Update history:Bloons Card Storm/Version 6.0: Difference between revisions

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|release date={{timestamp|7 October 2025 20:21:34 UTC}}<ref>[https://steamdb.info/app/2876550/history/?changeid=31534847 SteamDB]</ref>
|release date={{timestamp|7 October 2025 20:21:34 UTC}}<ref>[https://steamdb.info/app/2876550/history/?changeid=31534847 SteamDB]</ref>
|build=1858
|build=1858
|next minor=6.1
|description=• New [[Hero (BCS)|Hero]]! [[Ezili (BCS)|Ezili]] is here to hex and vex her opponents!<br>• New [[card]] set, Camo Storm with over 40 new cards!<br>• Plus bug fixes and quality of life improvements!
}}
}}
'''Version 6.0''' is the fourth major update to ''[[Bloons Card Storm]]'' of 2025. It introduced [[Ezili (BCS)|Ezili]], 44 new [[card]]s, including [[Camo Bloon]]s, [[Regrow Bloon]]s, and [[Ninja Monkey]]s,<ref name="dev diary september">{{cite|url=https://old.reddit.com/r/bloonscardstorm/comments/1n66dz8/dev_diary_september_2nd_2025/|title=Dev Diary - September 2nd 2025|publisher=Reddit|retrieved=1 sept 2025}}</ref> a redesigned [[Tutorial (BCS)|Tutorial]], and [[Ranked]] season 7.
{{TOC|right|clear=y}}
'''Version 6.0''' is the fourth major update to ''[[Bloons Card Storm]]'' of 2025, and the final major update to ''Bloons Card Storm''. It introduced [[Ezili (BCS)|Ezili]], 44 new [[card]]s, including [[Camo Bloon]]s, [[Regrow Bloon]]s, and [[Ninja Monkey]]s,<ref name="dev diary september">{{cite|url=https://old.reddit.com/r/bloonscardstorm/comments/1n66dz8/dev_diary_september_2nd_2025/|title=Dev Diary - September 2nd 2025|publisher=Reddit|retrieved=1 sept 2025}}</ref> a redesigned [[Tutorial (BCS)|Tutorial]], and [[Ranked]] season 7.


==Additions==
==Additions==
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*[[Revive]]
*[[Revive]]
*[[Undead]]
*[[Undead]]
===Modes===
These modes replace the original [[Tutorial (BCS)|Tutorial]] mode.
*[[The Basics]]
*[[Card Storm 101]]


===[[Feat]]s===
===[[Feat]]s===
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|Undead Bloon / [[ZombieBloon.Name]]
|Undead Bloon / [[ZombieBloon.Name]]
|{{BCS changes|version=6.0|name=Undead Bloon;ZombieBloon.Name|changes=
|{{BCS changes|version=6.0|name=Undead Bloon;ZombieBloon.Name|changes=
*{{change|Name changed|Undead Bloon|ZombieBloon.Name}}
*{{change|Name changed|Undead Bloon|ZombieBloon.Name|bug=y}}
}}
}}
|-
|-
|Undead MOAB / [[Zombie MOAB (old)|Zombie MOAB]]
|Undead MOAB / [[Zombie MOAB (old)|Zombie MOAB]]
|{{BCS changes|version=6.0|name=Undead MOAB;Zombie MOAB (old)|changes=
|{{BCS changes|version=6.0|name=Undead MOAB;Zombie MOAB (old)|changes=
*{{change|Name changed|Undead MOAB|Zombie MOAB|note=Not to be confused with the newly added Zombie MOAB card}}
*{{change|Name changed|Undead MOAB|Zombie MOAB|bug=y}}
}}
}}
**Note: Not to be confused with the newly added Zombie MOAB card
|-
|[[ARBITR]]
|{{BCS changes|version=6.0|name=ARBITR|changes=*{{change|Now displays an icon on opposing Bloons to indicate they are unable to attack}}}}
|-
|-
|[[Extra Shot Bloon (BCS)|Extra Shot Bloon]]
|[[Extra Shot Bloon (BCS)|Extra Shot Bloon]]
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|[[Necromancer (BCS)|Necromancer]]
|[[Necromancer (BCS)|Necromancer]]
|{{BCS changes|version=6.0|name=Necromancer|changes=
|{{BCS changes|version=6.0|name=Necromancer|changes=
*{{neutral|On Turn End: Summoned Bloon changed|[[Undead Bloon]]|[[Zombie Blue Bloon]]}}
*{{neutral|On Turn End: Summoned Bloon changed|[[Undead Bloon]]|[[Zombie Blue Bloon]]|note=Description updated accordingly}}
*{{buff|On Turn End: summoned Bloons now have their delay reduced after summoning}}<!--so, like pre-blooming behavior of summoning undeads-->
*{{buff|On Turn End: summoned Bloons now have their delay reduced after summoning}}<!--so, like pre-blooming behavior of summoning undeads-->
*{{change|Now displays the On Turn End keyword}}
*{{change|Now displays the On Turn End keyword}}
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|[[Prince of Darkness (BCS)|Prince of Darkness]]
|[[Prince of Darkness (BCS)|Prince of Darkness]]
|{{BCS changes|version=6.0|name=Prince of Darkness|changes=
|{{BCS changes|version=6.0|name=Prince of Darkness|changes=
*{{neutral|On Play: Summoned Bloon changed|[[Zombie MOAB (old)|Undead MOAB]]|[[Zombie MOAB]]}}
*{{neutral|On Play: Summoned Bloon changed|[[Zombie MOAB (old)|Undead MOAB]]|[[Zombie MOAB]]|note=Description updated accordingly}}
}}
}}
|-
|-
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*{{change|Now displays the [[Stun]]ned keyword}}
*{{change|Now displays the [[Stun]]ned keyword}}
}}
}}
|-
|[[Spike-o-Pult (BCS)|Spike-o-Pult]]
|{{BCS changes|version=6.0|name=Spike-o-Pult|changes=*{{change|"On Pop" text in the card description is now bold}}|undoc=y}}
|}
|}


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|{{BCS changes|version=6.0|name=Reinflated|changes=
|{{BCS changes|version=6.0|name=Reinflated|changes=
*{{neutral|Summoned Bloon will now gain the Undead keyword}}
*{{neutral|Summoned Bloon will now gain the Undead keyword}}
*{{change|Description added "[...] and make it Undead"|undoc=y}}
}}
}}
|-
|-
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|{{BCS changes|version=6.0|name=Accident at the Lab|quote=Revised and updated keyword tips across all cards, these should now be much more consistent|hide quote=y|changes=
|{{BCS changes|version=6.0|name=Accident at the Lab|quote=Revised and updated keyword tips across all cards, these should now be much more consistent|hide quote=y|changes=
*{{change|Now displays the [[Acid Pool (BCS)|Acid Pool]] keyword}}
*{{change|Now displays the [[Acid Pool (BCS)|Acid Pool]] keyword}}
}}
|-
|[[Bed Time]]
|{{BCS changes|version=6.0|name=Bed Time|changes=
*{{change|Now displays the Bloon card banner when listed in a deck|bug=y}}
}}
}}
|-
|-
|[[Bubble Time!]] / [[Nature's Clarity]] / [[Pack Protection]] / [[Wall Of Trees]]
|[[Bubble Time!]] / [[Nature's Clarity]] / [[Pack Protection]] / [[Wall Of Trees]]
|{{BCS changes|version=6.0|name=Bubble Time;Nature's Clarity;Pack Protection;Wall Of Trees|quote=Revised and updated keyword tips across all cards, these should now be much more consistent|hide quote=y|changes=
|{{BCS changes|version=6.0|name=Bubble Time!;Nature's Clarity;Pack Protection;Wall Of Trees|quote=Revised and updated keyword tips across all cards, these should now be much more consistent|hide quote=y|changes=
*{{change|Now displays the [[Shield (BCS)|Shield]] keyword}}
*{{change|Now displays the [[Shield (BCS)|Shield]] keyword}}
}}
}}
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*{{change|Now displays the [[Stun]]ned keyword}}
*{{change|Now displays the [[Stun]]ned keyword}}
}}
}}
|-
|[[The Prestige]]
|{{BCS changes|version=6.0|name=The Prestige|changes=*{{change|Description changed|"Summon 4 random friendly Bloons destroyed this game"|"Summon 4 random friendly Bloons that were destroyed this game"}}|undoc=y}}
|}
|}


===Other===
===Interface===
{{research|Check if there are more new aspects that are missing outside of the patch notes}}
*Redesigned the Play menu
{{quote|Upgraded to Unity 6 (v6.0.58f2) - this change should be seamless for players, and includes the recent security patch}}
*Added the option to re-play last mode, via the "Play Last Mode" button from the main menu
*Upgraded the engine to Unity 6 (v6.0.58f2)
*Updated the Play menu
**Removed [[Tutorial (BCS)|Tutorial]] and replaced it with [[The Basics]] and [[Card Storm 101]]
*Added Graveyard UI
*Reworked the UI layout for the end-game screen
*Reworked the UI layout for the end-game screen
{{BCS changes|version=6.0|name=ARBITR|quote=Added visuals to show when Bloons are unable to attack (for ARBITR, Druid of Peace etc)<!--this one seems useful to list all of em-->
*Improvements to the Card Collection:
|changes=
*{{change|Added visuals that show Bloons that are unable to attack}}
}}
*Improvements to [[Collection]]<!--when is there a "Collection" page-->
**Number of collected cards are now shown on the top of the Collection screen, displayed as a fraction (i.e. X/739, as of v6.0, where X is a number)
**Number of collected cards are now shown on the top of the Collection screen, displayed as a fraction (i.e. X/739, as of v6.0, where X is a number)
**Added an additional filter to search by card sets: All Sets, Camo Storm, Lead Storm, Classic.
**Added an additional filter to search by card sets: All Sets, Camo Storm, Lead Storm, Classic.
**Number of deck slots used and available are now displayed as a fraction (e.g. 28/31).
**Number of deck slots used and available are now displayed as a fraction (e.g. 28/31).
*Added a small sub-menu when tapping the deck button that displays the graveyard UI and the remaining cards in the deck
*Added a checkbox option to change the match UI sizing on mobile devices
*Added animated arrow(s) for Monkeys that manually target Bloons, as well as cards and abilities with card effects and actions that target Monkeys and Bloons
*Added Mailbox messages for Boss Battle events whenever they begin or end
*{{change|Emotes now plays if the player plays their own Hero's Emotes|fix=y}}
===Other===
{{screenshot needed|Dark Castle comparison images}}
*Upgraded the engine to Unity 6 (v6.0.58f2)
*Removed [[Tutorial (BCS)|Tutorial]]
*{{buff|Currency caps are doubled}}
*{{buff|Currency caps are doubled}}
**{{buff|Non-universal token cap increased|30,000|60,000}}
**{{buff|Non-universal token cap increased|30,000|60,000}}
**{{buff|Universal Token cap increased|50,000|100,000}}
**{{buff|Universal Token cap increased|50,000|100,000}}
**{{buff|Monkey Money cap increased|10,000|20,000}}
**{{buff|Monkey Money cap increased|10,000|20,000}}
<!--possibly more currency caps-->
*Added animated arrow(s) for Monkeys that manually target Bloons, as well as cards and abilities with card effects and actions that target Monkeys and Bloons.
{{quote|Revised and updated keyword tips across all cards, these should now be much more consistent}}<!--need a list of changed keyword tips-->
*Updated keyword tips for all cards.
*Added Mailbox messages for Boss Battle events whenever they begin or end.
*Added the option to re-play last mode, via the "Play Last Mode" button from the main menu
{{incomplete|Add the updated comparison with images}}
{{BCS changes|version=6.0|name=Dark Castle|changes=
{{BCS changes|version=6.0|name=Dark Castle|changes=
*{{change|Dark Castle lava texture now has a darker shade of yellow}}
*{{change|Dark Castle lava texture now has a darker shade of yellow}}
}}
}}
*{{change|Music played in-match are now only Bloontonium Bossa Nova and Doubloons with no loop}}
*{{change|Music played in-match no longer plays Clásico, Build Play Win, or High Bloon}}


==Development==
==Development==
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*[[Economy Drain]]: Decreased eco loss (5 → 3)
*[[Economy Drain]]: Decreased eco loss (5 → 3)
*[[Haunting Night]]: Increased Gold cost (5 → 6)
*[[Haunting Night]]: Increased Gold cost (5 → 6)
*[[Ghostly Armor]]: Increased Shield gain (10 → 40)
*[[Ghostly Armor]]: Increased Armor gain (10 → 40)
*[[Eerie Lifeforce]]: Increased buff (+10 → +20)
*[[Eerie Lifeforce]]: Increased buff (+10 → +20)
*[[Regrow Potion]]: Community feedback reworked it (3 Gold and Regrow 40 → 2 Gold and Regrow 30)
*[[Regrow Potion]]: Community feedback reworked it (3 Gold and Regrow 40 → 2 Gold and Regrow 30)
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==In-game description==
==In-game description==
{{blockquote|• New Hero! Ezili is here to hex and vex her opponents!<br>• New card set, Camo Storm with over 40 new cards!<br>• Plus bug fixes and quality of life improvements!}}
{{blockquote|• New [[Hero (BCS)|Hero]]! [[Ezili (BCS)|Ezili]] is here to hex and vex her opponents!<br>• New [[card]] set, Camo Storm with over 40 new cards!<br>• Plus bug fixes and quality of life improvements!}}


==Notes==
==Notes==
*At 0:30 in the update video, the [[Blue Bloon (BCS)|Blue Bloon]] has 60 health instead of 50, the [[Sniper Monkey (BCS)|Sniper Monkey]] has 90 ATK instead of 80, and the [[Dart Monkey (BCS)|Dart Monkey]] has 25 ATK instead of 20.
*The update video shows the balance changes for [[Blue Bloon (BCS)|Blue Bloon]], [[Sniper Monkey (BCS)|Sniper Monkey]], and [[Dart Monkey (BCS)|Dart Monkey]] at 0:30.
*The update notes state that Ezili's Sacrificial Totem ability deals 20 damage to herself, as it does in the released update, but in the video, it deals 50 damage to herself.
*The update notes show Ezili's Sacrificial Totem dealing 50 damage to herself, as it did in playtesting, though the update notes state the final damage amount of 20.
*[[Regrow Potion]] is mentioned in the update notes, but is not shown in the video.
*[[Regrow Potion]] is mentioned in the update notes, but is not shown in the video.