Update history:Bloons Card Storm/Version 6.0: Difference between revisions

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{{future}}
{{BCS update info
{{BCS update info
|image = BCS 6.0 coming soon.jpg
|image = BCS 6.0 promo.jpg
|version=6.0
|version=6.0
|prev=5.0
|prev=5.0
|prev minor=5.2
|prev minor=5.2
|release date=October 2025<ref name="dev diary july">{{cite|url=https://www.reddit.com/r/bloonscardstorm/comments/1lw1yog/dev_diary_july_10th_2025/|title=Dev Diary - July 10th 2025|publisher=Reddit|retrieved=1 sept 2025}}</ref>
|release date={{timestamp|7 October 2025 20:21:34 UTC}}<ref>[https://steamdb.info/app/2876550/history/?changeid=31534847 SteamDB]</ref>
|build=1858
|next minor=6.1
|description=• New [[Hero (BCS)|Hero]]! [[Ezili (BCS)|Ezili]] is here to hex and vex her opponents!<br>• New [[card]] set, Camo Storm with over 40 new cards!<br>• Plus bug fixes and quality of life improvements!
}}
}}
'''Version 6.0''' is an upcoming major update to ''[[Bloons Card Storm]]'' in 2025. It will introduce [[Ezili (BCS)|Ezili]], 43 new [[card]]s, including [[Camo Bloon]]s, [[Regrow Bloon]]s, and [[Ninja Monkey]]s,<ref name="dev diary september">{{cite|url=https://old.reddit.com/r/bloonscardstorm/comments/1n66dz8/dev_diary_september_2nd_2025/|title=Dev Diary - September 2nd 2025|publisher=Reddit|retrieved=1 sept 2025}}</ref> a redesigned [[Tutorial (BCS)|Tutorial]], and [[Ranked]] season 7. It may also introduce "game reconnections".<ref name="dev diary july">{{cite|url=https://www.reddit.com/r/bloonscardstorm/comments/1lw1yog/dev_diary_july_10th_2025/|title=Dev Diary - July 10th 2025|publisher=Reddit|retrieved=1 sept 2025}}</ref>
{{TOC|right|clear=y}}
'''Version 6.0''' is the fourth major update to ''[[Bloons Card Storm]]'' of 2025, and the final major update to ''Bloons Card Storm''. It introduced [[Ezili (BCS)|Ezili]], 44 new [[card]]s, including [[Camo Bloon]]s, [[Regrow Bloon]]s, and [[Ninja Monkey]]s,<ref name="dev diary september">{{cite|url=https://old.reddit.com/r/bloonscardstorm/comments/1n66dz8/dev_diary_september_2nd_2025/|title=Dev Diary - September 2nd 2025|publisher=Reddit|retrieved=1 sept 2025}}</ref> a redesigned [[Tutorial (BCS)|Tutorial]], and [[Ranked]] season 7.


==Additions==
==Additions==
*[[Ezili (BCS)|Ezili]]
*[[Ezili (BCS)|Ezili]]
*[[Ninja Monkey|Ninja]] monkey type
*Camo Storm [[Card Pack]]s


===[[Card]]s===
===[[Card]]s===
All new cards are part of the Camo Storm card set.<ref name="dev diary september">{{cite|url=https://old.reddit.com/r/bloonscardstorm/comments/1n66dz8/dev_diary_september_2nd_2025/|title=Dev Diary - September 2nd 2025|publisher=Reddit|retrieved=1 sept 2025}}</ref> While not officially revealed yet, [[Bloon Amalgamation]] can create a card called the Bloon Amalgam.
All cards except [[Bloon Amalgam]] are part of the Camo Storm set.
{{BCS card list by introduced|6.0}}
{{BCS card list by introduced|6.0}}


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*[[Camo Bloon|Camo]]
*[[Camo Bloon|Camo]]
*[[Camo detection|Detect]]
*[[Camo detection|Detect]]
*[[Regrow Bloon|Regrow]]
*[[Revive]]
*[[Revive]]
*[[Undead]]
*[[Undead]]
===Modes===
These modes replace the original [[Tutorial (BCS)|Tutorial]] mode.
*[[The Basics]]
*[[Card Storm 101]]


===[[Feat]]s===
===[[Feat]]s===
*Insatiable Collector
*Insatiable Collector
*Hexed On This<!-- capitalized like this in the video -->
*Hexed On This<!-- capitalized like this in the video -->
===Cosmetic items===
{{BCS cosmetic item list by introduced|6.0}}
==Changes==
<!-- the update notes do not have any notes for balance changes -->
===[[Hero (BCS)|Hero]]es===
{|class="wikitable"
!Hero
!Changes
|-
|[[Obyn Greenfoot (BCS)|Obyn Greenfoot]]
|{{BCS changes|version=6.0|name=Obyn Greenfoot|changes=
*{{nerf|Nature's Shield: shield amount reduced|20|10}}
}}
|}
===Bloons===
{|class="wikitable"
!Card
!Changes
|-
|[[Defense Prep Bloon]]
|{{BCS changes|version=6.0|name=Defense Prep Bloon|changes=
*{{buff|Health increased|80|100}}
}}
|-
|[[Swarm Red Bloon]]
|{{BCS changes|version=6.0|name=Swarm Red Bloon|changes=
*{{buff|Health increased|20|25}}
}}
|-
|[[Blue Bloon (BCS)|Blue Bloon]]
|{{BCS changes|version=6.0|name=Blue Bloon|changes=
*{{buff|Health increased|50|60}}
}}
|-
|[[Swarm Blue Bloon]]
|{{BCS changes|version=6.0|name=Swarm Blue Bloon|changes=
*{{buff|Health increased|45|50}}
}}
|-
|[[Swarm Green Bloon]]
|{{BCS changes|version=6.0|name=Swarm Green Bloon|changes=
*{{buff|Health increased|70|75}}
}}
|-
|Undead Bloon / [[ZombieBloon.Name]]
|{{BCS changes|version=6.0|name=Undead Bloon;ZombieBloon.Name|changes=
*{{change|Name changed|Undead Bloon|ZombieBloon.Name|bug=y}}
}}
|-
|Undead MOAB / [[Zombie MOAB (old)|Zombie MOAB]]
|{{BCS changes|version=6.0|name=Undead MOAB;Zombie MOAB (old)|changes=
*{{change|Name changed|Undead MOAB|Zombie MOAB|bug=y}}
}}
**Note: Not to be confused with the newly added Zombie MOAB card
|-
|[[ARBITR]]
|{{BCS changes|version=6.0|name=ARBITR|changes=*{{change|Now displays an icon on opposing Bloons to indicate they are unable to attack}}}}
|-
|[[Extra Shot Bloon (BCS)|Extra Shot Bloon]]
|{{BCS changes|version=6.0|name=Extra Shot Bloon|quote=Revised and updated keyword tips across all cards, these should now be much more consistent|hide quote=y|changes=
*{{change|Now displays the [[Temporary Ammo]] keyword}}
}}
|-
|[[Shield Gas Bloon]]
|{{BCS changes|version=6.0|name=Shield Gas Bloon|quote=Revised and updated keyword tips across all cards, these should now be much more consistent|hide quote=y|changes=
*{{change|Now displays the [[Shield (BCS)|Shield]] keyword}}
}}
|-
|[[The Eternal]]
|{{BCS changes|version=6.0|name=The Eternal|quote=Revised and updated keyword tips across all cards, these should now be much more consistent|hide quote=y|changes=
*{{change|Now displays the On Leak and On Popped keywords}}
}}
|}
===Monkeys===
{|class="wikitable"
!Card
!Changes
|-
|[[MOAB Dominator]]
|{{BCS changes|version=6.0|name=MOAB Dominator|changes=
*{{nerf|ATK reduced|75|70}}
}}
|-
|[[Necromancer (BCS)|Necromancer]]
|{{BCS changes|version=6.0|name=Necromancer|changes=
*{{neutral|On Turn End: Summoned Bloon changed|[[Undead Bloon]]|[[Zombie Blue Bloon]]|note=Description updated accordingly}}
*{{buff|On Turn End: summoned Bloons now have their delay reduced after summoning}}<!--so, like pre-blooming behavior of summoning undeads-->
*{{change|Now displays the On Turn End keyword}}
}}
|-
|[[Prince of Darkness (BCS)|Prince of Darkness]]
|{{BCS changes|version=6.0|name=Prince of Darkness|changes=
*{{neutral|On Play: Summoned Bloon changed|[[Zombie MOAB (old)|Undead MOAB]]|[[Zombie MOAB]]|note=Description updated accordingly}}
}}
|-
|[[Dart Monkey (BCS)|Dart Monkey]]
|{{BCS changes|version=6.0|name=Dart Monkey|changes=
*{{buff|ATK increased|20|25}}
}}
|-
|[[Sniper Monkey (BCS)|Sniper Monkey]]
|{{BCS changes|version=6.0|name=Sniper Monkey|changes=
*{{buff|ATK increased|80|90}}
}}
|-
|[[Bionic Boomerang (BCS)|Bionic Boomerang]]
|{{BCS changes|version=6.0|name=Bionic Boomerang|changes=
*{{buff|ATK increased|40|55}}
}}
|-
|[[Frag Bomb Shooter]]
|{{BCS changes|version=6.0|name=Frag Bomb Shooter|changes=
*{{nerf|Gold cost increased|6|7}}
}}
|-
|[[Missile Launcher (BCS)|Missile Launcher]] / [[Robo Monkey (BCS)|Robo Monkey]]
|{{BCS changes|version=6.0|name=Missile Launcher;Robo Monkey|changes=
*{{change|When targeting a Bloon, the indicator of how much damage it will deal now factors in the damage from attacking twice}}
}}
|-
|[[Acidic Mix Alchemist]]
|{{BCS changes|version=6.0|name=Acidic Mix Alchemist|quote=Revised and updated keyword tips across all cards, these should now be much more consistent|hide quote=y|changes=
*{{change|Now displays the [[Armor Piercing]] keyword}}
}}
|-
|[[Berserker Brew (BCS)|Berserker Brew]]
|{{BCS changes|version=6.0|name=Berserker Brew|quote=Revised and updated keyword tips across all cards, these should now be much more consistent|hide quote=y|changes=
*{{change|Now displays the [[Doomed]] keyword}}
}}
|-
|[[Lead Coating Factory]]
|{{BCS changes|version=6.0|name=Lead Coating Factory|quote=Revised and updated keyword tips across all cards, these should now be much more consistent|hide quote=y|changes=
*{{change|Now displays the [[Armor]] keyword}}
}}
|-
|[[Shell Shock Mortar]]
|{{BCS changes|version=6.0|name=Shell Shock Mortar|quote=Revised and updated keyword tips across all cards, these should now be much more consistent|hide quote=y|changes=
*{{change|Now displays the [[Stun]]ned keyword}}
}}
|-
|[[Spike-o-Pult (BCS)|Spike-o-Pult]]
|{{BCS changes|version=6.0|name=Spike-o-Pult|changes=*{{change|"On Pop" text in the card description is now bold}}|undoc=y}}
|}
===Powers===
{|class="wikitable"
!Card
!Changes
|-
|[[For My Next Trick]]
|{{BCS changes|version=6.0|name=For My Next Trick|changes=
*{{buff|Pick amount increased|2|3}}
}}
|-
|[[Reinflated]]
|{{BCS changes|version=6.0|name=Reinflated|changes=
*{{neutral|Summoned Bloon will now gain the Undead keyword}}
*{{change|Description added "[...] and make it Undead"|undoc=y}}
}}
|-
|[[Mana Shield (BCS)|Mana Shield]]
|{{BCS changes|version=6.0|name=Mana Shield|changes=
*{{buff|Shield gain increased|70|80}}
}}
|-
|[[Ability Ban]]
|{{BCS changes|version=6.0|name=Ability Ban|quote=<!--prob not needed; is selfexplanatory-->|changes=
*{{change|Added UI visuals and effects when Ability Ban's effects are active}}
|changes store=*{{change|Added UI visuals and effects when this card's effects are active}}
}}
|-
|[[Accident at the Lab]]
|{{BCS changes|version=6.0|name=Accident at the Lab|quote=Revised and updated keyword tips across all cards, these should now be much more consistent|hide quote=y|changes=
*{{change|Now displays the [[Acid Pool (BCS)|Acid Pool]] keyword}}
}}
|-
|[[Bed Time]]
|{{BCS changes|version=6.0|name=Bed Time|changes=
*{{change|Now displays the Bloon card banner when listed in a deck|bug=y}}
}}
|-
|[[Bubble Time!]] / [[Nature's Clarity]] / [[Pack Protection]] / [[Wall Of Trees]]
|{{BCS changes|version=6.0|name=Bubble Time!;Nature's Clarity;Pack Protection;Wall Of Trees|quote=Revised and updated keyword tips across all cards, these should now be much more consistent|hide quote=y|changes=
*{{change|Now displays the [[Shield (BCS)|Shield]] keyword}}
}}
|-
|[[Lead Casing]] / [[Mass Lead Production]]
|{{BCS changes|version=6.0|name=Lead Casing;Mass Lead Production|quote=Revised and updated keyword tips across all cards, these should now be much more consistent|hide quote=y|changes=
*{{change|Now displays the [[Armor]] keyword}}
}}
|-
|[[Mass Detonation]]
|{{BCS changes|version=6.0|name=Mass Detonation|quote=Revised and updated keyword tips across all cards, these should now be much more consistent|hide quote=y|changes=
*{{change|Now displays the [[Splash Damage]] keyword}}
}}
|-
|[[Push the Initiative]]
|{{BCS changes|version=6.0|name=Push the Initiative|quote=Revised and updated keyword tips across all cards, these should now be much more consistent|hide quote=y|changes=
*{{change|Now displays the [[Stun]]ned keyword}}
}}
|-
|[[The Prestige]]
|{{BCS changes|version=6.0|name=The Prestige|changes=*{{change|Description changed|"Summon 4 random friendly Bloons destroyed this game"|"Summon 4 random friendly Bloons that were destroyed this game"}}|undoc=y}}
|}
===Interface===
*Redesigned the Play menu
*Added the option to re-play last mode, via the "Play Last Mode" button from the main menu
*Reworked the UI layout for the end-game screen
*Improvements to the Card Collection:
**Number of collected cards are now shown on the top of the Collection screen, displayed as a fraction (i.e. X/739, as of v6.0, where X is a number)
**Added an additional filter to search by card sets: All Sets, Camo Storm, Lead Storm, Classic.
**Number of deck slots used and available are now displayed as a fraction (e.g. 28/31).
*Added a small sub-menu when tapping the deck button that displays the graveyard UI and the remaining cards in the deck
*Added a checkbox option to change the match UI sizing on mobile devices
*Added animated arrow(s) for Monkeys that manually target Bloons, as well as cards and abilities with card effects and actions that target Monkeys and Bloons
*Added Mailbox messages for Boss Battle events whenever they begin or end
*{{change|Emotes now plays if the player plays their own Hero's Emotes|fix=y}}
===Other===
{{screenshot needed|Dark Castle comparison images}}
*Upgraded the engine to Unity 6 (v6.0.58f2)
*Removed [[Tutorial (BCS)|Tutorial]]
*{{buff|Currency caps are doubled}}
**{{buff|Non-universal token cap increased|30,000|60,000}}
**{{buff|Universal Token cap increased|50,000|100,000}}
**{{buff|Monkey Money cap increased|10,000|20,000}}
{{BCS changes|version=6.0|name=Dark Castle|changes=
*{{change|Dark Castle lava texture now has a darker shade of yellow}}
}}
*{{change|Music played in-match are now only Bloontonium Bossa Nova and Doubloons with no loop}}
*{{change|Music played in-match no longer plays Clásico, Build Play Win, or High Bloon}}
==Development==
{{Incomplete|Add all balance changes changed since the NK released video}}
A complete list of changes during development of version 6.0 were released by a community tester who worked on the update behind the scenes:<!--No-Appearance1780 is their username--><ref name="6testingandchanges">"[https://www.reddit.com/r/bloonscardstorm/comments/1o0u89a/60_testing_and_changes/ 6.0 Testing and Changes]" on r/bloonscardstorm</ref>
Pre-existing cards:
*[[Swarm Red Bloon]], [[Swarm Blue Bloon]], [[Swarm Green Bloon]]: Bonus Health (20 → 25, 45 → 50, 70 → 75) proposed by Ninja Kiwi, untouched by the community
*[[Blue Bloon (BCS)|Blue Bloon]]: Bonus Health (50 → 60) proposed by Ninja Kiwi, untouched by the community
*[[Defense Prep Bloon]]: Community feedback increased Health (80 → 100)
*[[Dart Monkey (BCS)|Dart Monkey]]: Bonus ATK (20 → 25) proposed by Ninja Kiwi, unchanged by the community
*[[Sniper Monkey (BCS)|Sniper Monkey]]: Bonus ATK (80 → 90) proposed by Ninja Kiwi, unchanged by the community
*[[Necromancer (BCS)|Necromancer]]: New effect was implemented by Ninja Kiwi and unchanged by the community
*[[Prince of Darkness (BCS)|Prince of Darkness]]: New effect was implemented by Ninja Kiwi and unchanged by the community
*[[Frag Bomb Shooter]]: Increased Gold cost (6 → 7) proposed by Ninja Kiwi and unchanged by the community
*[[MOAB Dominator]]: Community feedback lowered ATK (75 → 70)
*[[For My Next Trick]]: Increased Pick (2 → 3) amount proposed by Ninja Kiwi and unchanged by the community
*[[Obyn Greenfoot (BCS)|Obyn Greenfoot]]'s Nature's Shield: Community feedback decreased Shield gains (+20 → +10)
New cards and keywords (modified by Ninja Kiwi):
*[[Camo Blue Bloon]], [[Camo Green Bloon]]: Bonus Health (90 → 110, 100 → 120)
*[[Camo Regrow Ceramic Bloon]]: Gold cost decrease (11 → 7)
*[[Camo Regrow Rainbow Bloon]]: Community feedback increased the charges (1 → 2), and Ninja Kiwi added increased Health (200 → 225)
New cards and keywords (changed only by community feedback):
*[[Revive]]: Removed the ability for destroyed Bloons to keep their health bonuses when revived.
*[[Life Drain Bloon]]: Increased the life steal (10 → 25)
*[[Golden Blimp]]: Increased the health gain per Gold spent (+50 → +70)
*[[Fortified Regrow Camo Red Bloon]]: Increased the health (60 → 90), and then reduced Gold cost (4 → 3)
*[[Regenerator]]: Decreased the delay (10 → 8)
*[[DDT (BCS)|DDT]]: Increased the HP (300 → 320)
*[[Regrow Yellow Bloon]]: Increased the charges (1 → 2)
*[[Camo Lead Bloon]]: Increased the charges (1 → 2)
*[[Shinobi Tactics Ninja]]: Increased Gold cost (3 → 4)
*[[Extra-Super Monkey]]: Reworked its ammo and reload (3 ammo and 3 reload → 1 ammo and 1 reload). 15 ATK was considered but was reverted because the card became too weak according to the community.
*[[Night Vision Sniper]]: Increased the ATK (90 → 100)
*[[Economy Drain]]: Decreased eco loss (5 → 3)
*[[Haunting Night]]: Increased Gold cost (5 → 6)
*[[Ghostly Armor]]: Increased Armor gain (10 → 40)
*[[Eerie Lifeforce]]: Increased buff (+10 → +20)
*[[Regrow Potion]]: Community feedback reworked it (3 Gold and Regrow 40 → 2 Gold and Regrow 30)
*All other cards remained unchanged, however [[Undead Army]] was indirectly nerfed by changes to the Revive keyword, and [[CRRROD]] was indirectly buffed by changes to Regrow Rainbow.
Other:
*[[Ezili (BCS)|Ezili]]'s Totem: Ninja Kiwi decreased Hero self-damage from 50 to 20, and community feedback decreased Bloontonium cost (6 → 5). Both of these changed occurred at the same time during testing.


==Gallery==
==Gallery==
<gallery>
<gallery>
BCS 6.0 roadmap.png|Roadmap image
BCS 6.0 roadmap.png|Roadmap image
BCS 6.0 coming soon.jpg|Coming soon image
</gallery>
</gallery>


===Video===
===Video===
{{youtube|Jzww0shH4DI}}
{{youtube|Jzww0shH4DI}}
==In-game description==
{{blockquote|• New [[Hero (BCS)|Hero]]! [[Ezili (BCS)|Ezili]] is here to hex and vex her opponents!<br>• New [[card]] set, Camo Storm with over 40 new cards!<br>• Plus bug fixes and quality of life improvements!}}


==Notes==
==Notes==
*At 0:30 in the update video, the [[Blue Bloon (BCS)|Blue Bloon]] has 60 health instead of 50, the [[Sniper Monkey (BCS)|Sniper Monkey]] has 90 ATK instead of 80, and the [[Dart Monkey (BCS)|Dart Monkey]] has 25 ATK instead of 20.
*The update video shows the balance changes for [[Blue Bloon (BCS)|Blue Bloon]], [[Sniper Monkey (BCS)|Sniper Monkey]], and [[Dart Monkey (BCS)|Dart Monkey]] at 0:30.
*The update notes show Ezili's Sacrificial Totem dealing 50 damage to herself, as it did in playtesting, though the update notes state the final damage amount of 20.
*[[Regrow Potion]] is mentioned in the update notes, but is not shown in the video.


==References==
==References==
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==External links==
==External links==
*[https://www.reddit.com/r/bloonscardstorm/comments/1npqv9r/bloons_card_storm_v60_preview_notes/ Official preview notes on Reddit]
*[https://www.reddit.com/r/bloonscardstorm/comments/1npqv9r/bloons_card_storm_v60_preview_notes/ Official preview notes on Reddit]
*[https://www.reddit.com/r/bloonscardstorm/comments/1o0q99z/bloons_card_storm_v60_update_notes/ Official update notes on Reddit]


==Navigation==
==Navigation==
{{BCS update nav}}
{{BCS update nav}}
[[Category:2025]]
[[Category:2025]]