Fishing Spot: Difference between revisions

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not really a fan of lead sections that are only two sentences long, and the mechanics section ended up not being that big anyway, so they got merged
fish rarity got official names in v51.2 notes
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!colspan="4"|Probabilities
!colspan="4"|Probabilities
|-
|-
!Wood
!Junk
!Bronze
!Common
!Silver
!Rare
!Gold
!Legendary
|-
|-
|Regular
|Regular
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== Fish rarity ==
== Fish rarity ==
The fish and junk is classified according to a rarity system, indicated by the material of their frame in the Collection menu. These determine some of the fish stats.
The fish are classified according to a rarity system. These determine some of the fish stats.
{| class="wikitable"
{| class="wikitable"
!Tier
!Tier
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!Shiny value multiplier
!Shiny value multiplier
|-
|-
|Wood
|Junk
|200
|200
|5%
|5%
|20×
|20×
|-
|-
|Bronze
|Common
|100
|100
|3%
|3%
|3×
|3×
|-
|-
|Silver
|Rare
|50
|50
|2%
|2%
|4×
|4×
|-
|-
|Gold
|Legendary
|25
|25
|1%
|1%
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|}
|}


Bloonchipper, True Sun Cod, and Fortified Regrow Red Fish have different shiny chances compared to the rest of Gold-tier fish.
Bloonchipper, True Sun Cod, and Fortified Regrow Red Fish have different shiny chances compared to the rest of Legenary-tier fish.
{| class="wikitable"
{| class="wikitable"
!Fish
!Fish
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{| class="wikitable sortable center-col-1"
{| class="wikitable sortable center-col-1"
! rowspan="2" |Fish
! rowspan="2" |Fish
! rowspan="2" |Frame
! rowspan="2" |Rarity
! colspan="2" |Weight range (kg)
! colspan="2" |Weight range (kg)
! colspan="3" |[[Bananite]] value
! colspan="3" |[[Bananite]] value
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|-
|-
|[[File:BTD6 fish TrashBananaPeel.png|50px]]<br>Banana Peel
|[[File:BTD6 fish TrashBananaPeel.png|50px]]<br>Banana Peel
|Wood
|Junk
|0.05
|0.05
|0.2
|0.2
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|-
|-
|[[File:BTD6 fish TrashBoot.png|50px]]<br>Boot
|[[File:BTD6 fish TrashBoot.png|50px]]<br>Boot
|Wood
|Junk
|0.7
|0.7
|2
|2
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|-
|-
|[[File:BTD6 fish TrashRecommissionedPineapple.png|50px]]<br>Commissioned Pineapple
|[[File:BTD6 fish TrashRecommissionedPineapple.png|50px]]<br>Commissioned Pineapple
|Wood
|Junk
|0.9
|0.9
|2.3
|2.3
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|-
|-
|[[File:BTD6 fish TrashDecommissionedPineapple.png|50px]]<br>Decommissioned Pineapple
|[[File:BTD6 fish TrashDecommissionedPineapple.png|50px]]<br>Decommissioned Pineapple
|Wood
|Junk
|0.9
|0.9
|2.3
|2.3
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|-
|-
|[[File:BTD6 fish TrashJunk.png|50px]]<br>Junk
|[[File:BTD6 fish TrashJunk.png|50px]]<br>Junk
|Wood
|Junk
|0.02
|0.02
|10
|10
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|-
|-
|[[File:BTD6 fish TrashOldBuckle.png|50px]]<br>Old Buckle
|[[File:BTD6 fish TrashOldBuckle.png|50px]]<br>Old Buckle
|Wood
|Junk
|0.02
|0.02
|0.15
|0.15
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|-
|-
|[[File:BTD6 fish TrashRustyDart.png|50px]]<br>Rusty Dart
|[[File:BTD6 fish TrashRustyDart.png|50px]]<br>Rusty Dart
|Wood
|Junk
|0.05
|0.05
|0.1
|0.1
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|-
|-
|[[File:BTD6 fish TrashTire.png|50px]]<br>Tire
|[[File:BTD6 fish TrashTire.png|50px]]<br>Tire
|Wood
|Junk
|9
|9
|20
|20
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|-
|-
|[[File:BTD6 fish BlueBloonfish.png|50px]]<br>Blue Bloon Fish
|[[File:BTD6 fish BlueBloonfish.png|50px]]<br>Blue Bloon Fish
|Bronze
|Common
|1.6
|1.6
|6
|6
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|-
|-
|[[File:BTD6 fish GreenBloonfish.png|50px]]<br>Green Bloon Fish
|[[File:BTD6 fish GreenBloonfish.png|50px]]<br>Green Bloon Fish
|Bronze
|Common
|2.7
|2.7
|8
|8
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|-
|-
|[[File:BTD6 fish MonkeFish.png|50px]]<br>Monke Fish
|[[File:BTD6 fish MonkeFish.png|50px]]<br>Monke Fish
|Bronze
|Common
|3
|3
|20
|20
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|-
|-
|[[File:BTD6 fish RainbowFish.png|50px]]<br>Rainbow Fish
|[[File:BTD6 fish RainbowFish.png|50px]]<br>Rainbow Fish
|Bronze
|Common
|6
|6
|16
|16
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|-
|-
|[[File:BTD6 fish RedBloonfish.png|50px]]<br>Red Bloon Fish
|[[File:BTD6 fish RedBloonfish.png|50px]]<br>Red Bloon Fish
|Bronze
|Common
|1.5
|1.5
|5
|5
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|-
|-
|[[File:BTD6 fish CamoRegrowAngler.png|50px]]<br>Camo Regrow Angler
|[[File:BTD6 fish CamoRegrowAngler.png|50px]]<br>Camo Regrow Angler
|Silver
|Rare
|15
|15
|40
|40
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|-
|-
|[[File:BTD6 fish CeramicEel.png|50px]]<br>Ceramic Eel
|[[File:BTD6 fish CeramicEel.png|50px]]<br>Ceramic Eel
|Silver
|Rare
|10
|10
|25
|25
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|-
|-
|[[File:BTD6 fish DartFish.png|50px]]<br>Dart Fish
|[[File:BTD6 fish DartFish.png|50px]]<br>Dart Fish
|Silver
|Rare
|5
|5
|13.5
|13.5
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|-
|-
|[[File:BTD6 fish DdtShark.png|50px]]<br>DDT Shark
|[[File:BTD6 fish DdtShark.png|50px]]<br>DDT Shark
|Silver
|Rare
|20
|20
|80
|80
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|-
|-
|[[File:BTD6 fish Goldfish.png|50px]]<br>Golden Fish
|[[File:BTD6 fish Goldfish.png|50px]]<br>Golden Fish
|Silver
|Rare
|2.8
|2.8
|8
|8
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|-
|-
|[[File:BTD6 fish SlimeFish.png|50px]]<br>Slime Fish
|[[File:BTD6 fish SlimeFish.png|50px]]<br>Slime Fish
|Silver
|Rare
|0.9
|0.9
|4.5
|4.5
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|-
|-
|[[File:BTD6 fish ZebraFish.png|50px]]<br>Zebra Fish
|[[File:BTD6 fish ZebraFish.png|50px]]<br>Zebra Fish
|Silver
|Rare
|2.5
|2.5
|5
|5
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|-
|-
|[[File:BTD6 fish BloonfinTuna.png|50px]]<br>Bloonfin Tuna
|[[File:BTD6 fish BloonfinTuna.png|50px]]<br>Bloonfin Tuna
|Gold
|Legendary
|150
|150
|300
|300
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|-
|-
|[[File:BTD6 fish LeadPufferFish.png|50px]]<br>Lead Puffer Fish
|[[File:BTD6 fish LeadPufferFish.png|50px]]<br>Lead Puffer Fish
|Gold
|Legendary
|5
|5
|20
|20
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|-
|-
|[[File:BTD6 fish SunFish.png|50px]]<br>Sun Fish
|[[File:BTD6 fish SunFish.png|50px]]<br>Sun Fish
|Gold
|Legendary
|100
|100
|400
|400
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|-
|-
|[[File:BTD6 fish TrueSunCod.png|50px]]<br>True Sun Cod
|[[File:BTD6 fish TrueSunCod.png|50px]]<br>True Sun Cod
|Gold
|Legendary
|200
|200
|5,000
|5,000
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|-
|-
|[[File:BTD6 fish BloonChipper.png|50px]]<br>[[Bloonchipper]]
|[[File:BTD6 fish BloonChipper.png|50px]]<br>[[Bloonchipper]]
|Gold
|Legendary
|100
|100
|1,000
|1,000
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|-
|-
|[[File:BTD6 fish FortifiedRegrowRedFish.png|50px]]<br>Fortified Regrow Red Fish
|[[File:BTD6 fish FortifiedRegrowRedFish.png|50px]]<br>Fortified Regrow Red Fish
|Gold
|Legendary
|0.5
|0.5
|4
|4

Revision as of 01:11, 5 December 2025

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The editor who added this notice elaborates: Fish movement mechanics

Fishing Spots are special tiles in the Frontier Legends DLC for Bloons TD 6. They allow the player to play a minigame to catch fish, which convert to Bananite when caught. The player enters the minigame by choosing a fishing rod to cast in the water, then waiting a short time for a fish to bite.

The minigame consists of a vertical box where the fish moves up and down, with the player needing to press or release the Reel In! button to keep a small window on top of the fish. While the fish is on the window, the bar next to the fish fills up, but if the fish goes outside the window, the bar drains. If the player fills the bar, they successfully catch the fish, but if the bar fully empties, the fish escapes and the player earns nothing. Each fish caught has a random weight, which determines its Bananite value. There is also a small chance for a fish to be "SHINY", which increases its Bananite value.

There are multiple kinds of fish that can appear. Each type of fish has a different movement pattern in the minigame. There are also trash items, which are functionally identical to fish aside from having very little Bananite value. The player can see their collection of previously captured fish, and the game keeps track of the heaviest one the player caught for each one. The player can also earn a black border for a fish by catching it a certain number of times.

Fishing rods

There are 3 types of fishing rods the player can choose from. Higher-tier fishing rods have better chances of capturing higher-tier fish. The Regular Fishing Rod is given to Sheriff during the story, while the Great and Legendary rods must be bought from the General Store in Sandytown.

Rod Probabilities
Junk Common Rare Legendary
Regular 35% 60% 5% 0%
Great 9.5% 33.3% 52.4% 4.8%
Legendary 1% 14% 70% 15%

Fish rarity

The fish are classified according to a rarity system. These determine some of the fish stats.

Tier Amount required for Black Border Shiny chance Shiny value multiplier
Junk 200 5% 20×
Common 100 3% 3×
Rare 50 2% 4×
Legendary 25 1% 5×

Bloonchipper, True Sun Cod, and Fortified Regrow Red Fish have different shiny chances compared to the rest of Legenary-tier fish.

Fish Shiny chance Shiny value multiplier
Bloonchipper 0.1% 5×
True Sun Cod 0.5% 5×
Fortified Regrow Red Fish 0.01% 2×

List of fish

Fish Rarity Weight range (kg) Bananite value Description
Minimum Maximum Per kilogram Minimum Maximum Normal Shiny

Banana Peel
Junk 0.05 0.2 $63 / kg $4 $13 Some monkey already ate it.

Boot
Junk 0.7 2 $5 / kg $4 $10 Just a boot. A shiny boot!

Commissioned Pineapple
Junk 0.9 2.3 $35 / kg $32 $81 A dangerous pineapple from the war times.

Decommissioned Pineapple
Junk 0.9 2.3 $15 / kg $14 $35 Some say this is lucky.

Junk
Junk 0.02 10 $2 / kg $1 $20 One monkey's junk is also another monkey's junk.

Old Buckle
Junk 0.02 0.15 $200 / kg $4 $30 Polish it up, good for smart-casual dinner parties. Doesn't need any more polishing.

Rusty Dart
Junk 0.05 0.1 $250 / kg $13 $25 Who knows what Bloons have been popped by this bad boy.

Tire
Junk 9 20 $2 / kg $18 $40 Makes the wheel go 'round. Makes the wheel go round. With bling!

Blue Bloon Fish
Common 1.6 6 $5 / kg $8 $30 Not the slowest fish.

Green Bloon Fish
Common 2.7 8 $5 / kg $14 $40 Do fish have layers?

Monke Fish
Common 3 20 $4 / kg $12 $80 No such thing as a fish.

Rainbow Fish
Common 6 16 $3 / kg $18 $48 Ooh, pretty.

Red Bloon Fish
Common 1.5 5 $5 / kg $8 $25 Just a regular Red Bloon Fish. Just a SHINY Red Bloon Fish.

Camo Regrow Angler
Rare 15 40 $4 / kg $60 $160 Doesn't look like anything to me.

Ceramic Eel
Rare 10 25 $7 / kg $70 $175 Well insulated.

Dart Fish
Rare 5 13.5 $8 / kg $40 $108 Fishy fishy fishy fish

DDT Shark
Rare 20 80 $7 / kg $140 $560 Giving Monkeys Thalassophobia since ages ago.

Golden Fish
Rare 2.8 8 $10 / kg $28 $80 Ooh, sparkly. Ooh, extra sparkly.

Slime Fish
Rare 0.9 4.5 $23 / kg $21 $104 Eurgh. Still eurgh.

Zebra Fish
Rare 2.5 5 $18 / kg $45 $90 Interesting pattern!

Bloonfin Tuna
Legendary 150 300 $2 / kg $300 $600 Whooo baby, lookie here.

Lead Puffer Fish
Legendary 5 20 $30 / kg $150 $600 Puffed up lead makes no sense.

Sun Fish
Legendary 100 400 $2 / kg $200 $800 Enjoys sunbathing, perhaps?

True Sun Cod
Legendary 200 5,000 $1 / kg $200 $5,000 Glory to the True Sun Cod. The most truest of the Sun Cods.

Bloonchipper
Legendary 100 1,000 $1 / kg $100 $1,000 Just some trash. Just some shiny trash.

Fortified Regrow Red Fish
Legendary 0.5 4 $4,000 / kg $2,000 $16,000 An ancient type of fish.

Trivia

  • Some elements of Fishing Spots seem to be references to other games:
    • The fishing minigame is very similar to the fishing minigame in Stardew Valley.
    • The chance of fish being SHINY seems to be a reference to Shiny Pokémon from the Pokémon franchise, which similarly are obtainable through a fishing mechanic (among other methods).