Toxic Bloon: Difference between revisions

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Qwertyxp2000 (talk | contribs)
just take the hit if you can't get your defender to avoid a toxic bloon. also, three long range rangs on a buddy bloon isn't super efficient, but whoops to stop your toxic bloons is yet more not worth it and costs a card to combo, also sure you can llr a toxic bloon, but... there's better stuff you can do to counter it
 
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==Tips==
==Tips==
{{BCS last updated|5.2|section=y}}
{{BCS last updated|6.2|section=y}}
*Toxic Bloon encourages opponents to avoid entirely relying on Monkeys to do the final pop. Additionally, it can punish Monkeys with random attacks, especially [[Arcane Master]] and [[The Big One (BCS)|The Big One]], as they have no control over which bloon they hit.
*Toxic Bloon is an unreliable Monkey removal. Compared to Power-based Monkey removals, Toxic Bloon with its 1 charge is mostly a waste of space in the deck, giving very little resources and opponent pressure. However, it can punish Monkeys with random attacks, especially [[Arcane Master]] and [[The Big One (BCS)|The Big One]], as they have no control over which Bloon they hit.
*Heroes and Powers aren't affected by Toxic Bloon. [[Quincy (BCS)|Quincy]] and [[Obyn Greenfoot (BCS)|Obyn Greenfoot]] are reliable ways to do the final pop without Toxic Bloon's tower-removal penalty, and an active [[Adora (BCS)|Adora]] passive will break apart a leaking Toxic Bloon.
*Heroes and Powers aren't affected by Toxic Bloon. [[Quincy (BCS)|Quincy]] and [[Obyn Greenfoot (BCS)|Obyn Greenfoot]] are reliable ways to do the final pop without Toxic Bloon's triggered effect, and an active [[Adora (BCS)|Adora]] passive will break apart a leaking Toxic Bloon.
*If there are no attacks available besides monkeys, use the Monkeys to deal enough damage such that the Toxic Bloon does not get popped by one of them before it leaks, unless you are going to replace the monkey you are dealing the final pop with anyway (such as with [[Expert Negotiator]]). Note that defenders will attack a leaking Toxic Bloon if they have remaining ammo, so either use up all of their ammo on other Bloons or use [[Whoops]] to protect them.
*If there are no attacks available besides Monkeys, use the Monkeys to deal enough damage such that the Toxic Bloon does not get popped by one of them before it leaks, unless you are going to replace the Monkey you are dealing the final pop with anyway (such as with [[Expert Negotiator]]).
**If there's many bloons mixed with Toxic Bloons and [[Super Monkey Storm (BCS)|Super Monkey Storm]] is unavailable, [[Thunder Druid]] can be played, and then it can directly attack Toxic Bloon to remove itself.
**If there's many Bloons mixed with Toxic Bloons and [[Super Monkey Storm (BCS)|Super Monkey Storm]] is unavailable, [[Thunder Druid]] can be played, and then it can directly attack Toxic Bloon to remove itself.
*Compared to Power-based Monkey removals, Toxic Bloon with its 1 charge is mostly a waste of space in the deck, as it doesn't offer much pressure or resource gains, and the removal function can be unreliable.
**Low cost Monkeys don’t matter as much if they are removed by Toxic Bloon. For example, removing one Monkey from [[Barrel of Monkeys]] doesn’t matter in almost any circumstance.
*Low cost Monkeys don’t matter as much if they are removed by Toxic Bloon. For example, removing one Monkey from [[Barrel of Monkeys]] doesn’t matter in almost any circumstance.
**Note that Defenders will attack a leaking Toxic Bloon if they have remaining ammo; it's recommended to use up its ammo on other Bloons.


==Update history==
==Update history==