Sentinel Bloon: Difference between revisions
Qwertyxp2000 (talk | contribs) |
mNo edit summary |
||
| Line 28: | Line 28: | ||
*Sentinel Bloon needs two [[Spike Storm!|Spike Storm]]s to be popped. Other board clears to stop early Sentinel Bloons include [[Firestorm (BCS)|Firestorm]] (Gwen only) or [[Quincy (BCS)|Quincy]]'s Storm of Arrows. Alternatively, use [[Striker Jones (BCS)|Striker Jones]]'s Concussive Shell. | *Sentinel Bloon needs two [[Spike Storm!|Spike Storm]]s to be popped. Other board clears to stop early Sentinel Bloons include [[Firestorm (BCS)|Firestorm]] (Gwen only) or [[Quincy (BCS)|Quincy]]'s Storm of Arrows. Alternatively, use [[Striker Jones (BCS)|Striker Jones]]'s Concussive Shell. | ||
*Sentinel Bloons can intercept the damage against [[Corvus Academy of Arts]]. Two of them neutralize it if this Bloon is popped but not leaked. | *Sentinel Bloons can intercept the damage against [[Corvus Academy of Arts]]. Two of them neutralize it if this Bloon is popped but not leaked. | ||
*[[Booster Bloon]] and [[Improved Fortification]] can increase Sentinel Bloon's health and keep it on the board for more turns, allowing it to fill a similar role to [[Target Practice Blimp]]. | *[[Booster Bloon]] and [[Improved Fortification]] can increase Sentinel Bloon's health and keep it on the board for more turns, allowing it to fill a similar role to [[Target Practice Blimp]] without the weakness of being a Large Bloon. These cards are generally better used on attacking Bloons, however. | ||
*Summoning a Sentinel counts for an enemy [[Striker Jones (BCS)|Striker Jones]]'s passive, however this shouldn't be a problem unless he was almost unlocking Ammo Stores. | *Summoning a Sentinel counts for an enemy [[Striker Jones (BCS)|Striker Jones]]'s passive, however this shouldn't be a problem unless he was almost unlocking Ammo Stores. | ||
<!-- | <!-- | ||