Obyn Greenfoot (BTD6): Difference between revisions
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{{BTD6 hero info | {{BTD6 hero info | ||
| id = ObynGreenfoot | | id = ObynGreenfoot | ||
| | | numeric id = 4 | ||
| name = Obyn Greenfoot | | name = Obyn Greenfoot | ||
| title = Forest Guardian | | title = Forest Guardian | ||
| image = BTD6 ObynGreenFoot.png | | image = BTD6 ObynGreenFoot.png | ||
|icon=BTD6 round HeroIconObynGreenFoot.png | |||
| description = Commanding powers of nature, Obyn can shoot through solid obstacles with his spirit wolf attack. | | description = Commanding powers of nature, Obyn can shoot through solid obstacles with his spirit wolf attack. | ||
| cost = 650 | | cost = 650 | ||
| Line 11: | Line 12: | ||
| cost C = | | cost C = | ||
| xp scale C = | | xp scale C = | ||
| introduced = | | introduced = | ||
| introduced C = | | introduced C = | ||
| Line 19: | Line 18: | ||
| rl tower 2 = Druid | | rl tower 2 = Druid | ||
| rl tower 2 upgrades = 003 | | rl tower 2 upgrades = 003 | ||
| rl artifact = | | rl artifact = BB Gatling Gun | ||
|rl artifact rarity=Rare | |||
| fl cost = 3720 | | fl cost = 3720 | ||
| fl level = 3 | | fl level = 3 | ||
| fl trait 1 = Longshot | | fl trait 1 = Longshot | ||
| fl trait 2 = Quicksilver | |||
| fl trait 3 = Purple-coat | |||
}} | }} | ||
'''Obyn Greenfoot''' is a [[Hero]] in ''[[Bloons TD 6]]''. He is unlocked at [[level]] 28. | '''Obyn Greenfoot''' is a [[Hero]] in ''[[Bloons TD 6]]''. He is unlocked at [[level]] 28. | ||
| Line 40: | Line 42: | ||
==Mechanics== | ==Mechanics== | ||
=== | ===Main attack=== | ||
{{incomplete|elaborate on strength of homing, the stat changes at each level, and also projectile size. Also do crosscheck the information with independent sources}}<!-- (do not remove notice if you're Qwertyxp2000)--> | {{incomplete|elaborate on strength of homing, the stat changes at each level, and also projectile size. Also do crosscheck the information with independent sources}}<!-- (do not remove notice if you're Qwertyxp2000)--> | ||
Obyn's base attack is a wolf spirit that homes onto bloons. It can pop all visible bloons except [[Purple Bloon (BTD6)|Purple Bloon]]s. Initially, the wolf spirit deals 2 damage and pops up to 4 bloons, and has 1.35s attack cooldown. | Obyn's base attack is a wolf spirit that homes onto bloons. It can pop all visible bloons except [[Purple Bloon (BTD6)|Purple Bloon]]s. Initially, the wolf spirit deals 2 damage and pops up to 4 bloons, and has 1.35s attack cooldown. | ||
{|class="wikitable" | {|class="wikitable" | ||
|+Levels | |||
!Level | !Level | ||
!Effect | !Effect | ||
| Line 74: | Line 77: | ||
===Nature's Wrath=== | ===Nature's Wrath=== | ||
Starting at Level 2, Obyn gains the Nature's Wrath buff, which can buff Druids, increasing pierce of nearby Druids by +1. | Starting at Level 2, Obyn gains the Nature's Wrath buff, which can buff Druids, increasing pierce of nearby Druids by +1. | ||
{|class="wikitable" | {|class="wikitable" | ||
|+Levels | |||
!Level | !Level | ||
!Effect | !Effect | ||
| Line 111: | Line 115: | ||
==Abilities== | ==Abilities== | ||
===Brambles=== | ===Brambles=== | ||
[[File:BTD6 ObynGreenfoot BramblesAA.png|50px|right]]'''Brambles''' | [[File:BTD6 ObynGreenfoot BramblesAA.png|50px|right]] | ||
'''Brambles''' unlocks at level 3. Obyn places down brambles on the track. Brambles deal {{BTD6 dt|Sharp}} damage to the Bloons that pass over them, and can pop Camo Bloons, essentially acting like a big pile of spikes from the [[Spike Factory (BTD6)|Spike Factory]]. If Bloons are in Obyn's range, he targets the brambles according to his targeting, otherwise, the brambles are placed in a random position in his range. These brambles have 50 pierce and 1 damage. | |||
Starting from level 7, pierce of the brambles is increased to 100. Level 16 further increases its pierce to 500 and damage type changed to {{BTD6 dt|Normal}}. | Starting from level 7, pierce of the brambles is increased to 100. Level 16 further increases its pierce to 500 and damage type changed to {{BTD6 dt|Normal}}. | ||
| Line 118: | Line 123: | ||
===Wall of Trees=== | ===Wall of Trees=== | ||
[[File:BTD6 ObynGreenfoot WallOfTreesAA.png|50px|right]]'''Wall of Trees''' | [[File:BTD6 ObynGreenfoot WallOfTreesAA.png|50px|right]] | ||
'''Wall of Trees''' unlocks at level 10. When the ability is activated, Obyn places down a cluster of trees on a targeted location in his range (defaulting on Close for placeables) which can be set by the player by clicking the target button next to Obyn's portrait. The Wall of Trees captures Bloons that enter it in a similar way to a [[Bloon Trap (BTD6)|Bloon Trap]], including [[MOAB (BTD6)|MOABs]], [[BFB (BTD6)|BFBs]] and [[DDT (BTD6)|DDTs]]. However, [[MOAB-class Bloon]]s cannot be trapped if their RBE would surpass the Wall of Tree's capacity. The trees will hold 2500 [[Red Bloon Equivalent|RBE]] and upon reaching this limit the Wall of Trees disappears and will generate some<!--how many--> bunches of bananas that can be collected by the player like the ones from [[Banana Farm (BTD6)|Banana Farms]] and upon collection, these will grant twice the amount of cash that the player would have gotten from popping the Bloons they captured normally. | |||
This ability has a cooldown of 90 seconds and if it is activated before the current Wall of Trees is full, the old one will disappear and grant the corresponding amount of cash for the Bloons it has already captured. When Obyn reaches Level 20, the RBE capacity of new trees is increased to 7500 and the ability cooldown is reduced to 75 seconds. | This ability has a cooldown of 90 seconds and if it is activated before the current Wall of Trees is full, the old one will disappear and grant the corresponding amount of cash for the Bloons it has already captured. When Obyn reaches Level 20, the RBE capacity of new trees is increased to 7500 and the ability cooldown is reduced to 75 seconds. | ||
==Levels== | ==Levels== | ||
{ | {|class="wikitable" | ||
| | !Level | ||
| | !Description | ||
| | |- | ||
| | !1 | ||
| | |Sends wolf spirits to attack the Bloons. | ||
| | |- | ||
| | !2 | ||
| | |Nature's Wrath - all Druids in range get +1 pierce. | ||
| | |- | ||
| | !3 | ||
| | |Brambles: Creates a spiked bush on the track that can pop 50 Bloons. Lasts multiple rounds if not destroyed. | ||
| | |- | ||
| | !4 | ||
| | |Every 18 seconds creates a totem that slows all Bloons near the totem by 30%. Less effective vs MOAB-class Bloons. | ||
| | |- | ||
| | !5 | ||
| | |Increased attack speed. Druids of the Jungle have increased range. Grants bonus cash generation to Druids. | ||
| | |- | ||
| | !6 | ||
| | |Increased popping power and projectiles move faster. | ||
| | |- | ||
| | !7 | ||
|Brambles can pop 100 Bloons. | |||
|last updated | |- | ||
!8 | |||
|Nature's ward totems slow Bloons 40%. All Druids in range get Camo detection. | |||
|- | |||
!9 | |||
|Obyn deals more damage. Druids of the Storm create larger storms more frequently. | |||
|- | |||
!10 | |||
|Wall of Trees: Summons a wall of trees across the track that destroy all Bloons that enter. When full, the trees burst into money. | |||
|- | |||
!11 | |||
|Nature's Clarity - all Magic Monkeys in range get +5 range and +2 pierce, and Druids get an additional +1 pierce. | |||
|- | |||
!12 | |||
|Increased attack speed and Magic Monkeys cooldowns reduced by 5%. | |||
|- | |||
!13 | |||
|Further increased popping power and projectile speed. | |||
|- | |||
!14 | |||
|Attack pops extra layers. | |||
|- | |||
!15 | |||
|Nature's Ward slows Bloons by 60%, and has reduced cooldown. | |||
|- | |||
!16 | |||
|Brambles pop 500 Bloons each and can damage all Bloon types. | |||
|- | |||
!17 | |||
|Increased attack speed. | |||
|- | |||
!18 | |||
|Improved Wrath - all Druid of Wrath pops start each round at 200. | |||
|- | |||
!19 | |||
|Attack pops extra layers. | |||
|- | |||
!20 | |||
|Wall of Trees can hold a lot more Bloons, and has shorter cooldown. | |||
|- | |||
|colspan="2"|''This list was last updated for: {{BTD6 version|43.3}}'' | |||
|} | |||
===Level requirements=== | ===Level requirements=== | ||
| Line 167: | Line 213: | ||
===[[Trophy Store]] items=== | ===[[Trophy Store]] items=== | ||
{{BTD6 cosmetic item list by id|HeroesObynPetWolf|HeroesObynPetBunny|HeroesObynPlacementWolf}} | {{BTD6 cosmetic item list by id|HeroesObynPetWolf|HeroesObynPetBunny|HeroesMountainObynPetBalfrog|HeroesObynPlacementWolf}} | ||
==Gallery== | ==Gallery== | ||
| Line 173: | Line 219: | ||
===Screenshots=== | ===Screenshots=== | ||
{{screenshot needed}} | {{screenshot needed|section=y}} | ||
===Assets=== | ===Assets=== | ||
Revision as of 19:46, 22 March 2026
Forest Guardian
| Commanding powers of nature, Obyn can shoot through solid obstacles with his spirit wolf attack. |
| Cost | $555 — Easy $650 — Medium $700 — Hard $780 — Impoppable With $495 — Easy $585 — Medium $630 — Hard $700 — Impoppable | ||
|---|---|---|---|
| XP curve | ×1.0 (levels up at ×1 the normal rate) | ||
| Rogue Legends party | |||
| Frontier Legends attributes | Recruit cost: $3,720 Starting level: 3 Longshot Quicksilver Purple-coat | ||
| Introduced | Launch | ||
Obyn Greenfoot is a Hero in Bloons TD 6. He is unlocked at level 28.
Obyn Greenfoot summons spirit wolves that deal high damage and moderately home at Bloons. Initially, his wolf attack deals 2 damage and has 4 pierce. As he levels up, he buffs nearby Druids, gains a Nature's Ward Totem that slows down nearby Bloons, and additionally buffs Magic towers.
- Starting at level 2, he gains the Nature's Wrath buff, granting +1 pierce to nearby Druids.
- Starting at level 4, he will place Nature's Ward Totems randomly onto track around his range, slowing down nearby Bloons.
- Starting at level 5, he grants extra range and income to middle-path Druids of at least tier 3.
- Starting at level 8, he grants Camo detection to nearby Druids.
- Starting at level 9, he increases attack speed and projectile size of all top-path Druids of at least tier 3.
- Starting at level 11, he gains the Nature's Clarity buff, which grants extra range and pierce to all Magic Monkeys in range, which stacks with Nature's Wrath.
- Starting at level 18, the "wrath" boost of all Druid of Wraths become full at the start of each round.
- He has two Activated Abilities:
- Brambles (level 3) — Drops a pile of brambles randomly on nearby track, or directly onto Bloons if he detects Bloons in his range.
- Wall of Trees (level 10) — Creates a cluster of trees on a targeted location that trap Bloons. When full, it disappears and produces bananas that grant extra cash when collected.
Mechanics
Main attack
| This section is incomplete. You can help out by expanding it. The editor who added this notice elaborates: elaborate on strength of homing, the stat changes at each level, and also projectile size. Also do crosscheck the information with independent sources |
Obyn's base attack is a wolf spirit that homes onto bloons. It can pop all visible bloons except Purple Bloons. Initially, the wolf spirit deals 2 damage and pops up to 4 bloons, and has 1.35s attack cooldown.
| Level | Effect |
|---|---|
| 5 | Attack cooldown decreased to 1.1s |
| 6 | Pierce increased to 9, plus more projectile speed. |
| 9 | Damage increased to 4 |
| 12 | Attack cooldown decreased to 0.8s |
| 13 | Pierce increased to 14, plus more projectile speed. |
| 14 | Damage increased to 6 |
| 17 | Attack cooldown decreased to 0.5s |
| 19 | Damage increased to 8 |
Nature's Wrath
Starting at Level 2, Obyn gains the Nature's Wrath buff, which can buff Druids, increasing pierce of nearby Druids by +1.
| Level | Effect |
|---|---|
| 5 | +40% range for all, and +50% income for nearby, x-3+-x Druids (i.e. Druid of the Jungle, Jungle's Bounty, and Spirit of the Forest) |
| 8 | Grants camo detection to nearby Druids. |
| 9 | 0.85x attack cooldown and +20% projectile size for the tornado attack of all 3+-x-x Druids (i.e. Druid of the Storm, Ball Lightning, and Monarch of Storms) |
| 18 | At the start of each round, all x-x-3+ Druids (i.e. Druid of Wrath, Poplust, Avatar of Wrath) have full "wrath" boosts |
Nature's Ward Totem
Nature's Ward Totem is a sub-tower that Obyn deploys starting from Level 4, slowing all nearby bloons with half effect on MOAB-class, starting at 30%. When first unlocked, he drops them every 18 seconds, and each totem lasts for 15 seconds. He can place up to 5 active totems at a time, and will always place them on active lanes.
| Level | Effect |
|---|---|
| 8 | Slowdown increased from 30% to 40%, or 15% to 20% versus MOAB-class |
| 15 | Slowdown increased from 40% to 60%, or 20% to 30% versus MOAB-class, totem cooldown reduced from 18 to 12 seconds. |
Nature's Clarity
| This section is incomplete. You can help out by expanding it. The editor who added this notice elaborates: Clarify the Magic-specific buff information |
Starting at Level 11, Obyn gains the Nature's Clarity buff, which buffs all nearby Magic Monkeys, granting +5 range and +2 pierce. This buff stacks with Nature's Wrath, so nearby Druids essentially gain +5 range and +3 pierce. Starting at level 12, Obyn also provides 5% reduced ability cooldowns for every Magic Monkey.
Abilities
Brambles

Brambles unlocks at level 3. Obyn places down brambles on the track. Brambles deal Sharp damage to the Bloons that pass over them, and can pop Camo Bloons, essentially acting like a big pile of spikes from the Spike Factory. If Bloons are in Obyn's range, he targets the brambles according to his targeting, otherwise, the brambles are placed in a random position in his range. These brambles have 50 pierce and 1 damage.
Starting from level 7, pierce of the brambles is increased to 100. Level 16 further increases its pierce to 500 and damage type changed to Normal.
The ability has a cooldown of 30 seconds. Brambles last for 6 rounds or up to 120 seconds, whichever comes first.
Wall of Trees

Wall of Trees unlocks at level 10. When the ability is activated, Obyn places down a cluster of trees on a targeted location in his range (defaulting on Close for placeables) which can be set by the player by clicking the target button next to Obyn's portrait. The Wall of Trees captures Bloons that enter it in a similar way to a Bloon Trap, including MOABs, BFBs and DDTs. However, MOAB-class Bloons cannot be trapped if their RBE would surpass the Wall of Tree's capacity. The trees will hold 2500 RBE and upon reaching this limit the Wall of Trees disappears and will generate some bunches of bananas that can be collected by the player like the ones from Banana Farms and upon collection, these will grant twice the amount of cash that the player would have gotten from popping the Bloons they captured normally.
This ability has a cooldown of 90 seconds and if it is activated before the current Wall of Trees is full, the old one will disappear and grant the corresponding amount of cash for the Bloons it has already captured. When Obyn reaches Level 20, the RBE capacity of new trees is increased to 7500 and the ability cooldown is reduced to 75 seconds.
Levels
| Level | Description |
|---|---|
| 1 | Sends wolf spirits to attack the Bloons. |
| 2 | Nature's Wrath - all Druids in range get +1 pierce. |
| 3 | Brambles: Creates a spiked bush on the track that can pop 50 Bloons. Lasts multiple rounds if not destroyed. |
| 4 | Every 18 seconds creates a totem that slows all Bloons near the totem by 30%. Less effective vs MOAB-class Bloons. |
| 5 | Increased attack speed. Druids of the Jungle have increased range. Grants bonus cash generation to Druids. |
| 6 | Increased popping power and projectiles move faster. |
| 7 | Brambles can pop 100 Bloons. |
| 8 | Nature's ward totems slow Bloons 40%. All Druids in range get Camo detection. |
| 9 | Obyn deals more damage. Druids of the Storm create larger storms more frequently. |
| 10 | Wall of Trees: Summons a wall of trees across the track that destroy all Bloons that enter. When full, the trees burst into money. |
| 11 | Nature's Clarity - all Magic Monkeys in range get +5 range and +2 pierce, and Druids get an additional +1 pierce. |
| 12 | Increased attack speed and Magic Monkeys cooldowns reduced by 5%. |
| 13 | Further increased popping power and projectile speed. |
| 14 | Attack pops extra layers. |
| 15 | Nature's Ward slows Bloons by 60%, and has reduced cooldown. |
| 16 | Brambles pop 500 Bloons each and can damage all Bloon types. |
| 17 | Increased attack speed. |
| 18 | Improved Wrath - all Druid of Wrath pops start each round at 200. |
| 19 | Attack pops extra layers. |
| 20 | Wall of Trees can hold a lot more Bloons, and has shorter cooldown. |
| This list was last updated for: version 43.3 | |
Level requirements
| Level | XP required | Rounds to level up | Rounds to level up w/ | ||||||
|---|---|---|---|---|---|---|---|---|---|
| Beginner | Intermediate | Advanced | Expert | Beginner | Intermediate | Advanced | Expert | ||
| 2 | 180 (180) | 3 (3) | 3 (3) | 3 (3) | 3 (3) | — | — | — | — |
| 3 | 460 (640) | 4 (7) | 4 (7) | 3 (6) | 3 (6) | — | — | — | — |
| 4 | 1,000 (1,640) | 5 (12) | 4 (11) | 5 (11) | 4 (10) | 8 (8) | 8 (8) | 7 (7) | 7 (7) |
| 5 | 1,860 (3,500) | 6 (18) | 6 (17) | 5 (16) | 5 (15) | 6 (14) | 6 (14) | 6 (13) | 5 (12) |
| 6 | 3,280 (6,780) | 7 (25) | 7 (24) | 7 (23) | 7 (22) | 7 (21) | 6 (20) | 6 (19) | 7 (19) |
| 7 | 5,180 (11,960) | 7 (32) | 6 (30) | 6 (29) | 6 (28) | 7 (28) | 7 (27) | 7 (26) | 6 (25) |
| 8 | 8,320 (20,280) | 8 (40) | 8 (38) | 8 (37) | 7 (35) | 8 (36) | 7 (34) | 7 (33) | 7 (32) |
| 9 | 9,380 (29,660) | 7 (47) | 7 (45) | 6 (43) | 7 (42) | 6 (42) | 6 (40) | 6 (39) | 6 (38) |
| 10 | 13,620 (43,280) | 8 (55) | 8 (53) | 8 (51) | 7 (49) | 8 (50) | 8 (48) | 7 (46) | 6 (44) |
| 11 | 16,380 (59,660) | 7 (62) | 6 (59) | 7 (58) | 7 (56) | 6 (56) | 6 (54) | 7 (53) | 7 (51) |
| 12 | 14,400 (74,060) | 5 (67) | 5 (64) | 4 (62) | 5 (61) | 5 (61) | 5 (59) | 4 (57) | 5 (56) |
| 13 | 16,650 (90,710) | 5 (72) | 5 (69) | 5 (67) | 4 (65) | 5 (66) | 5 (64) | 5 (62) | 4 (60) |
| 14 | 14,940 (105,650) | 4 (76) | 4 (73) | 4 (71) | 4 (69) | 4 (70) | 3 (67) | 3 (65) | 3 (63) |
| 15 | 16,380 (122,030) | 4 (80) | 4 (77) | 4 (75) | 3 (72) | 3 (73) | 4 (71) | 4 (69) | 4 (67) |
| 16 | 17,820 (139,850) | 4 (84) | 4 (81) | 3 (78) | 4 (76) | 4 (77) | 3 (74) | 3 (72) | 3 (70) |
| 17 | 19,260 (159,110) | 4 (88) | 4 (85) | 4 (82) | 4 (80) | 4 (81) | 4 (78) | 4 (76) | 3 (73) |
| 18 | 20,700 (179,810) | 4 (92) | 3 (88) | 4 (86) | 3 (83) | 3 (84) | 3 (81) | 3 (79) | 4 (77) |
| 19 | 16,470 (196,280) | 3 (95) | 3 (91) | 2 (88) | 3 (86) | 3 (87) | 3 (84) | 3 (82) | 2 (79) |
| 20 | 17,280 (213,560) | 3 (98) | 3 (94) | 3 (91) | 3 (89) | 3 (90) | 3 (87) | 2 (84) | 3 (82) |
Strategy
| This strategy section is empty or incomplete. See the strategy guidelines for more information on how to write strategy sections. The editor who added this notice elaborates: How else can you optimize Obyn? What's his favored maps and/or game modes? |
Obyn is a fairly Beginner-friendly Hero, as his wolf spirits are quite accurate and he provides many buffs to Druids, especially the Level 8+ Camo detection to nearby Druids, and for experienced players it assists Druids of the Storm for Super Ceramic cleanup. However, he does have heavy RNG involved with his Brambles ability and the Nature Ward's Totem, making him unreliable camo detection and slowdown. His Wall of Trees can be useful for backline cleanup, but should not be relied fully.
Update history
| This article or section uses Cargo to generate its content. It will automatically fill up as other articles are completed. To add to this section, create the articles it is looking up. Do not add content to this section manually and do not remove this notice until you are sure this section is complete. |
| Levels | Changes |
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| 11 |
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| Levels | Changes |
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| 4 |
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| 2-10 |
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| 20 |
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| “ | To cut down a little on the RNG aspect of Obyn strategies, his abilities will now be able to target Bloons in the same fashion as Gwendolin’s Cocktail, and only place randomly while none are within radius (yay!). — Update notes |
” |
| Levels | Changes |
|---|---|
| 3+ |
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| 10+ |
|
| “ | As a ‘druid buffing’ hero, Obyn has in actuality been a bottom path druid buffing hero, so we’ve tweaked a couple extra levels to give more path specific bonuses to other druid paths that weren’t benefiting as much from his wizened presence, regardless of whether your Obyn says “Fries” or “Clive”. Also since we worked out how to do more advanced targeting for the engineer anyway, this has been applied to Wall of Trees too. We considered brambles as well but prefer the early game variety, didn’t want brambles and WoT to appear at the same spot, and didn’t want to overcomplicate with 2 targeted placements, and WoT is clearly the more important. — Update notes |
” |
| Levels | Changes |
|---|---|
| 5+ |
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| 9+ |
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| 10+ |
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| 12+ |
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| Levels | Changes |
|---|---|
| 2+ |
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| 10+ |
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| “ | Obyn’s Wall of Trees increase at level 20 feels like it can be a bit more of an increase, to assist him in his cleanup duty of end game super ceramics more effectively. — Update notes |
” |
| Levels | Changes |
|---|---|
| 20 |
|
| Levels | Changes |
|---|---|
| 10+ |
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| “ | While powerful, Obyn's Totem can be quite unreliable so we’re reducing that inconsistency by allowing more totems to exist at one time and preventing them targeting inactive lanes. Previously Obyn attempted to help Tornadoes against MOABs with a damage bonus, as we’ve now decided the best way to make them better against MOABs is simply to not target them this buff no longer serves a purpose, so it is instead being replaced with a rate buff to Tornadoes. Finally as Wall of Trees is one of the longer cooldowns in the game and lacks as much of a punch as other hero abilities we’re buffing that cooldown a fair amount with the level 20 upgrade. — Update notes |
” |
| Levels | Changes |
|---|---|
| 4+ |
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| 9+ |
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| 20 |
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| “ | Playing on ‘growth’ with his nature theme we’re allowing Obyn to sustain a long-lasting army of Brambles across multiple rounds, and we are doubling Obyn’s buff to Jungle Druid range to hopefully make it significant enough to enable druids much more power for a mid-late farming setup. — Update notes |
” |
| Levels | Changes |
|---|---|
| 3+ |
|
| 5+ |
|
Obyn’s Brambles should no longer expire between rounds while the game is paused (bug fix)
| “ | Obyn isn’t necessarily the best support for every type of Druid to reach its highest DPS, but with his more easy reliable design it feels appropriate for him to solve Druid’s biggest weaknesses in a more laid back approach with: — Update notes |
” |
| Levels | Changes |
|---|---|
| 8+ |
|
Obyn's abilities should no longer sometimes load in on the center of the map (bug fix)
| Levels | Changes |
|---|---|
| 11+ |
|
- Obyn Greenfoot Level 5 description changed ― Increased attack speed. Druids of the Jungle have increased range. → Increased attack speed. Druids of the Jungle have increased range. Grants bonus cash generation to Druids.
| “ | As Benjamin & Geraldo dominate the main income strategies we want to push up another hero choice into the income mix, as Obyn’s druid benefits are currently applied the least effectively to middle path Druid we’re starting this off by giving a Cash Generation boost for Jungle’s Bounty. — Update notes |
” |
| Levels | Changes |
|---|---|
| 5+ |
|
| Levels | Changes |
|---|---|
| 5+ |
|
| “ | As Obyn continues to prove himself as a powerful hero we are again lowering his buff to Druid Storm attack rate, while his buff for Jungle Druid cash generation is being increased as we wish to nurture his potential as an alternate farming setup. — Update notes |
” |
| Levels | Changes |
|---|---|
| 5+ |
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| 9+ |
|
| “ | Tried to nerf Obyn, but Clive decided to rise up and start throwing rice & fries at my eyes. — Update notes |
” |
| Levels | Changes |
|---|---|
| 5+ |
|
| “ | As Obyn’s value has climbed significantly, we no longer feel his Wall of Trees needs to continue being as strong as it is to prop him up, and so its pierce is being reduced. — Update notes |
” |
| Levels | Changes |
|---|---|
| 10−19 |
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| 20 |
|
| Levels | Changes |
|---|---|
| 5+ |
|
| Levels | Changes |
|---|---|
| 5+ |
|
Cosmetic items
Trophy Store items
| Item | Category | Unlock method(s) | Introduced |
|---|---|---|---|
| Heroes — Pets | Trophy Store — |
Version 20.0 | |
| Heroes — Pets | Trophy Store — |
Version 24.0 | |
| Heroes — Pets | Trophy Store — |
Version 32.0 | |
| Heroes — Place FX | Trophy Store — |
Version 43.0 |
Gallery
Screenshots
| This section needs more screenshots. See the screenshot guidelines for more information on what screenshots are needed and how to add them. |
Assets
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Levels 1–2
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Levels 3–9
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Levels 10–19
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Level 20
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Nature's Ward Totem
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Round icon
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Square icon
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Brambles icon
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Wall of Trees icon
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Nature's Wrath icon
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Nature's Clarity icon
Model renders
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Levels 1–2
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Levels 3–9
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Levels 10–19
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Level 20
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Nature's Ward Totem
Voice lines
- When selected in the Heroes menu
- ⓘ "The spirits of the forest awaken."
In other languages
| Language | Text | Notes |
|---|---|---|
| Arabic | أوبين جرينفوت | — |
| Danish | Obyn Grønfod | — |
| German | Obyn Greenfoot | — |
| Spanish | Obyn Greenfoot | — |
| Spanish (Latin America) | Obyn Greenfoot | — |
| Finnish | Obyn Greenfoot | — |
| French | Obyn Greenfoot | — |
| Italian | Obyn Piediverdi | — |
| Japanese | オービン・グリーンフット | — |
| Korean | 오빈 그린풋 | — |
| Dutch | Obyn Greenfoot | — |
| Norwegian | Obyn Grønnfot | — |
| Polish | Obyn Zielonostopy | — |
| Portuguese (Brazil) | Obyn Greenfoot | — |
| Russian | Обин Зеленоног | — |
| Swedish | Obyn Grönfot | — |
| Thai | โอบีน กรีนฟุต | — |
| Turkish | Obyn Greenfoot | — |
| Chinese (simplified) | 奥本·格林福特 | — |
| Chinese (traditional) | 歐賓綠腿 | — |
| Language | Text | Notes |
|---|---|---|
| Arabic | قائد قوى الطبيعة، يمكن لأوبين إطلاق النار من خلال الحواجز الصلبة بفضل ميزة هجوم الذئب الروحي. | — |
| Danish | Obyn behersker naturens kræfter og kan skyde gennem solide objekter med sit ulveånds-angreb. | — |
| German | Obyn beherrscht die Kräfte der Natur und kann mit seinem Geisterwolfangriff durch feste Hindernisse hindurchschießen. | — |
| Spanish | Obyn controla los poderes de la naturaleza y puede disparar a través de obstáculos sólidos con su ataque Lobo espiritual. | — |
| Spanish (Latin America) | Obyn controla los poderes de la naturaleza y puede disparar a través de obstáculos sólidos con su ataque Lobo espiritual. | — |
| Finnish | Luonnonvoimia komentava Obyn voi ampua kiinteiden esteiden läpi henkisusihyökkäyksellään. | — |
| French | Maîtrisant les pouvoirs de la nature, Obyn peut tirer à travers des obstacles solides avec son attaque d'esprit de loup. | — |
| Italian | Obyn è in grado di comandare il potere della natura e di distruggere gli ostacoli grazie al suo attacco spirito del lupo. | — |
| Japanese | 自然の指令権力を持つオービンは、オオカミの精の攻撃で堅い障害物も打ち抜くことができる。 | — |
| Korean | 자연의 힘을 부리는 오빈은 늑대 정령으로 물리적 장애물을 뚫고 공격할 수 있습니다. | — |
| Dutch | Obyn beheerst de krachten van de natuur en kan door solide obstakels heen schieten met zijn geestenwolfaanval. | — |
| Norwegian | Med naturens krefter kan Obyn skyte gjennom solide hinder med sitt åndelige ulveangrep. | — |
| Polish | Obyn panuje nad siłami natury i może strzelać przez przeszkody za pomocą ataku wilczego ducha. | — |
| Portuguese (Brazil) | Comandando os poderes da natureza, Obyn pode disparar através de obstáculos sólidos com seu ataque de espírito lobo. | — |
| Russian | Обин владеет силой природы, а атака призрачного волка позволяет ему стрелять сквозь препятствия. | — |
| Swedish | Obyn hanterar naturkrafterna och kan skjuta genom fasta hinder med sin vargandeattack. | — |
| Thai | โอบีนบงการพลังแห่งธรรมชาติ เขาสามารถยิงทะลวงสิ่งกีดขวางอันแข็งแกร่งด้วยพลังวิญญาณหมาป่า | — |
| Turkish | Doğa güçlerini kontrol eden Obyn, ruhani kurt saldırısıyla katı cisimlerin içinden geçen atışlar yapabilir. | — |
| Chinese (simplified) | 奥本掌控自然力量,可以通过坚实的障碍发起幽魂之狼式的攻击。 | — |
| Chinese (traditional) | 歐賓擁有指揮大自然的力量,他的靈狼攻擊可穿過固體障礙。 | — |
Navigation
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