Unstable Concoction (BTD6): Difference between revisions
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'''Unstable Concoction''' is the [[Alchemist (BTD6)|Alchemist]]'s path 2 tier 3 [[upgrade]] in ''[[Bloons TD 6]]''. It grants the Alchemist an additional concoction attack which can only target [[MOAB-Class Bloon|MOAB-Class Bloons]]. This attack has a [[Attack speed|cooldown]] of 6 seconds (4.8 seconds with 0-3-1), has 3 [[pierce]] (4 pierce with 1-3-0), and has a range of 67.5 [[Unit|units]] which is 50% larger than that the Alchemist itself. | '''Unstable Concoction''' is the [[Alchemist (BTD6)|Alchemist]]'s path 2 tier 3 [[upgrade]] in ''[[Bloons TD 6]]''. It grants the Alchemist an additional concoction attack which can only target [[MOAB-Class Bloon|MOAB-Class Bloons]]. This attack has a [[Attack speed|cooldown]] of 6 seconds (4.8 seconds with 0-3-1), has 3 [[pierce]] (4 pierce with 1-3-0), and has a range of 67.5 [[Unit|units]] which is 50% larger than that the Alchemist itself. | ||
This attack deals no direct damage, but applies an | This attack deals no direct damage, but applies an effect on any targets it splashes, which causes an explosion when their outer layers are popped. This explosion has 50 [[pierce]] and can damage any Bloon type, except for [[Camo Bloon (BTD6)|Camo]] (unless the Alchemist had Camo detection when concoction was applied). The explosion does not damage the children of the Bloon that the concoction was applied to. The damage dealt by the explosion depends on the maximum health of the Bloon layer that the effect was applied to; Bloons with more health deal more damage when they explode. Stronger Bloons use up more of the explosion's pierce when they take damage from it: MOABs and BFBs use 2, DDTs and ZOMGs use 4, and BADs use 10. | ||
==Stats== | |||
{{BTD6 stat list by tiers|Alchemist|030}} | |||
===Damage values=== | |||
{| class="wikitable" | {| class="wikitable" | ||
!Bloon Type | !Bloon Type | ||
| Line 29: | Line 32: | ||
|- | |- | ||
| rowspan="2" |[[MOAB (BTD6)|MOAB]] | | rowspan="2" |[[MOAB (BTD6)|MOAB]] | ||
| | |{{N}} | ||
|2 | |2 | ||
|20 | |20 | ||
|- | |- | ||
| | |{{Y}} | ||
|4 | |4 | ||
|40 | |40 | ||
|- | |- | ||
| rowspan="2" |[[BFB (BTD6)|BFB]] | | rowspan="2" |[[BFB (BTD6)|BFB]] | ||
| | |{{N}} | ||
|3 | |3 | ||
|70 | |70 | ||
|- | |- | ||
| | |{{Y}} | ||
|6 | |6 | ||
|140 | |140 | ||
|- | |- | ||
| rowspan="2" |[[DDT (BTD6)|DDT]] | | rowspan="2" |[[DDT (BTD6)|DDT]] | ||
| | |{{N}} | ||
|4 | |4 | ||
|40 | |40 | ||
|- | |- | ||
| | |{{Y}} | ||
|8 | |8 | ||
|80 | |80 | ||
|- | |- | ||
| rowspan="2" |[[ZOMG (BTD6)|ZOMG]] | | rowspan="2" |[[ZOMG (BTD6)|ZOMG]] | ||
| | |{{N}} | ||
|4 | |4 | ||
|400 | |400 | ||
|- | |- | ||
| | |{{Y}} | ||
|8 | |8 | ||
|800 | |800 | ||
|- | |- | ||
| rowspan="2" |[[BAD (BTD6)|BAD]] | | rowspan="2" |[[BAD (BTD6)|BAD]] | ||
| | |{{N}} | ||
|4 | |4 | ||
|400 | |400 | ||
|- | |- | ||
| | |{{Y}} | ||
|8 | |8 | ||
|800 | |800 | ||
| Line 78: | Line 81: | ||
|1000 | |1000 | ||
|} | |} | ||
==Costs and sell values== | ==Costs and sell values== | ||