Shrapnel Shot (BTD6): Difference between revisions

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m →Strategy: "allows Sniper to become" instead of "makes sniper" is like the kind of wording you see on school essays to pad out the word count. please use terms like first/second/third path instead of top/middle/bottom since the layout of upgrades is different in the console verison.
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==Strategy==
==Strategy==
{{BTD6 last updated|52.2|section=y}}
{{BTD6 last updated|52.2|section=y}}
Shrapnel Shot allows Sniper to become a viable group-popper at long ranges. Unlike most Snipers, positioning is very important; the direction towards the target determines the direction of the shrapnel. For the best results, the Sniper should shoot against the grain of the pathway that Bloons travel, causing the shrapnel to point towards the Bloons and maximize pierce. Depending on crosspathing, both [[Strong]] and [[First]] are good targeting options for Shrapnel Shot.
Shrapnel Shot makes Sniper a viable group-popper at long distances. It makes the Sniper's position more important, since the direction the Sniper faces determines the direction of the shrapnel. For the best results, the Sniper should shoot against the grain of the pathway that Bloons travel on, causing the shrapnel to hit Bloons behind the target to maximize pierce. Depending on crosspathing, both [[Strong]] and [[First]] are good targeting options.


Lower-tier Shrapnel Shot excels against groups of Camos during early-game.<!--022 is fairly good, but not notable enough for another sentence--> Notably, with {{BTD6|Full Metal Jacket}}, it is one of the cheapest ways to deal with groups of Camo Leads.
Lower-tier Shrapnel Shot excels against groups of Camos during early-game.<!--022 is fairly good, but not notable enough for another sentence--> Notably, with {{BTD6|Full Metal Jacket}}, it is one of the cheapest ways to deal with groups of Camo Leads.


For crosspaths at higher tiers, it assists [[Maim MOAB (BTD6)|Maim MOAB]] and [[Cripple MOAB (BTD6)|Cripple MOAB]] for grouped support roles but inferior on [[Deadly Precision (BTD6)|Deadly Precision]], and recommended on bottom path Snipers if not needing single-target damage.
For [[Maim MOAB (BTD6)|Maim MOAB]] and [[Cripple MOAB (BTD6)|Cripple MOAB]], this crosspath is better for stalling groups of blimps than the third path, but is inferior for [[Deadly Precision (BTD6)|Deadly Precision]]. For [[Semi-Automatic (BTD6)|Semi-Automatic]] and above, this crosspath is better for damage-dealing in general, while the first path is better for single targets.


==Update history==
==Update history==