| Immobile
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| Cannot increase or decrease delay. Cannot attack
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Immobile is an effect keyword in Bloons Card Storm introduced in version 4.0. It prevents a Bloon's delay from increasing or decreasing. All Bloons with this effect also have infinite delay; effects that modify delay can still target an Immobile Bloon (such as Quick Ready or Hastening Bloons), but it does not affect their delay or position on the player's Bloon track, making it impossible for the Bloon to attack the opposing Hero. Immobile Bloons are positioned at the end of the player's Bloon track instead of the front, and are ordered with the oldest Bloons at the end instead of the front. While in play, Immobile Bloons have circular plates below them.
When this keyword was introduced in version 4.0, it was also added to the Aura of Strength Bloon and Strengthenator. Before this update, they instead had finite delay and an On Turn Start effect that increased their delay by 1, which was similar to being Immobile, except without the unique positioning mechanics, and it was possible to make them attack with multiple uses of Quick Ready and/or Hastening Bloons.
| Language
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Text
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Notes
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| Danish
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Immobil
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—
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| German
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Unbeweglichkeit
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—
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| Spanish (Latin America)
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Inmóvil
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—
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| French
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Immobile
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—
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| Italian
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Immobilità
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—
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| Japanese
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静止
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—
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| Korean
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행동불가
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—
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| Norwegian
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Ubevegelig
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—
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| Polish
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Unieruchomienie
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—
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| Portuguese (Brazil)
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Imóvel
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—
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| Russian
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Неподвижность
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—
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| Swedish
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Orörlig
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—
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| Chinese (traditional)
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定身
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—
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