting, otherwise, the brambles are placed in a random position in his range. These brambles have 50 pierce and 1 damage.


At level 7 pierce of the brambles is increased to 100 and at level 16 pierce is further increased to 500, while allowing brambles to pop all bloon types. The ability has a cooldown of 30 seconds.
Starting from level 7, pierce of the brambles is increased to 100. Level 16 further increases its pierce to 500 and damage type changed to {{BTD6 dt|Normal}}.
 
The ability has a cooldown of 30 seconds. Brambles last for 6 rounds or up to 120 seconds, whichever comes first.


===Wall of Trees===
===Wall of Trees===
[[File:BTD6 ObynGreenfoot WallOfTreesAA.png|50px|right]]'''Wall of Trees''' is unlocked at level 10. Obyn places down a wall of trees on the targeted location in his range. The wall of trees destroys bloons that enter it, including MOAB-Class bloons.
[[File:BTD6 ObynGreenfoot WallOfTreesAA.png|50px|right]]
'''Wall of Trees''' unlocks at level 10. When the ability is activated, Obyn places down a cluster of trees on a targeted location in his range (defaulting on Close for placeables) which can be set by the player by clicking the target button next to Obyn's portrait. The Wall of Trees captures Bloons that enter it in a similar way to a [[Bloon Trap (BTD6)|Bloon Trap]], including [[MOAB (BTD6)|MOABs]], [[BFB (BTD6)|BFBs]] and [[DDT (BTD6)|DDTs]]. However, [[MOAB-class Bloon]]s cannot be trapped if their RBE would surpass the Wall of Tree's capacity. The trees will hold 2500 [[Red Bloon Equivalent|RBE]] and upon reaching this limit the Wall of Trees disappears and will generate some<!--how many--> bunches of bananas that can be collected by the player like the ones from [[Banana Farm (BTD6)|Banana Farms]] and upon collection, these will grant twice the amount of cash that the player would have gotten from popping the Bloons they captured normally.


At level 10 Wall of Trees holds 3000 [[Red Bloon Equivalent|RBE]] and has a cooldown of 90 seconds.
This ability has a cooldown of 90 seconds and if it is activated before the current Wall of Trees is full, the old one will disappear and grant the corresponding amount of cash for the Bloons it has already captured. When Obyn reaches Level 20, the RBE capacity of new trees is increased to 7500 and the ability cooldown is reduced to 75 seconds.


At level 20 RBE is incresed to 9001 and cooldown is reduced to 75 seconds.
==Levels==
==Levels==
{{BTD6 hero levels
{|class="wikitable"
|level 1 =Sends wolf spirits to attack the Bloons.
!Level
|level 2 =Nature's Wrath - all Druids in range get +1 pierce.
!Description
|level 3 =Brambles: Creates a spiked bush on the track that can pop 50 Bloons. Lasts multiple rounds if not destroyed.
|-
|level 3 ability=y
!1
|level 4 =Every 18 seconds creates a totem that slows all Bloons near the totem by 30%. Less effective vs MOAB-class Bloons.
|Sends wolf spirits to attack the Bloons.
|level 5 =Increased attack speed. Druids of the Jungle have increased range. Grants bonus cash generation to Druids.
|-
|level 6 =Increased popping power and projectiles move faster.
!2
|level 7 =Brambles can pop 100 Bloons.
|Nature's Wrath - all Druids in range get +1 pierce.
|level 8 =Nature's ward totems slow Bloons 40%. All Druids in range get Camo detection.
|-
|level 9 =Obyn deals more damage. Druids of the Storm create larger storms more frequently.
!3
|level 10=Wall of Trees: Summons a wall of trees across the track that destroy all Bloons that enter. When full, the trees burst into money.
|Brambles: Creates a spiked bush on the track that can pop 50 Bloons. Lasts multiple rounds if not destroyed.
|level 10 ability=y
|-
|level 11=Nature's Clarity - all Magic Monkeys in range get +5 range and +2 pierce, and Druids get an additional +1 pierce.
!4
|level 12=Increased attack speed and Magic Monkeys cooldowns reduced by 5%.
|Every 18 seconds creates a totem that slows all Bloons near the totem by 30%. Less effective vs MOAB-class Bloons.
|level 13=Further increased popping power and projectile speed.
|-
|level 14=Attack pops extra layers.
!5
|level 15=Nature's Ward slows Bloons by 60%, and has reduced cooldown.
|Increased attack speed. Druids of the Jungle have increased range. Grants bonus cash generation to Druids.
|level 16=Brambles pop 500 Bloons each and can damage all Bloon types.
|-
|level 17=Increased attack speed.
!6
|level 18=Improved Wrath - all Druid of Wrath pops start each round at 200.
|Increased popping power and projectiles move faster.
|level 19=Attack pops extra layers.
|-
|level 20=Wall of Trees can hold a lot more Bloons, and has shorter cooldown.
!7
 
|Brambles can pop 100 Bloons.
|last updated=43.3
|-
}}
!8
|Nature's ward totems slow Bloons 40%. All Druids in range get Camo detection.
|-
!9
|Obyn deals more damage. Druids of the Storm create larger storms more frequently.
|-
!10
|Wall of Trees: Summons a wall of trees across the track that destroy all Bloons that enter. When full, the trees burst into money.
|-
!11
|Nature's Clarity - all Magic Monkeys in range get +5 range and +2 pierce, and Druids get an additional +1 pierce.
|-
!12
|Increased attack speed and Magic Monkeys cooldowns reduced by 5%.
|-
!13
|Further increased popping power and projectile speed.
|-
!14
|Attack pops extra layers.
|-
!15
|Nature's Ward slows Bloons by 60%, and has reduced cooldown.
|-
!16
|Brambles pop 500 Bloons each and can damage all Bloon types.
|-
!17
|Increased attack speed.
|-
!18
|Improved Wrath - all Druid of Wrath pops start each round at 200.
|-
!19
|Attack pops extra layers.
|-
!20
|Wall of Trees can hold a lot more Bloons, and has shorter cooldown.
|-
| colspan="2" |''This list was last updated for: {{BTD6 version|54.0}}''
|}


===Level requirements===
===Level requirements===
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==Strategy==
==Strategy==
{{strategy needed|How else can you optimize Obyn? What's his favored maps and/or game modes?}}
{{main strategy}}
{{main strategy}}
Obyn is a fairly Beginner-friendly Hero, as his wolf spirits are quite accurate and he provides many buffs to Druids, especially the Level 8+ Camo detection to nearby Druids, and for experienced players it assists [[Druid of the Storm (BTD6)|Druids of the Storm]] for Super Ceramic cleanup. However, he does have heavy RNG involved with his Brambles ability and the Nature Ward's Totem, making him unreliable camo detection and slowdown. His Wall of Trees can be useful for backline cleanup, but should not be relied fully.
{{BTD6 last updated|section=y|53.2}}
Obyn is a fairly Beginner-friendly Hero, as his wolf spirits are quite accurate and he provides many buffs to Druids, especially the Level 8+ Camo detection to nearby Druids, and for experienced players it assists [[Druid of the Storm (BTD6)|Druids of the Storm]] for Super Ceramic cleanup. However, he does have heavy RNG involved with his Brambles ability and the Nature Ward's Totem, making him unreliable camo detection and slowdown. His Wall of Trees can be useful for backline cleanup, but should not be relied fully. More importantly, his Druid buffs make him the best Druid-specific Hero to pair with.


==Update history==
==Update history==
{{BTD6 change list by name|Obyn Greenfoot}}
===General===
{{BTD6 change list by name|Obyn Greenfoot|header level=4}}
 
===''Rogue Legends''===
{{BTD6 change list by name|Obyn Greenfoot (Rogue Legends)|hide header=y|header level=4}}
 
<!--
===''Frontier Legends''===
{{BTD6 change list by name|Obyn Greenfoot (Frontier Legends)|hide header=y|header level=4}}-->


==Cosmetic items==
==Cosmetic items==
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===[[Trophy Store]] items===
===[[Trophy Store]] items===
{{BTD6 cosmetic item list by id|HeroesObynPetWolf|HeroesObynPetBunny|HeroesObynPlacementWolf}}
{{BTD6 cosmetic item list by id|HeroesObynPetWolf|HeroesObynPetBunny|HeroesMountainObynPetBalfrog|HeroesObynPlacementWolf}}


==Gallery==
==Gallery==
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===Screenshots===
===Screenshots===
{{screenshot needed}}
{{screenshot needed|section=y}}


===Assets===
===Assets===
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|bad warning=BTD6 BadWarningObyn.ogg
|bad warning=BTD6 BadWarningObyn.ogg


|moab warning caption="MOAB! Handle it!"
|moab warning caption="{{hover|MOAB|moh-ab}}! Handle it!"
|bfb warning caption="BFB! Handle it!"
|bfb warning caption="BFB! Handle it!"
|zomg warning caption="ZOMG! Handle it!"
|zomg warning caption="{{hover|ZOMG|zed-o-em-gee}}! Handle it!"
|ddt warning caption="DDT! Handle it!"
|ddt warning caption="DDT! Handle it!"
|bad warning caption="Big Bloon now! For the love of nature!"
|bad warning caption="Big Bloon now! For the love of nature!"