Growth Gas Bloon: Difference between revisions

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The '''Growth Gas Bloon''' is an [[Bloon (BCS)|Advanced Bloon]] [[card]] in ''[[Bloons Card Storm]]''. It adds 10 Health to all Bloons on the player's side (except itself) each time it takes damage.
'''Growth Gas Bloon''' is an [[Bloon (BCS)|Advanced Bloon]] [[card]] in ''[[Bloons Card Storm]]''. It adds 10 Health to all Bloons on the player's side (except itself) each time it takes damage.
 
The card artwork depicts a Growth Gas Bloon emitting green gas throughout, increasing the size of nearby Bloons.


==Tips==
==Tips==
{{BCS last updated|5.1|section=y}}
{{outdated|New v6.4 GGB makes leaking way harder}}
*The intended use of Growth Gas Bloon is to punish players that heavily rely on area damage and/or random attacks. The bloon itself is too slow to be a threat for leaking; it is a support bloon for reducing damage that other friendly bloons take.
{{BCS last updated|6.2|section=y}}
*Avoid keeping an active [[Quincy (BCS)|Quincy]]'s passive, which will just buff all of the opponent's Bloons.
*Growth Gas Bloon’s primary purpose is to punish players that heavily rely on area damage and/or random attacks. The Bloon itself is too slow to be a threat for leaking; it is a support Bloon for reducing damage that other friendly Bloons take.
*You can exploit Quincy having [[Quincy (BCS)|Perceptive Shot]] up to buff all of your Bloons by 10 if you are fighting Quincy.
*Certain Monkeys and Powers are weak to Growth Gas Bloon. Low-damage area attacks are especially susceptible.
*Certain Monkeys and Powers are weak to Growth Gas Bloon. Low-damage area attacks are especially susceptible.
**Two Growth Gas Bloons will make [[Spike Storm!]] do very little damage. [[Blade Maelstrom (BCS)|Blade Maelstrom]]'s end-of-turn effect is also affected for the same reasons.
**Two Growth Gas Bloons will make [[Spike Storm!]] do very little damage. [[Blade Maelstrom (BCS)|Blade Maelstrom]]'s end-of-turn effect is also affected for the same reasons.
**On Dark Castle, one Growth Gas Bloon is enough to stop two Spike Storms from one-shotting Reds. Quincy users can then follow up with [[Bloon Embiggen]] and/or Arrow Shot on a friendly Growth Gas Bloon.
**On Dark Castle, one Growth Gas Bloon is enough to stop two Spike Storms from one-shotting Reds. Quincy users can then follow up with [[Bloon Embiggen]] and/or Arrow Shot on a friendly Growth Gas Bloon.
**[[Triple Shot (BCS)|Triple Shot]] will not do much damage to nearby bloons if one of the darts hits a Growth Gas bloon.
**[[Triple Shot (BCS)|Triple Shot]] will not do much damage to nearby bloons if one of the darts hits a Growth Gas bloon.
**[[Glaive Ricochet (BCS)|Glaive Ricochet]] won't do much damage if one Growth Gas Bloon is present, and do worse if there are two or more Growth Gas Bloons.
**[[Glaive Ricochet (BCS)|Glaive Ricochet’s]] “On Attack” effect is practically non-existent while Growth Gas Bloon is present, and actively detrimental if there are two or more Growth Gas Bloons.
*[[Quincy (BCS)|Quincy]] and [[Gwendolin (BCS)|Gwendolin]] can damage their own Growth Gas Bloons with their abilities, doing low enough damage to trigger the health generation multiple times. With Quincy especially, this can be exploited with swarm cards or [[Red Bloon Storm]] to generate a lot of health. Using both Growth Gas Bloon charges and spreading the damage between them allows them to heal each other and last longer.
*[[Quincy (BCS)|Quincy]], [[Gwendolin (BCS)|Gwendolin]], [[Obyn Greenfoot (BCS)|Obyn]], and [[Striker Jones (BCS)|Striker Jones]] can damage their own Growth Gas Bloons with their abilities. This is only really practical with Quincy, who can use [[Quincy (BCS)|Arrow Shot]] to activate Growth Gas multiple times in rapid succession without damaging the Growth Gas too badly.
*With Quincy, Growth Gas can be used to enable OTK setups with Bloons such as [[Pink Bloon (BCS)|Pink Bloons]] and [[Setup Bloon|Setup Bloons]].


==Update history==
==Update history==
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|Growth Gas Bloon
|Growth Gas Bloon
|On Damaged: All other friendly Bloons gain 20 Health
|On Damaged: All other friendly Bloons gain 20 Health
|Uncommon
|Super Rare
|5
|5
|2
|2
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|5
|5
|}
|}
Version 6.4 changes the philosophy that was stated in early versions of the ''BCS'' public release by having a lower delay, making it more of a direct threat when unharmed.<ref name="odysseyTOS-6.4">{{cite|url=https://www.youtube.com/watch?v=Y5RCsiqq--s|title=6.4 Tester Commentary - Bloons Card Storm|publisher=YouTube|author=OdysseyTOS}}</ref> Quincy's hitting of friendly Growth Gas Bloons remains popular, but the new Growth Gas Bloon can be more useful in Tempo.<ref name="odysseyTOS-6.4" />


==Gallery==
==Gallery==
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==References==
<references />
==Navigation==
==Navigation==
{{BCS bloon nav}}
{{BCS bloon nav}}