Zany Juice: Difference between revisions
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i don't know why you would recommend blooming bloon, it's a 1-charge that's best played as soon as possible |
Qwertyxp2000 (talk | contribs) if you play this card when there's a bloon card, it makes the "buff" sound (you know, the sound that's like health boosting cards or healing sources or stuff like that). |
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|name =Zany Juice | |name =Zany Juice | ||
|image =BCS ZanyJuice CardArt.png | |image =BCS ZanyJuice CardArt.png | ||
|description=A random Bloon in hand gains + | |icon =BCS ZanyJuice Icon.png | ||
|description=A random Bloon in hand gains +35 Health | |||
|flavor =Tastes like....Victory! | |flavor =Tastes like....Victory! | ||
| Line 18: | Line 19: | ||
|charges=1 | |charges=1 | ||
}} | }} | ||
'''Zany Juice''' is an [[Power (BCS)|Exotic Power]] [[card]] in ''[[Bloons Card Storm]]'', introduced in {{BCS version|5.0}}. When played, it adds | '''Zany Juice''' is an [[Power (BCS)|Exotic Power]] [[card]] in ''[[Bloons Card Storm]]'', introduced in {{BCS version|5.0}}. When played, it adds 35 health to all charges of one random [[Bloon (BCS)|Bloon]] card in the player's hand. The affected Bloon card glows briefly, which is visible to both players, and creates a "buff" sound effect, which is audible to both players. This card is playable if the player has no Bloons in their hand, but doing so has no effect. It can only be added to Zee Jay decks. | ||
==Tips== | ==Tips== | ||
{{BCS last updated| | {{BCS last updated|6.2|section=y}} | ||
*Zany Juice can be combined with a low hand of Bloons to | *Zany Juice can be combined with a low hand of Bloons to help Aggro. It's best used with a low amount of Bloons in hand to buff what you want. | ||
*Good candidates include Double Attack Bloons and [[Triple Threat Bloon]]s for their synergy with health buffs, [[Steady Growth Bloon]] | *Good candidates include Double Attack Bloons (especially [[Double Red Bloon]]s for how cheap they can be afforded) and [[Triple Threat Bloon]]s for their synergy with health buffs, as well as cards with lots of charges, like [[Swarm Yellow Bloon]]s. | ||
*Zany Juice hitting a Bloon like [[Steady Growth Bloon]] can be used to help it survive and grow more reliably. | |||
*Zany Juice can be used with Bloons like [[Triple Threat Bloon]] for OTK potential, allowing it to gain health while in your hand, reducing the cost of the combo when played. | |||
**Two of them plus his passive and two [[Quick Ready]] is enough to OTK an opponent that lacks shields, has insufficient [[Defender]]s and/or [[Adora (BCS)|Adora]]'s Sun Shield, and no 0-delay stoppers. | |||
==Update history== | ==Update history== | ||
{{BCS change list by name|Zany Juice}} | {{BCS change list by name|Zany Juice}} | ||
==Development== | |||
Ninja Kiwi proposed a nerf to Zany Juice on Version 5.2 by decreasing its Health bonus from +50 to +40 Health. Community feedback proposed a further nerf to +35, which was approved in the update. | |||
==Gallery== | ==Gallery== | ||
Latest revision as of 14:56, 14 March 2026
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Zany Juice is an Exotic Power card in Bloons Card Storm, introduced in version 5.0. When played, it adds 35 health to all charges of one random Bloon card in the player's hand. The affected Bloon card glows briefly, which is visible to both players, and creates a "buff" sound effect, which is audible to both players. This card is playable if the player has no Bloons in their hand, but doing so has no effect. It can only be added to Zee Jay decks.
Tips
[edit | edit source]This section was last updated for: version 6.2
- Zany Juice can be combined with a low hand of Bloons to help Aggro. It's best used with a low amount of Bloons in hand to buff what you want.
- Good candidates include Double Attack Bloons (especially Double Red Bloons for how cheap they can be afforded) and Triple Threat Bloons for their synergy with health buffs, as well as cards with lots of charges, like Swarm Yellow Bloons.
- Zany Juice hitting a Bloon like Steady Growth Bloon can be used to help it survive and grow more reliably.
- Zany Juice can be used with Bloons like Triple Threat Bloon for OTK potential, allowing it to gain health while in your hand, reducing the cost of the combo when played.
- Two of them plus his passive and two Quick Ready is enough to OTK an opponent that lacks shields, has insufficient Defenders and/or Adora's Sun Shield, and no 0-delay stoppers.
Update history
[edit | edit source]No longer plays a buff sound if there's no card to buff
Health buff reduced ― +50 → +35
Development
[edit | edit source]Ninja Kiwi proposed a nerf to Zany Juice on Version 5.2 by decreasing its Health bonus from +50 to +40 Health. Community feedback proposed a further nerf to +35, which was approved in the update.
Gallery
[edit | edit source]-
Icon
In other languages
[edit | edit source]This section was last updated for: version 5.0
| Language | Text | Notes |
|---|---|---|
| Danish | Zany-juice | — |
| German | Narrensaft | — |
| Spanish (Latin America) | Jugo loco | — |
| French | Jus loufoque | — |
| Italian | Succo stravagante | — |
| Japanese | ゼイニージュース | — |
| Korean | 엉뚱 주스 | — |
| Norwegian | Zany-juice | — |
| Polish | Spokosok | — |
| Portuguese (Brazil) | Suco Maluco | — |
| Russian | Безумный сок | — |
| Swedish | Zany-juice | — |
| Chinese (traditional) | 瘋狂果汁 | — |
| Language | Text | Notes |
|---|---|---|
| Danish | Smager af... sejr! | — |
| German | Schmeckt nach … Sieg! | — |
| Spanish (Latin America) | Sabe a... ¡victoria! | — |
| French | Un goût de... victoire ! | — |
| Italian | Ha il gusto di... vittoria! | — |
| Japanese | この味は…勝利の味だ! | — |
| Korean | 승리의 맛이 나는군요! | — |
| Norwegian | Smaker som … seier! | — |
| Polish | Smakuje jak... zwycięstwo! | — |
| Portuguese (Brazil) | Tem sabor de... vitória! | — |
| Russian | На вкус как... победа! | — |
| Swedish | Smakar som...Seger! | — |
| Chinese (traditional) | 嚐起來像……勝利的滋味! | — |