Monkey Sub (BTD6): Difference between revisions
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{{ | {{monkey sub hat}} | ||
{{BTD6 tower info | {{BTD6 tower info | ||
|id=MonkeySub | |id=MonkeySub | ||
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|description C= | |description C= | ||
|unlock =Choose at [[level]]s 7–12 | |||
|category =Military | |category =Military | ||
|paragon =[[Nautic Siege Core]] | |||
|cost =325 | |cost =325 | ||
|cost C = | |cost C = | ||
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|introduced C= | |introduced C= | ||
}} | }} | ||
The Monkey Sub | The '''Monkey Sub''' is a [[Military]] [[tower]] in ''[[Bloons TD 6]]''. It [[attack]]s by firing seeking darts that each pop up to 2 [[Bloon|Bloons]]. It attacks every 0.75s and has decent range. Like the [[Monkey Buccaneer (BTD6)|Monkey Buccaneer]], it can only be placed on water. It can be upgraded to submerge, stopping attacks but offering a variety of support, shoot different types of missiles, or buff the dart attack. | ||
It can be upgraded to submerge, stopping attacks but offering a variety of support, shoot different types of missiles, or buff the dart attack. | |||
{{TOC}} | {{TOC}} | ||
{{clear|right}} | {{clear|right}} | ||
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==Related Monkey Knowledge== | ==Related Monkey Knowledge== | ||
{{hat|This list does not include Monkey Knowledge that affects all Military towers.}} | |||
{{BTD6 mk list | {{BTD6 mk list|exclude others=y|include=Naval Upgrades;Breaking Ballistic;Quad Burst;Flanking Maneuvers;Sub Admiral}} | ||
==''Rogue Legends''== | ==''Rogue Legends''== | ||
===Starter parties with Monkey Subs=== | ===Starter parties with Monkey Subs=== | ||
{{BTD6 hero list by insta|MonkeySub}} | {{BTD6 hero list by insta|MonkeySub}} | ||
===Artifacts that add Monkey Subs=== | ===Artifacts that add Monkey Subs=== | ||
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===Artifacts that affect Monkey Subs=== | ===Artifacts that affect Monkey Subs=== | ||
{{hat|This list does not include Artifacts that affect all Military towers.}} | |||
{{BTD6 artifact list by name|Corrosive Torp-E-Darts;Dream Teams;Summer Fun|columns=1}} | |||
{{BTD6 artifact list by name| | |||
==Costs and sell values== | ==Costs and sell values== | ||
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==Strategy== | ==Strategy== | ||
{{main strategy}} | {{main strategy}} | ||
Monkey Subs are most notable early game for their homing projectiles and range. Dart + Sub starts work on many maps, including [[Ouch]] and [[Bloody Puddles]], and a solo Sub start works on [[Flooded Valley]] and [[Erosion]]. However, since dart homing is hard to predict, making these starts work can be frustrating on harder maps. | |||
{{ | |||
Early game Subs generally build towards 2-0-2, using their homing and global range to handle early game rounds, with bottom path upgrades improving the tower's single target DPS and cleanup abilities. Use with a {{BTD6|Berserker Brew}} for double damage and pierce. {{BTD6|Submerge and Support}} is consistent, high-pierce decamo as well. | |||
Later on, {{BTD6|Energizer}} is common with Heroes that appreciate faster leveling and abilities such as {{BTD6|Admiral Brickell}} and {{BTD6|Psi}}, while {{BTD6|Pre-emptive Strike}} is useful with {{BTD6|Silas}} due to effectively covering {{BTD6|DDT}}s and the {{BTD6|BAD}}. {{BTD6|Sub Commander}} struggles late game compared to more efficient options, and is especially weak to [[Super Ceramic Bloon (BTD6)|Super Ceramics]]. {{BTD6|First Strike Capability}} can be used to layerskip the BAD's insides if it is sufficiently damaged first. | |||
==Update history== | ==Update history== | ||
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{{main gallery|Monkey Sub}} | {{main gallery|Monkey Sub}} | ||
===Screenshots=== | ===Screenshots=== | ||
{{screenshot needed}} | {{screenshot needed|section=y}} | ||
<gallery> | <gallery> | ||
BTD6 monkey sub crosspaths.png|All upgrade combinations | BTD6 monkey sub crosspaths.png|All upgrade combinations | ||