Scrapyard: Difference between revisions
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Qwertyxp2000 (talk | contribs) 60 seconds init cooldown? sounds right from experience |
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==Mechanics== | ==Mechanics== | ||
There is a crusher near the top of the map. Bloons pass through it twice, once after the top-right loop and once after the top-middle-left loop. When the sign to its right is red, the crusher is inactive, and when the sign is green, the crusher opens and can be activated. On activation, the crusher deals 6 damage (+5 versus [[Ceramic Bloon (BTD6)|Ceramics]]) to all Bloons below it and stuns them for 6 seconds. Neither the damage nor the stun works on [[MOAB-Class Bloon|MOAB-Class Bloons]]. The crusher has a 60 second cooldown (and an initial cooldown from the game's start), which can be reset with [[Geraldo (BTD6)|Geraldo]]'s [[Rejuv Potion]] or the Reset Cooldowns button in [[Sandbox (BTD6)|Sandbox]] mode. | There is a crusher near the top of the map. Bloons pass through it twice, once after the top-right loop and once after the top-middle-left loop. When the sign to its right is red, the crusher is inactive, and when the sign is green, the crusher opens and can be activated. On activation, the crusher deals 6 damage (+5 versus [[Ceramic Bloon (BTD6)|Ceramics]]) to all Bloons below it and stuns them for 6 seconds. Neither the damage nor the stun works on [[MOAB-Class Bloon|MOAB-Class Bloons]]. The crusher has a 60 second cooldown (and an equal initial cooldown from the game's start), which can be reset with [[Geraldo (BTD6)|Geraldo]]'s [[Rejuv Potion]] or the Reset Cooldowns button in [[Sandbox (BTD6)|Sandbox]] mode. | ||
==Strategy== | ==Strategy== | ||