Update history:Bloons TD 6/Version 50.0: Difference between revisions
→Ice Monkey: this bug only affects regular bloons |
m →Artifacts: typo |
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| prev minor = 49.3 | | prev minor = 49.3 | ||
| next minor = 50.1 | | next minor = 50.1 | ||
| next = 51.0 | |||
| steam date = {{timestamp|27 August 2025 03:07:29 UTC}}<ref>[https://steamdb.info/app/960090/history/?changeid=30800185 SteamDB]</ref> | | steam date = {{timestamp|27 August 2025 03:07:29 UTC}}<ref>[https://steamdb.info/app/960090/history/?changeid=30800185 SteamDB]</ref> | ||
| epic games store date = {{date|29 aug 2025}} | | epic games store date = {{date|29 aug 2025}} | ||
|app store date={{timestamp|2025-08-27T03:07:07Z}}<ref>{{cite|archive url=https://web.archive.org/web/20250831033722/https://apps.apple.com/us/app/bloons-td-6/id1118115766|title=Bloons TD 6 on the App Store|archive timestamp=20250831033722}}</ref> | |||
| build = 9653 | | build = 9653 | ||
|description=Cool Ice Hero!<br>• Introducing [[Silas (BTD6)|Silas]], a new [[Hero]] commanding the power of Ice. Freeze Bloons and buff ice attacks.<br>• New [[Intermediate]] [[map]], [[Lost Crevasse]].<br>• [[Power Pro|Powers Pro]]! [[Super Monkey Beacon]] and [[Banana Farmer Pro]]. Placeable powers with 3 upgrade paths.<br>• Plus balance changes, quality of life improvements, [[Trophy Store]] Cosmetics and more! | |||
}} | }} | ||
{{TOC|right|clear=y}} | {{TOC|right|clear=y}} | ||
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==Additions== | ==Additions== | ||
*[[Silas (BTD6)|Silas]] ([[Hero]]) | |||
*[[Lost Crevasse]] ([[map]]) | |||
*[[Banana Farmer Pro]] ([[Power Pro]]) | |||
*[[Super Monkey Beacon]] (Power Pro) | |||
===[[Artifact]]s=== | ===[[Artifact]]s=== | ||
{{BTD6 artifact list by introduced|50.0|columns=1}} | {{BTD6 artifact list by introduced|50.0|columns=1}} | ||
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===[[Achievement]]s=== | ===[[Achievement]]s=== | ||
{{BTD6 achievement list | {{BTD6 achievement list|introduced=50.0}} | ||
===Cosmetic items=== | ===Cosmetic items=== | ||
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=== General changes === | === General changes === | ||
{{Research|Verify the equals 100 case}} | |||
*New UI for the Powers menu. | *New UI for the Powers menu. | ||
*New UI for all rewards and in-game purchases. | *New UI for all rewards and in-game purchases. | ||
*Mailbox system for event rewards, support gifts, update notes, and community messages. Icon is located next to the player's profile in the main menu. | *Mailbox system for event rewards, support gifts, update notes, and community messages. Icon is located next to the player's profile in the main menu. | ||
*Leaderboards in ranked events will now display will now display the text ‘''End of Leaderboard''’ if there are | *Leaderboards in ranked events will now display will now display the text ‘''End of Leaderboard''’ if there are 100 or fewer scores, or ‘''Top 100 Players Listed''’ if there are more than 100 submitted scores. | ||
*Game Center [[achievement]]s for ''[[Bloons TD 6+]].'' | *Game Center [[achievement]]s for ''[[Bloons TD 6+]].'' | ||
*Textbox has larger width for the upgrade description after selecting a tower in-game. | *Textbox has larger width for the upgrade description after selecting a tower in-game. | ||
*Contested Territory: Relics can now be viewed from the in-game pause menu. | *Contested Territory: Relics can now be viewed from the in-game pause menu. | ||
*Replaced the Tutorial (which is introduced when the player begins their account for the first time) with [[First Time Tutorial!]] | |||
=== Towers === | === Towers === | ||
| Line 103: | Line 105: | ||
|changes 2=*{{change|Icicle mutator:<!--"icicles planted" in bwiki--> Optimized performance}} | |changes 2=*{{change|Icicle mutator:<!--"icicles planted" in bwiki--> Optimized performance}} | ||
|changes 2 tiers=xx4+ | |changes 2 tiers=xx4+ | ||
}} | }} | ||
| Line 131: | Line 131: | ||
'''Top Path:''' Standoff’s bonus with fewer targets in radius will now improve at T3, carrying all the way up to T5. Twin Sixes damage is increasing along with the cost reducing to make it start easier and stay effective longer. The Blazing Sun’s DoT area of effect is being improved in radius, pierce & damage to cover more targets easier and deal more damage to them. | '''Top Path:''' Standoff’s bonus with fewer targets in radius will now improve at T3, carrying all the way up to T5. Twin Sixes damage is increasing along with the cost reducing to make it start easier and stay effective longer. The Blazing Sun’s DoT area of effect is being improved in radius, pierce & damage to cover more targets easier and deal more damage to them. | ||
| quote 2 = Standoff’s bonus with fewer targets in radius will now improve at T3, carrying all the way up to T5. | | quote 2 = Standoff’s bonus with fewer targets in radius will now improve at T3, carrying all the way up to T5. | ||
| quote 2 tiers = 3XX | | quote 2 tiers = 3XX | ||
| quote 3 = Twin Sixes damage is increasing along with the cost reducing to make it start easier and stay effective longer. | | quote 3 = Standoff’s bonus with fewer targets in radius will now improve at T3, carrying all the way up to T5. Twin Sixes damage is increasing along with the cost reducing to make it start easier and stay effective longer. | ||
| quote 3 tiers = 4XX | | quote 3 tiers = 4XX | ||
| quote 4 = The Blazing Sun’s DoT area of effect is being improved in radius, pierce & damage to cover more targets easier and deal more damage to them. | | quote 4 = Standoff’s bonus with fewer targets in radius will now improve at T3, carrying all the way up to T5. [...] The Blazing Sun’s DoT area of effect is being improved in radius, pierce & damage to cover more targets easier and deal more damage to them. | ||
| quote 4 tiers = 5XX | | quote 4 tiers = 5XX | ||
}} | }} | ||
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| changes 2 = *{{buff|Trident: Pierce increase|2|3|note=Does not affect splash (6)<br/> | | changes 2 = *{{buff|Trident: Pierce increase|2|3|note=Does not affect splash (6)<br/> | ||
*X-3-X Riptide Champion unchanged (18)}} | *X-3-X Riptide Champion unchanged (18)}} | ||
| changes 2 tiers = 01X | | changes 2 tiers = 01X;110;210;310;410 | ||
| changes 3 = *{{buff|Trance: Pierce increased|4|8}} | | changes 3 = *{{buff|Trance: Pierce increased|4|8}} | ||
| changes 3 tiers = X04+ | | changes 3 tiers = X04+ | ||
| Line 364: | Line 364: | ||
| quote 2 tiers = 3XX+ | | quote 2 tiers = 3XX+ | ||
| quote 3 = Middle crosspath trident gains extra projectile pierce to improve early game value. | | quote 3 = Middle crosspath trident gains extra projectile pierce to improve early game value. | ||
| quote 3 tiers = | | quote 3 tiers = x1x;x2x | ||
| quote 4 = Recent changes to Symphonic Resonance caused its pierce usage to increase for far too much of a nerf, so we have increased the pierce to offset this. | | quote 4 = Recent changes to Symphonic Resonance caused its pierce usage to increase for far too much of a nerf, so we have increased the pierce to offset this. | ||
| quote 4 tiers = XX4+ | | quote 4 tiers = XX4+ | ||
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| tower = Beast Handler | | tower = Beast Handler | ||
| changes 1 = *{{nerf|Splash: Base damage decreased|700|600}} | | changes 1 = *{{nerf|Splash: Base damage decreased|700|600}} | ||
*{{nerf|Splash: Damage scale decreased|1,400|1,200 | *{{nerf|Splash: Damage scale decreased|1,400|1,200|note=With both changes damage for 132 (maximum) Beast Power decreased from 2,100 to 1,800, and damage for 84 (default) Beast Power decreased from 1,400 to 1,200}} | ||
| changes 1 tiers = 5XX | | changes 1 tiers = 5XX | ||
| changes 2 = *{{buff|Stomp ability: Base damage increased|150|300|note=Damage for 132 (maximum) Beast Power increased from 950 to 1100, and damage for 84 (default) Beast Power increased from 550 to 700}} | | changes 2 = *{{buff|Stomp ability: Base damage increased|150|300|note=Damage for 132 (maximum) Beast Power increased from 950 to 1100, and damage for 84 (default) Beast Power increased from 550 to 700}} | ||
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**{{buff|Thrash calculation: divisor for "base attack cooldown" changed from the attack cooldown of the Piranha to Great White|0.6|1.1}} | **{{buff|Thrash calculation: divisor for "base attack cooldown" changed from the attack cooldown of the Piranha to Great White|0.6|1.1}} | ||
**{{nerf|Thrash calculation: dividend for "base thrash cooldown" increased while latching|0.3|0.6|note=Does not affect dragging|undoc=y}} | **{{nerf|Thrash calculation: dividend for "base thrash cooldown" increased while latching|0.3|0.6|note=Does not affect dragging|undoc=y}} | ||
**{{nerf}} | **{{nerf}} Thrash cooldowns across all beast power increased while latching | ||
*** Min power: 0.55s<!--0.3 * ((1.1-0.38 * 0)/0.6)--> → 0.6s<!--0.6 * ((1.1-0.38 * 0)/1.1)--> | *** Min power: 0.55s<!--0.3 * ((1.1-0.38 * 0)/0.6)--> → 0.6s<!--0.6 * ((1.1-0.38 * 0)/1.1)--> | ||
*** Middle power: 0.455s<!--0.3 * ((1.1-0.38 * 0.5)/0.6)--> → 0.49636363636s<!--0.6 * ((1.1-0.38 * 0.5)/1.1)--> | *** Middle power: 0.455s<!--0.3 * ((1.1-0.38 * 0.5)/0.6)--> → 0.49636363636s<!--0.6 * ((1.1-0.38 * 0.5)/1.1)--> | ||
*** Max power: 0.36s<!--0.3 * ((1.1-0.38 * 0.5)/0.6)--> → 0.39272727272s<!--0.6 * ((1.1-0.38 * 1)/1.1)--> | *** Max power: 0.36s<!--0.3 * ((1.1-0.38 * 0.5)/0.6)--> → 0.39272727272s<!--0.6 * ((1.1-0.38 * 1)/1.1)--> | ||
**{{buff}} | **{{buff}} Thrash cooldowns across all beast power changed while dragging | ||
*** Min power: 0.55s<!--0.3 * ((1.1-0.38 * 0)/0.6)--> → 0.3s<!--0.3 * ((1.1-0.38 * 0)/1.1)--> | *** Min power: 0.55s<!--0.3 * ((1.1-0.38 * 0)/0.6)--> → 0.3s<!--0.3 * ((1.1-0.38 * 0)/1.1)--> | ||
*** Middle power: 0.455s<!--0.3 * ((1.1-0.38 * 0.5)/0.6)--> → 0.248181818s<!--0.3 * ((1.1-0.38 * 0.5)/1.1)--> | *** Middle power: 0.455s<!--0.3 * ((1.1-0.38 * 0.5)/0.6)--> → 0.248181818s<!--0.3 * ((1.1-0.38 * 0.5)/1.1)--> | ||
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| changes 1 store = *Converted into a regular Power. | | changes 1 store = *Converted into a regular Power. | ||
**Note: To be unlocked on the Powers menu, players must complete the They call me Cave Monkey! secret achievement first. | **Note: To be unlocked on the Powers menu, players must complete the They call me Cave Monkey! secret achievement first. | ||
}} | |||
=== [[Sandbox (BTD6)|Sandbox]] === | |||
{{BTD6 changes | |||
| version = 50.0 | |||
| changes 1 = *{{change|All end of round effects now trigger when a round is cleared, by either clearing or popping Bloons|undoc=y}} | |||
** Note: Includes Hero XP, income, clearing projectiles and spikes, Geraldo's shop item restock, free Dart Monkeys from Monkey City, etc. | |||
| changes 1 names = Sandbox| | |||
}} | }} | ||
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| version = 50.0 | | version = 50.0 | ||
| changes = *{{change|Silas added counting as Support category|note=Description changed accordingly}} | | changes = *{{change|Silas added counting as Support category|note=Description changed accordingly}} | ||
| names = Heroic | | names = Heroic Specialty | ||
}} | }} | ||
|} | |} | ||
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* Rosalia: Kinetic Charge should display correctly on Boss Bloons. | * Rosalia: Kinetic Charge should display correctly on Boss Bloons. | ||
* How To Do Voodoo! Quest: Text that incorrectly stated that Heartstopper ability slows down Bloons removed and a typo fixed on a later dialogue. | * How To Do Voodoo! Quest: Text that incorrectly stated that Heartstopper ability slows down Bloons removed and a typo fixed on a later dialogue. | ||
*{{BTD6 changes | |||
| version = 50.0 | |||
| changes = *{{nerf|By the Power of Battle Cat!, Rogue Legends Preview, and She-Ra to the Rescue! Quests: Changed unlock|level 1|level 5|undoc=y}} | |||
|changes store=*{{nerf|Unlock level changed|level 1|level 5|undoc=y}} | |||
| names = By the Power of Battle Cat!;Rogue Legends Preview;She-Ra to the Rescue! | |||
}} | |||
==Gallery== | ==Gallery== | ||
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</gallery> | </gallery> | ||
==Video== | ===Video=== | ||
{{youtube|J0zbMwVaNu0}} | {{youtube|J0zbMwVaNu0}} | ||