Template:BTD6 frontier encounter: Difference between revisions
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<includeonly><div class="cr-outer-block subtable-wrapper"><div class="cr-wrapper"> | <includeonly><div class="cr-outer-block subtable-wrapper"><div class="cr-wrapper"> | ||
{|class="subtable single-width" | {|class="subtable single-width" | ||
! | !Encounter | ||
|- | |- | ||
|Map: {{{map|}}}<br>Type: {{{encounterType|}}}<br>Roundset: [[List of rounds in Frontier Legends#Base set {{{roundset|}}}|Type {{{roundset|}}}]] | |||
|{{{ | |||
|- | |- | ||
!Modifiers | !Modifiers | ||
|- | |- | ||
| Line 74: | Line 43: | ||
-->{{#ifeq:{{{allCamo|}}}|1|[[File:BTD6 AllCamoIcon.png|18px|link=]] All Camo<br>}}<!-- | -->{{#ifeq:{{{allCamo|}}}|1|[[File:BTD6 AllCamoIcon.png|18px|link=]] All Camo<br>}}<!-- | ||
-->{{#ifeq:{{{allRegen|}}}|1|[[File:BTD6 AllRegenIcon.png|18px|link=]] All Regrow}}}}</div> | -->{{#ifeq:{{{allRegen|}}}|1|[[File:BTD6 AllRegenIcon.png|18px|link=]] All Regrow}}}}</div> | ||
|} | |||
{|class="subtable single-width" | |||
! | |||
!First time | |||
{{#ifeq:{{{mapId|}}}|FiringRange|| | |||
!Replay | |||
!Elite}} | |||
|- | |||
!Rounds | |||
|{{{startRound|}}}–{{{endRound|}}} | |||
{{#ifeq:{{{mapId|}}}|FiringRange|| | |||
{{!}}{{#expr:{{{startRound|}}} + {{{replayStartRoundAddition|}}}}}–{{#expr:{{{endRound|}}} + {{{replayEndRoundAddition|}}}}} | |||
{{!}}{{#expr:{{{startRound|}}} + {{{eliteStartRoundAddition|}}}}}–{{#expr:{{{endRound|}}} + {{{eliteEndRoundAddition|}}}}}}} | |||
|- | |- | ||
![[Bananite]] per round | |||
|×{{{endOfRoundCashMultiplier|}}}<br>({{BTD6 bananite|{{#expr:(200 + {{{startRound|}}} + {{{endRound|}}}) * ({{{endRound|}}} - {{{startRound|}}} + 1) / 2 * {{{endOfRoundCashMultiplier|}}}}}}} total) | |||
{{#ifeq:{{{mapId|}}}|FiringRange|| | |||
{{!}}×{{#expr:{{{replayEndOfRoundCashMultiplier|}}} * {{{endOfRoundCashMultiplier|}}}}}<br>({{BTD6 bananite|{{#expr:(200 + {{{startRound|}}} + {{{endRound|}}} + {{{replayStartRoundAddition|}}} + {{{replayEndRoundAddition|}}}) * ({{{endRound|}}} + {{{replayEndRoundAddition|}}} - {{{startRound|}}} - {{{replayStartRoundAddition|}}} + 1) / 2 * {{{replayEndOfRoundCashMultiplier|}}} * {{{endOfRoundCashMultiplier|}}}}}}} total) | |||
{{!}}×{{#expr:{{{eliteEndOfRoundCashMultiplier|}}} * {{{endOfRoundCashMultiplier|}}}}}<br>({{BTD6 bananite|{{#expr:(200 + {{{startRound|}}} + {{{endRound|}}} + {{{eliteStartRoundAddition|}}} + {{{eliteEndRoundAddition|}}}) * ({{{endRound|}}} + {{{eliteEndRoundAddition|}}} - {{{startRound|}}} - {{{eliteStartRoundAddition|}}} + 1) / 2 * {{{eliteEndOfRoundCashMultiplier|}}} * {{{endOfRoundCashMultiplier|}}}}}}} total)}} | |||
|- | |||
!Victory bonus | |||
|{{BTD6 bananite|{{#expr: 100 * {{{victoryCashMultiplier|}}}}}}} | |||
{{#ifeq:{{{mapId|}}}|FiringRange|| | |||
{{!}}{{BTD6 bananite|{{#expr: 100 * {{{victoryCashMultiplier|}}} * {{{replayVictoryCashMultiplier|}}}}}}} | |||
{{!}}{{BTD6 bananite|{{#expr: 100 * {{{victoryCashMultiplier|}}} * {{{eliteVictoryCashMultiplier|}}}}}}}}} | |||
|} | |||
{|class="subtable single-width" | |||
!Pre-placed towers | !Pre-placed towers | ||
|- | |- | ||
|{{{storyTowers|}}} | |style="height:100%"|{{{storyTowers|}}} | ||
|} | |} | ||
{|class="subtable {{#ifeq:{{{mapId|}}}|FiringRange|triple-width|single-width}}" | {|class="subtable {{#ifeq:{{{mapId|}}}|FiringRange|triple-width|single-width}}" | ||
Revision as of 07:52, 12 April 2026
Example
The following table is created by the template below
| Encounter |
|---|
| Map: Middle of the Road Type: Story Roundset: Type 1 |
| Modifiers |
| First time | Replay | Elite | |
|---|---|---|---|
| Rounds | 1–10 | 16–25 | 51–60 |
| Bananite per round | ×0.15 ( |
×0.0375 ( |
×0.3 ( |
| Victory bonus |
| Pre-placed towers |
|---|
| Reinforcements (first time) |
|---|
Type 1
|
| Reinforcements (replay) |
|---|
Type 2
|
| Reinforcements (elite) |
|---|
Type 3
|
{{Template:BTD6 frontier encounter
|map=[[Middle of the Road]]
|mapId=MiddleOfTheRoad
|encounterType=Story
|roundset=1
|speedMultiplier=1.1
|moabSpeedMultiplier=0.9
|regrowRateMultiplier=1.5
|abilityCooldownReductionMultiplier=0.6
|removeableCostMultiplier=0.5
|bloonHealthMultiplier=1.25
|moabHealthMultiplier=0.75
|bossHealthMultiplier=0.8
|bossSpeedMultiplier=1.2
|startRound=1
|replayStartRoundAddition=15
|eliteStartRoundAddition=50
|endRound=10
|replayEndRoundAddition=15
|eliteEndRoundAddition=50
|allCamo=1
|allRegrow=1
|endOfRoundCashMultiplier=0.15
|replayEndOfRoundCashMultiplier=0.25
|eliteEndOfRoundCashMultiplier=2.0
|victoryCashMultiplier=1.5
|replayVictoryCashMultiplier=0.5
|eliteVictoryCashMultiplier=12
|reinforcementSet=1
|rushList=1,1;4,2;7,4;9,6;15,7;17,10;19,14;22,19;24,22
|replayReinforcementSet=2
|replayRushList=18,9;21,10;24,12
|eliteReinforcementSet=3
|eliteRushList=50,34;55,38;60,42;65,46;69,49;73,53;79,55;84,58;89,61
|storyTowers={{BTD6 rewards|InstaMonkey:NinjaMonkey,210}} ({{Hover|Piercing|135% Pierce}})<br>{{BTD6 rewards|InstaMonkey:BoomerangMonkey,002}} ({{Hover|Quickshot|115% Attack Speed}})
}}
The following challenge rules are shared between all encounters:
- Mode: Apopalypse
- Difficulty: Medium
Max monkeys: Default
Starting cash: Current amount of Bananite
Starting lives: Current amount
Monkey Knowledge disabled
Only powers purchased in the General Store are allowed
No continues
Double Cash disabled
Fast Track disabled
Paragon limit: 0
No round 100 reward
Ability cooldown rate: 60%
Cash per pop multiplier: 0×
Cash generated by towers multiplier: 0×- All Towers and Heroes available