Update history:Bloons Card Storm/Version 4.4: Difference between revisions

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m Pymonkibot moved page Bloons Card Storm v4.4 to Update history:Bloons Card Storm/Version 4.4: Text replacement - "Bloons Card Storm v(.*)" to "Update history:Bloons Card Storm/Version $1"
 
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|prev minor=4.3
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|next=5.0


|release date={{timestamp|30 June 2025 23:09:17 UTC}}<ref>[https://steamdb.info/app/2876550/history/?changeid=29832346 SteamDB]</ref>
|release date={{timestamp|30 June 2025 23:09:17 UTC}}<ref>[https://steamdb.info/app/2876550/history/?changeid=29832346 SteamDB]</ref>
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====[[Healing Bloon]]====
====[[Healing Bloon]]====
{{BCS changes|version=4.4|name=Healing Bloon|quote=The synergies! Healing Bloon’s primary job is to heal Bloons like the Damaged MOAB, but it turns out it wasn’t doing a great job of that. We’ve increased the amount it heals by.|hide quote=y|changes=*{{buff|On Play: Heal gain increased|+25|+50}}
{{BCS changes|version=4.4|name=Healing Bloon|quote=The synergies! Healing Bloon’s primary job is to heal Bloons like the Damaged MOAB, but it turns out it wasn’t doing a great job of that. We’ve increased the amount it heals by.|hide quote=y|changes=*{{buff|On Play: Heal gain increased|+25|+50|note=Also changes the stats in the card description}}
*{{change|Description updated to implement new stat changes}}
}}
}}


====[[Lead Zeppelin]]====
====[[Lead Zeppelin]]====
{{BCS changes|version=4.4|name=Lead Zeppelin|quote=Lead Zeppelin’s Armor component was definitely overvalued when it came to deciding its health. We still think Armor can be very powerful but for 14 gold and being Ultra Rare it wasn’t really packing enough punch. This is a big jump in health so we’ll be watching its winrate closely from here.|hide quote=y|changes=*{{buff|HP increased|750|1200}}}}
{{BCS changes|version=4.4|name=Lead Zeppelin|quote=Lead Zeppelin’s Armor component was definitely overvalued when it came to deciding its health. We still think Armor can be very powerful but for 14 gold and being Ultra Rare it wasn’t really packing enough punch. This is a big jump in health so we’ll be watching its winrate closely from here.|hide quote=y|changes=*{{buff|Health increased|750|1200}}}}


===[[Monkey (BCS)|Monkey]]s===
===[[Monkey (BCS)|Monkey]]s===
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====[[MOAB Construction Facility]]====
====[[MOAB Construction Facility]]====
{{BCS changes|version=4.4|name=MOAB Construction Facility|quote=One of our community notes was that while MOAB Construction Facility seems fun to try and build around, in practice it’s just too weak to ever be seriously competitive. We agree, so we’re lowering the damage it deals when it speeds up those MOABs.|hide quote=y
{{BCS changes|version=4.4|name=MOAB Construction Facility|quote=One of our community notes was that while MOAB Construction Facility seems fun to try and build around, in practice it’s just too weak to ever be seriously competitive. We agree, so we’re lowering the damage it deals when it speeds up those MOABs.|hide quote=y
|changes=*{{buff|Damage to summoned Bloons decreased|100|50}}
|changes=*{{buff|Damage to summoned Bloons decreased|100|50|note=Also changes the stats in the card description}}
*{{change|Description updated to implement new stat changes}}
}}
}}


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====[[Stylish Finish]]====
====[[Stylish Finish]]====
{{BCS changes|version=4.4|name=Stylish Finish|quote=Stylish Finish was not nearly stylish enough, and we liked the idea that if you are going to go out with a bang, you should do so with a full bag of ammo, so target Monkey will now also reload.|hide quote=y|changes=*{{buff|Now also reloads target friendly Monkey}}
{{BCS changes|version=4.4|name=Stylish Finish|quote=Stylish Finish was not nearly stylish enough, and we liked the idea that if you are going to go out with a bang, you should do so with a full bag of ammo, so target Monkey will now also reload.|hide quote=y|changes=*{{buff|Now also reloads target Monkey}}
*{{change|Description changed|Target friendly Monkey gains +30 Attack Power and is Doomed|Reload target friendly Monkey, it gains +30 Attack Power and is Doomed}}}}
*{{change|Description changed|Target friendly Monkey gains +30 Attack Power and is Doomed|Reload target friendly Monkey, it gains +30 Attack Power and is Doomed}}}}


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====[[Mass Detonation]]====
====[[Mass Detonation]]====
{{BCS changes|version=4.4|name=Mass Detonation|quote=Mass Detonation was extremely effective damage even on a single target, so we’ve reduced its damage and splash a little.|hide quote=y
{{BCS changes|version=4.4|name=Mass Detonation|quote=Mass Detonation was extremely effective damage even on a single target, so we’ve reduced its damage and splash a little.|hide quote=y
|changes=*{{nerf|Damage per explosion reduced|150 + 50 Splash|120 + 30 Splash|note=Also affects the stats in the card description}}
|changes=*{{nerf|Damage per explosion reduced|150 + 50 Splash|120 + 30 Splash|note=Also changes the stats in the card description}}
}}
}}


====[[Mass Lead Production]]====
====[[Mass Lead Production]]====
{{BCS changes|version=4.4|name=Mass Lead Production|quote=Mass Lead Production is not a Bloontonium power but it is outshined by other Armor granting cards. We wanted to make this more impactful, even if that meant bumping it up into the crowded 3-cost Power slot.|hide quote=y
{{BCS changes|version=4.4|name=Mass Lead Production|quote=Mass Lead Production is not a Bloontonium power but it is outshined by other Armor granting cards. We wanted to make this more impactful, even if that meant bumping it up into the crowded 3-cost Power slot.|hide quote=y
|changes=*{{buff|Armor bonus increased|+5|+15|note=Also affects the stats in the card description}}
|changes=*{{buff|Armor bonus increased|+5|+15|note=Also changes the stats in the card description}}
*{{nerf|Gold cost increased|2|3}}
*{{nerf|Gold cost increased|2|3}}
}}
}}


===Text changes===
===Text changes===
{{quote|We’ve also touched up the wording and grammar consistency for a few card descriptions, including changing AP (Attack Power) to ATK, so it isn’t confused with Armor Piercing.|Update notes}}
{{BCS changes|version=4.4|quote=We've also touched up the wording and grammar consistency for a few card descriptions, including changing AP (Attack Power) to ATK, so it isn’t confused with Armor Piercing.
{{BCS changes|version=4.4|name=Weapon Enhancer Bloon;Berserker Brew;Fearful Aura;Striker's Adventure|quote=We’ve also touched up the wording and grammar consistency for a few card descriptions, including changing AP (Attack Power) to ATK, so it isn’t confused with Armor Piercing.|hide quote=y|changes=*{{change|Attack Power is now abbreviated as "ATK" instead of "AP" in the descriptions of cards and [[Striker's Adventure]] items}}|changes store=*{{change|Description now uses the abbreviation "ATK" instead of "AP"}}}}<!-- ATK -->
<!-- ATK -->
{{BCS changes|version=4.4|names=Banana Plantation;Supply Drop|changes=*{{change|Card descriptions now consistently uncapitalize the word "card"}}|changes store=*{{change|The word "card" is no longer capitalized in the card description}}}}<!-- card -->
|changes 1 names=Weapon Enhancer Bloon;Berserker Brew;Fearful Aura;
{{BCS changes|version=4.4|names=Blade Maelstrom;Boomerang Monkey;Bouncing Bullet;Glaive Ricochet;Bloon Strike;Firestorm;Storm Of Arrows;Super Monkey Storm;Bloon Melter;Enhanced Reflexes;Long Range Rang|changes=*{{change|Card descriptions now consistently uncapitalize the word "damage"}}|changes store=*{{change|The word "damage" is no longer capitalized in the card description}}}}<!-- damage -->
|changes 1=*{{change|Attack Power is now abbreviated as "ATK" instead of "AP" in the descriptions of cards and [[Striker's Adventure]] items}}
{{BCS changes|version=4.4|names=Sharp Shooter;Ceasefire;Whoops|changes=*{{change|Card descriptions now consistently uncapitalize the word "ammo"}}|changes store=*{{change|The word "ammo" is no longer capitalized in the card description}}}}<!-- ammo -->
|changes 1 store=*{{change|Description now uses the abbreviation "ATK" instead of "AP"}}
{{BCS changes|version=4.4|names=Crippling Sniper|changes=*{{change|[[Crippling Sniper]]: card description now uncapitalizes the word "delay"}}|changes store=*{{change|The word "delay" is no longer capitalized in the card description}}}}
|changes 2 names=Striker's Adventure
{{BCS changes|version=4.4|names=Monkey Priestess|changes=*{{change|[[Monkey Priestess]]: card description now capitalizes the word "Hero"}}|changes store=*{{change|The word "Hero" is now capitalized in the card description}}}}
|changes 2 store=
{{BCS changes|version=4.4|names=Black Bloon|changes=*{{change|[[Black Bloon (BCS)|Black Bloon]]: card description now capitalizes the word "Draw"}}|changes store=*{{change|The word "Draw" is now capitalized in the card description}}}}
*{{change|Descriptions of the Sharpening Stone, Jar of Pickles, Berserker Brew, Shako Bloon and Infantry Bloon's passive abilities, and unlock condition for Forbidden Sorcery now use the abbreviation "ATK" instead of "AP"}}
{{BCS changes|version=4.4|names=Fortify|changes=*{{change|[[Fortify]]: description changed|Give a friendly Bloon +50 Health|Target friendly Bloon gains +50 Health}}|changes store=*{{change|Description changed|Give a friendly Bloon +50 Health|Target friendly Bloon gains +50 Health}}}}
*{{change|Description of Berserker Brew now capitalizes "Temporary Ammo"}}
{{BCS changes|version=4.4|names=Improved Fortification|changes=*{{change|[[Improved Fortification]]: description changed|Give target friendly Bloon +150 Health but increase its delay by 1|Give target friendly Bloon +150 Health and increase its delay by 1}}|changes store=*{{change|Description changed|Give target friendly Bloon +150 Health but increase its delay by 1|Give target friendly Bloon +150 Health and increase its delay by 1}}}}
<!-- card -->
{{BCS changes|version=4.4|names=Powerful Slowing Totem|changes=*{{change|[[Powerful Slowing Totem]]: card description now uncapitalizes the word "enemy"}}|changes store=*{{change|Card description now uncapitalizes the word "enemy"}}}}
|changes 3 names=Banana Plantation;Supply Drop
|changes 3=*{{change|Card descriptions now consistently uncapitalize the word "card"}}
|changes 3 store=*{{change|The word "card" is no longer capitalized in the card description}}
<!-- damage -->
|changes 4 names=Blade Maelstrom;Boomerang Monkey;Bouncing Bullet;Glaive Ricochet;Bloon Strike;Firestorm;Storm Of Arrows;Super Monkey Storm;Bloon Melter;Enhanced Reflexes;Long Range Rang
|changes 4=*{{change|Card descriptions now consistently uncapitalize the word "damage"}}
|changes 4 store=*{{change|The word "damage" is no longer capitalized in the card description}}
<!-- ammo -->
|changes 5 names=Sharp Shooter;Ceasefire;Whoops
|changes 5=*{{change|Card descriptions now consistently uncapitalize the word "ammo"}}
|changes 5 store=*{{change|The word "ammo" is no longer capitalized in the card description}}
<!-- other -->
|changes 6 names=Crippling Sniper
|changes 6=*{{change|[[Crippling Sniper]]: card description now uncapitalizes the word "delay"}}
|changes 6 store=*{{change|The word "delay" is no longer capitalized in the card description}}
|changes 7 names=Monkey Priestess
|changes 7=*{{change|[[Monkey Priestess]]: card description now capitalizes the word "Hero"}}
|changes 7 store=*{{change|The word "Hero" is now capitalized in the card description}}
|changes 8 names=Black Bloon
|changes 8=*{{change|[[Black Bloon (BCS)|Black Bloon]]: card description now capitalizes the word "Draw"}}
|changes 8 store=*{{change|The word "Draw" is now capitalized in the card description}}
|changes 9 names=Powerful Slowing Totem
|changes 9=*{{change|[[Powerful Slowing Totem]]: card description now uncapitalizes the word "enemy"}}
|changes 9 store=*{{change|The word "enemy" is no longer capitalized in the card description}}
}}
 
====Rewritten card descriptions====
{{BCS changes|version=4.4|quote=We've also touched up the wording and grammar consistency for a few card descriptions, including changing AP (Attack Power) to ATK, so it isn’t confused with Armor Piercing.|hide quote=y
|changes 1 names=Fortify
|changes 1=*{{change|[[Fortify]]: description changed|Give a friendly Bloon +50 Health|Target friendly Bloon gains +50 Health}}
|changes 1 store=*{{change|Description changed|Give a friendly Bloon +50 Health|Target friendly Bloon gains +50 Health}}
|changes 2 names=Improved Fortification
|changes 2=*{{change|[[Improved Fortification]]: description changed|Give target friendly Bloon +150 Health but increase its delay by 1|Give target friendly Bloon +150 Health and increase its delay by 1}}
|changes 2 store=*{{change|Description changed|Give target friendly Bloon +150 Health but increase its delay by 1|Give target friendly Bloon +150 Health and increase its delay by 1}}
}}
 
====Keywords====
*{{change|On Popped keyword: description now capitalizes the word "Hero"}}
*{{change|On Popped keyword: description now capitalizes the word "Hero"}}
*{{change|On Leak keyword: description now capitalizes the words "Bloon", "Hero", and "Defenders"}}
*{{change|On Leak keyword: description now capitalizes the words "Bloon", "Hero", and "Defenders"}}