Monkey (BCS): Difference between revisions
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{{for|Monkeys in general|Monkey}} | {{for|Monkeys in general|Monkey}} | ||
{{lede image|BCS card image TackShooter.png|The [[Tack Shooter (BCS)|Tack Shooter]], a [[Primary]] Monkey card|size=200px}} | {{lede image|BCS card image TackShooter.png|The [[Tack Shooter (BCS)|Tack Shooter]], a [[Primary]] Monkey card|size=200px}} | ||
'''Monkeys''' are a type of [[card]] in ''[[Bloons Card Storm]]'' and the main way of defending the player's [[Hero (BCS)|Hero]] from the opponent's [[Bloon (BCS)|Bloon]]s. When played, they appear between the player's Hero and the Bloon track. Each player can have up to five Monkeys on their side of the board at a time. If the player has | '''Monkeys''' are a type of [[card]] in ''[[Bloons Card Storm]]'' and the main way of defending the player's [[Hero (BCS)|Hero]] from the opponent's [[Bloon (BCS)|Bloon]]s. When played, they appear between the player's Hero and the Bloon track. Each player can have up to five Monkeys on their side of the board at a time. If the player has fewer than five Monkeys, Monkeys are only placeable on unoccupied spaces, but if all the player's Monkey spaces are occupied, they can play new Monkeys on occupied Monkey spaces to replace existing Monkeys. | ||
The player can use most Monkeys during their [[turn]] to attack opposing Bloons by dragging from a Monkey to a target Bloon. Attacking a Bloon deals damage equal to the Monkey's ATK and consumes one ammo. Each Monkey has a limited amount of ammo, and when one runs out of ammo, its reload stat determines the number of [[turn]]s it takes for its ammo to replenish. | The player can use most Monkeys during their [[turn]] to attack opposing Bloons by dragging from a Monkey to a target Bloon. Attacking a Bloon deals damage equal to the Monkey's ATK and consumes one ammo. Each Monkey has a limited amount of ammo, and when one runs out of ammo, its reload stat determines the number of [[turn]]s it takes for its ammo to replenish. | ||
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===Class=== | ===Class=== | ||
Monkeys come in four card classes: [[Primary]], [[Military]], [[Magic]], and [[Support]]. Monkeys that are based on [[tower]]s and [[upgrade]]s from ''[[Bloons TD 6]]'' use the same classifications as in that game. The card class is listed alongside the Monkey's type (e.g. ''Primary – Bomb''), as well as their respective class icon on the lefthand side of the card. | Monkeys come in four card classes: [[Primary]], [[Military]], [[Magic]], and [[Support]]. Monkeys that are based on [[tower]]s and [[upgrade]]s from ''[[Bloons TD 6]]'' use the same classifications as in that game. The card class is listed alongside the Monkey's type (e.g. ''Primary – Bomb Shooter''), as well as their respective class icon on the lefthand side of the card. | ||
===Type=== | ===Type=== | ||
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==List of Monkey cards== | ==List of Monkey cards== | ||
{{BCS monkey list}} | |||
}} | |||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
BCS FilterMonkeysOff.png|Filter icon | BCS FilterMonkeysOff.png|Filter icon | ||
BCS CardBannerMonkeys.png|Deck banner | |||
BCS MonkeyPlaceholder CardArt.png|Unused placeholder Monkey card art | BCS MonkeyPlaceholder CardArt.png|Unused placeholder Monkey card art | ||
BCS PlaceholderMonkeyCardIcon.png|Unused placeholder Monkey card icon | BCS PlaceholderMonkeyCardIcon.png|Unused placeholder Monkey card icon | ||