Template:BTD6 frontier encounter: Difference between revisions
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i removed the map thumbnail because having a separate cargo query for every single instance of this template was causing performance issues on pages that use this template a lot |
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| Line 2: | Line 2: | ||
{|class="subtable single-width" | {|class="subtable single-width" | ||
!Map | !Map | ||
| | |{{{map|}}} | ||
|- | |- | ||
!Type | !Type | ||
| Line 14: | Line 14: | ||
|} | |} | ||
{|class="subtable single-width" | {|class="subtable single-width" | ||
! | ! | ||
!First time | !First time | ||
{{#ifeq:{{{mapId|}}}|FiringRange|| | {{#ifeq:{{{mapId|}}}|FiringRange|| | ||
| Line 20: | Line 20: | ||
!Elite}} | !Elite}} | ||
|- | |- | ||
! | !Rounds | ||
|{{{startRound|}}} | |{{{startRound|}}}–{{{endRound|}}} | ||
{{#ifeq:{{{mapId|}}}|FiringRange|| | {{#ifeq:{{{mapId|}}}|FiringRange|| | ||
{{!}}{{#expr:{{{startRound|}}} + {{{replayStartRoundAddition|}}}}} | {{!}}{{#expr:{{{startRound|}}} + {{{replayStartRoundAddition|}}}}}–{{#expr:{{{endRound|}}} + {{{replayEndRoundAddition|}}}}} | ||
{{!}}{{#expr:{{{startRound|}}} + {{{eliteStartRoundAddition|}}}}}}} | {{!}}{{#expr:{{{startRound|}}} + {{{eliteStartRoundAddition|}}}}}–{{#expr:{{{endRound|}}} + {{{eliteEndRoundAddition|}}}}}}} | ||
|- | |- | ||
! | ![[Bananite]] per round | ||
|×{{{endOfRoundCashMultiplier|}}}<br>({{BTD6 bananite|{{#expr:(200 + {{{startRound|}}} + {{{endRound|}}}) * ({{{endRound|}}} - {{{startRound|}}} + 1) / 2 * {{{endOfRoundCashMultiplier|}}}}}}} total) | |×{{{endOfRoundCashMultiplier|}}}<br>({{BTD6 bananite|{{#expr:(200 + {{{startRound|}}} + {{{endRound|}}}) * ({{{endRound|}}} - {{{startRound|}}} + 1) / 2 * {{{endOfRoundCashMultiplier|}}}}}}} total) | ||
{{#ifeq:{{{mapId|}}}|FiringRange|| | {{#ifeq:{{{mapId|}}}|FiringRange|| | ||
| Line 44: | Line 37: | ||
{{!}}{{BTD6 bananite|{{#expr: 100 * {{{victoryCashMultiplier|}}} * {{{replayVictoryCashMultiplier|}}}}}}} | {{!}}{{BTD6 bananite|{{#expr: 100 * {{{victoryCashMultiplier|}}} * {{{replayVictoryCashMultiplier|}}}}}}} | ||
{{!}}{{BTD6 bananite|{{#expr: 100 * {{{victoryCashMultiplier|}}} * {{{eliteVictoryCashMultiplier|}}}}}}}}} | {{!}}{{BTD6 bananite|{{#expr: 100 * {{{victoryCashMultiplier|}}} * {{{eliteVictoryCashMultiplier|}}}}}}}}} | ||
|} | |||
{|class="subtable single-width" | |||
!Modifiers | |||
|- | |- | ||
|colspan="{{#ifeq:{{{mapId|}}}|FiringRange|3|5}}"|<div style="column-width:190px">{{#ifexpr: | |colspan="{{#ifeq:{{{mapId|}}}|FiringRange|3|5}}"|<div style="column-width:190px">{{#ifexpr: | ||
| Line 81: | Line 77: | ||
-->{{#ifeq:{{{allCamo|}}}|1|[[File:BTD6 AllCamoIcon.png|18px|link=]] All Camo<br>}}<!-- | -->{{#ifeq:{{{allCamo|}}}|1|[[File:BTD6 AllCamoIcon.png|18px|link=]] All Camo<br>}}<!-- | ||
-->{{#ifeq:{{{allRegen|}}}|1|[[File:BTD6 AllRegenIcon.png|18px|link=]] All Regrow}}}}</div> | -->{{#ifeq:{{{allRegen|}}}|1|[[File:BTD6 AllRegenIcon.png|18px|link=]] All Regrow}}}}</div> | ||
|} | |} | ||
{|class="subtable single-width" | {|class="subtable single-width" | ||
!Reinforcements (first time) | !Reinforcements (first time) | ||
Revision as of 19:45, 4 April 2026
Example
The following table is created by the template below
| Map | Middle of the Road |
|---|---|
| Type | Story |
| Roundset | Type 1 |
| Pre-placed towers |
| First time | Replay | Elite | |
|---|---|---|---|
| Rounds | 1–10 | 16–25 | 51–60 |
| Bananite per round | ×0.15 ( |
×0.0375 ( |
×0.3 ( |
| Victory bonus |
| Modifiers | ||||
|---|---|---|---|---|
| Reinforcements (first time) |
|---|
Type 1
|
| Reinforcements (replay) |
|---|
Type 2
|
| Reinforcements (elite) |
|---|
Type 3
|
{{Template:BTD6 frontier encounter
|map=[[Middle of the Road]]
|mapId=MiddleOfTheRoad
|encounterType=Story
|roundset=1
|speedMultiplier=1.1
|moabSpeedMultiplier=0.9
|regrowRateMultiplier=1.5
|abilityCooldownReductionMultiplier=0.6
|removeableCostMultiplier=0.5
|bloonHealthMultiplier=1.25
|moabHealthMultiplier=0.75
|bossHealthMultiplier=0.8
|bossSpeedMultiplier=1.2
|startRound=1
|replayStartRoundAddition=15
|eliteStartRoundAddition=50
|endRound=10
|replayEndRoundAddition=15
|eliteEndRoundAddition=50
|allCamo=1
|allRegrow=1
|endOfRoundCashMultiplier=0.15
|replayEndOfRoundCashMultiplier=0.25
|eliteEndOfRoundCashMultiplier=2.0
|victoryCashMultiplier=1.5
|replayVictoryCashMultiplier=0.5
|eliteVictoryCashMultiplier=12
|reinforcementSet=1
|rushList=1,1;4,2;7,4;9,6;15,7;17,10;19,14;22,19;24,22
|replayReinforcementSet=2
|replayRushList=18,9;21,10;24,12
|eliteReinforcementSet=3
|eliteRushList=50,34;55,38;60,42;65,46;69,49;73,53;79,55;84,58;89,61
|storyTowers={{BTD6 rewards|InstaMonkey:NinjaMonkey,210}} ({{Hover|Piercing|135% Pierce}})<br>{{BTD6 rewards|InstaMonkey:BoomerangMonkey,002}} ({{Hover|Quickshot|115% Attack Speed}})
}}
The following challenge rules are shared between all encounters:
- Mode: Apopalypse
- Difficulty: Medium
Max monkeys: Default
Starting cash: Current amount of Bananite
Starting lives: Current amount
Monkey Knowledge disabled
Only powers purchased in the General Store are allowed
No continues
Double Cash disabled
Fast Track disabled
Paragon limit: 0
No round 100 reward
Ability cooldown rate: 60%
Cash per pop multiplier: 0×
Cash generated by towers multiplier: 0×- All Towers and Heroes available