Spike-o-Pult (BCS): Difference between revisions
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Qwertyxp2000 (talk | contribs) →Tips: also discord #bloons-discussion about scalers being weak, I would say achilles foot I guess? |
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==Tips== | ==Tips== | ||
{{BCS last updated|6. | {{BCS last updated|6.2|section=y}} | ||
*To allow its power to scale, let Spike-o-Pult one-shot Bloons. During the early stages of Spike-o-Pult, pop weakened bloons. As its ATK increases, it becomes easier to immediately one-shot with a Spike-o-Pult without needing other | *To allow its power to scale, let Spike-o-Pult one-shot Bloons. During the early stages of Spike-o-Pult, pop weakened bloons. As its ATK increases, it becomes easier to immediately one-shot with a Spike-o-Pult without needing other Monkeys to help out. | ||
*Initially, Spike-o-Pult | *Initially, Spike-o-Pult starts off weak, but if given enough rounds and ammo to scale its ATK, it will be difficult to stop without using removals such as [[Shrink]] and [[Return to Sender]], and it is useless against OTK decks. | ||
*Giving Spike-o-Pult extra ammo ([[Temporary Ammo]], [[Try this!]], etc) allows it to pop more Bloons and scale faster. | *Giving Spike-o-Pult extra ammo ([[Temporary Ammo]], [[Try this!]], etc.) allows it to pop more Bloons and scale faster. | ||
*[[The Eternal]]'s health scales slightly faster than Spike-o-Pult's ATK without extra ammo. | *[[The Eternal]]'s health scales slightly faster than Spike-o-Pult's ATK without extra ammo. | ||
* | *Avoid overrelying on a scaled Spike-o-Pult for damage. Most competent decks with a focused wincon will have many ways to neutralize scaling Monkeys like Spike-o-Pult. | ||
==Update history== | ==Update history== | ||