Immobile: Difference between revisions
mNo edit summary |
mNo edit summary |
||
| (4 intermediate revisions by 2 users not shown) | |||
| Line 1: | Line 1: | ||
{{info | {{BCS keyword info | ||
|name=Immobile | |name=Immobile | ||
|image=BCS ImmobileIcon.png | |image=BCS ImmobileIcon.png | ||
| Line 6: | Line 6: | ||
|introduced=4.0 | |introduced=4.0 | ||
}} | }} | ||
'''Immobile''' is | '''Immobile''' is an effect [[keyword]] in ''[[Bloons Card Storm]]'' introduced in {{BCS version|4.0}}. It prevents a Bloon's delay from increasing or decreasing. All Bloons with this effect also have infinite delay; effects that modify delay can still target an Immobile Bloon (such as [[Quick Ready]] or [[Hastening Bloon]]s), but it does not affect their delay or position on the player's Bloon track, making it impossible for the Bloon to attack the opposing Hero. Immobile Bloons are positioned at the end of the player's Bloon track instead of the front, and are ordered with the oldest Bloons at the end instead of the front. While in play, Immobile Bloons have circular plates below them. | ||
When this keyword was introduced in version 4.0, it was also added to the [[Aura of Strength Bloon]] and [[Strengthenator]]. Before this update, they instead had finite delay and an On Turn Start effect that increased their delay by 1, which was similar to being Immobile, except without the unique positioning mechanics, and it was possible to make them attack with multiple uses of Quick Ready and/or Hastening Bloons. | When this keyword was introduced in version 4.0, it was also added to the [[Aura of Strength Bloon]] and [[Strengthenator]]. Before this update, they instead had finite delay and an On Turn Start effect that increased their delay by 1, which was similar to being Immobile, except without the unique positioning mechanics, and it was possible to make them attack with multiple uses of Quick Ready and/or Hastening Bloons. | ||
{{TOC}} | |||
{{clear|right}} | |||
==List of Immobile cards== | ==List of Immobile cards== | ||
{{ | {{BCS bloon list|keyword=Immobile}} | ||
| | |||
}} | |||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
BCS RAPID.png|The [[RAPID]] in play with its plate on the bottom | BCS RAPID.png|The [[RAPID]] in play with its plate on the bottom | ||
File:BCS Immobile Large Bloon Destroyed.png|Destroyed Immobile Large Bloon, revealing the circular plate underneath | |||
</gallery> | </gallery> | ||
Latest revision as of 21:54, 7 November 2025
| Immobile | ||||||||
|---|---|---|---|---|---|---|---|---|
| ||||||||
Immobile is an effect keyword in Bloons Card Storm introduced in version 4.0. It prevents a Bloon's delay from increasing or decreasing. All Bloons with this effect also have infinite delay; effects that modify delay can still target an Immobile Bloon (such as Quick Ready or Hastening Bloons), but it does not affect their delay or position on the player's Bloon track, making it impossible for the Bloon to attack the opposing Hero. Immobile Bloons are positioned at the end of the player's Bloon track instead of the front, and are ordered with the oldest Bloons at the end instead of the front. While in play, Immobile Bloons have circular plates below them.
When this keyword was introduced in version 4.0, it was also added to the Aura of Strength Bloon and Strengthenator. Before this update, they instead had finite delay and an On Turn Start effect that increased their delay by 1, which was similar to being Immobile, except without the unique positioning mechanics, and it was possible to make them attack with multiple uses of Quick Ready and/or Hastening Bloons.
List of Immobile cards
[edit | edit source]| Card | Class | Rarity | Set | Cost | Charges | Health | Delay | Introduced |
|---|---|---|---|---|---|---|---|---|
| Large | Ultra Rare | Lead Storm | 1 | 250 | ∞ | Version 4.0 | ||
| Basic | Rare | Classic | 2 | 100 | ∞ | Full Playable test | ||
| Basic | Rare | Camo Storm | 1 | 120 | ∞ | Version 6.0 | ||
| Basic | Ultra Rare | Lead Storm | 1 | 150 | ∞ | Version 4.0 | ||
| Large | Ultra Rare | Classic | 1 | 120 | ∞ | Launch | ||
| Large | Rare | Lead Storm | 1 | 200 | ∞ | Version 4.0 | ||
| Advanced | Rare | Lead Storm | 2 | 100 | ∞ | Version 4.0 |
Gallery
[edit | edit source]-
The RAPID in play with its plate on the bottom
-
Destroyed Immobile Large Bloon, revealing the circular plate underneath
In other languages
[edit | edit source]| Language | Text | Notes |
|---|---|---|
| Danish | Immobil | — |
| German | Unbeweglichkeit | — |
| Spanish (Latin America) | Inmóvil | — |
| French | Immobile | — |
| Italian | Immobilità | — |
| Japanese | 静止 | — |
| Korean | 행동불가 | — |
| Norwegian | Ubevegelig | — |
| Polish | Unieruchomienie | — |
| Portuguese (Brazil) | Imóvel | — |
| Russian | Неподвижность | — |
| Swedish | Orörlig | — |
| Chinese (traditional) | 定身 | — |
Navigation
[edit | edit source]| Bloons Card Storm | ||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| ||||||||||||||||||||
| Gallery • Strategies • Update history | ||||||||||||||||||||