Defend the Breach!: Difference between revisions

Qwertyxp2000 (talk | contribs)
No edit summary
mNo edit summary
 
(One intermediate revision by one other user not shown)
Line 1: Line 1:
{{stub}}
{{BCS power info
{{BCS power info
|id=DefendTheBreach
|id=DefendTheBreach
|numeric id=
|numeric id=251


|name      =Defend the Breach!
|name      =Defend the Breach!
|image      =BCS DefendTheBreach CardArt.png
|image      =BCS DefendTheBreach CardArt.png
|icon      =BCS DefendTheBreach Icon.png
|description=Target Monkey gains +10 ATK until the start of your next turn. <b>Zero Gold</b>: This bonus is permanent
|description=Target Monkey gains +10 ATK until the start of your next turn. <b>Zero Gold</b>: This bonus is permanent
|flavor    =With the odds against them, some Monkeys grow stronger
|flavor    =With the odds against them, some Monkeys grow stronger
Line 23: Line 23:
==Tips==
==Tips==
{{BCS last updated|5.0|section=y}}
{{BCS last updated|5.0|section=y}}
*With two charges, the player is able to temporarily or permanently boost their Monkeys. It's most effective on Monkeys with high Ammo and/or Splash Damage, such as [[Frag Bomb Shooter (BCS)|Frag Bomb Shooter]]. Try reaching 0 Gold so that the effect is permanent.
*The player is able to temporarily or permanently boost their Monkeys; try reaching 0 Gold so that the effect is permanent. It's most effective on Monkeys with high Ammo and/or Splash Damage, such as [[Frag Bomb Shooter]].
*Compared to one [[Desperate Defense]], Defend the Breach has 5 less Attack Power if both charges are used and only affects one Monkey.
*Compared to one [[Desperate Defense]], Defend the Breach has 5 less Attack Power if both charges are used and only affects one Monkey.
<!--
<!--