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=== Saloon ===
=== Saloon ===
[[File:BTD6 FrontierRecruitBtn.png|x100px|right]]
[[File:BTD6 FrontierRecruitBtn.png|x100px|left]]
The Saloon is located to the left of the center of the town. It allows the player to recruit towers and Heroes for the Posse by paying them a certain amount [[Bananite]]. The interior shows the Sheriff and the models of the potential recruits, and there is a single button to open the Recruit menu which has several options:
The Saloon is located to the left of the center of the town. It allows the player to recruit towers and Heroes for the Posse by paying them a certain amount [[Bananite]]. The interior shows the Sheriff and the models of the potential recruits, and there is a single button to open the Recruit menu which has several options:



Revision as of 06:14, 7 April 2026

Sandytown
Thumbnail of Sandytown
Bloon Encounters
Loot chests
  • Blue Bowler Hat
Bananite crystals 7 ({{{plural}}} 1,050)
Campfire Yes
Fishing Spot Yes
Connected to

Sandytown is an area in the Frontier Legends DLC for Bloons TD 6. It is a small town in the middle of the desert with a few residents, and features several buildings that are important to the game mechanics, such as the Saloon and Sheriff's Homestead. From here, the players can head directly to Boulder Falls, Sulfur Springs, or Wagon's Way by walking through the town's exits.

The currently known residents of Sandytown are Sheriff, Mr Mayor, Scout, Geraldo, and a number of regular Monkeys without outfits and regular Towers.

Buildings

Sheriff's Homestead

This building is located in to the right of the center of the town, and is the current home of the Sheriff and their Posse. Upon entering the building, the player can see its interior, with the Sheriff and the 3D models of the members of their Posse and pet companion.

Here, players can use the buttons to perform certain actions:

  • Sheriff: Change the Sheriff's equipment and their pet.
  • Posse: Manage the members of their Posse and see their traits.
  • Collection: View the fish that the player has obtained during their campaign.

The Homestead also recovers lives and the stamina of the player's Monkeys more effectively than a Campfire (90% per minute).

Saloon

The Saloon is located to the left of the center of the town. It allows the player to recruit towers and Heroes for the Posse by paying them a certain amount Bananite. The interior shows the Sheriff and the models of the potential recruits, and there is a single button to open the Recruit menu which has several options:

  • Hands to Hire: This is composed of regular towers and sometimes Heroes. By selecting their portrait, the players can see their traits and recruit cost. If hired, they will join the Posse at full Stamina. If there are no more space in the Posse, they appear in the Ranch Hands menu instead.
  • Heroes to Hire: All available Heroes (and their alternate skins) are shown and can be recruited without being on the Saloon, but at a high cost. Only Heroes and Hero Skins that the player has unlocked in the base game can appear.
  • Ranch Hands: Shows all Monkeys that the player has recruited.

Regular tower recruits have their traits and names randomized and are always base towers (0-0-0). When the Saloon is rerolled any potential recruit has a 10% chance of being a Hero, costing only 33% of what they cost in the Heroes to Hire menu. There is also a 5% chance of encountering Legendary recruits with have some upgrades and powerful traits but they cost triple the amount to recruit than hiring a base tower and upgrading it to the same tier. The available towers in the Saloon will refresh 1 hour after entering the Saloon or by forcing a reroll button by paying $200 Bananite.

At the start of the story only the following towers can appear at the Saloon:

Other towers are unlocked as the player progresses through the story:

This list contains minor spoilers, proceed with caution
Towers are usually unlocked after the last battle with one of the story companions: Legendary recruits can always appear even if their base tower has not been unlocked yet.

General Store

The General Store is located to the left of the Saloon, where Geraldo works as the shopkeeper. Here the player can use their Bananite to buy items. They are classified into three categories and can either be a Consumable item or a permanent Upgrade.

Town items

Icon Text Type Cost Max amount
Extra Stool
An extra stool for the Saloon, expanding your options for new Posse hires.
Upgrade Bananite 599 2
Favored Trades
Using your gift of the gab, you talk the shop keeper into giving you an exclusive Sheriffs only discount at the Saloon.
Upgrade Bananite 999 1
Homestead West Wing Renovation
Fix up a room so you can recruit 10 more Monkeys. (Does not expand Posse size)
Upgrade Bananite 1,999 2
Homestead East Wing Renovation
Fix up a room so you can recruit 20 more Monkeys. (Does not expand Posse size)
Upgrade Bananite 3,499 2

World items

Icon Text Type Cost Prerequisite
Fake Wallet
Bloons will take this instead of Stamina and Bananite to avoid a Quick Draw.
Consumable Bananite 49 —
Old Key
An old key that can be used to open a chest. Looks like it'll break after one use.
Consumable Bananite 999 —
Unseen Trail
Wandering Bloons take 10% longer to detect you
Upgrade Bananite 399 —
Ghost Trail
Wandering Bloons take 30% longer to detect you
Upgrade Bananite 799 Unseen Trail
Great Fishing Rod
A better fishing rod capable of catching rarer fish.
Upgrade Bananite 1,999 —
Legendary Fishing Rod
A legendary fishing rod capable of capturing the rarest fish.
Upgrade Bananite 12,999 Great Fishing Rod

Gameplay items

Only three Powers are available at a time. They rotate every 30 minutes.

Icon Text Type Cost Prerequisite
Healy-ma-jig
Restore 10 lives after each victory.
Upgrade Bananite 399 —
Super Healy-ma-jig
Restore 25 lives after each victory.
Upgrade Bananite 999 Healy-ma-jig
Lots o' Lives
Max lives increased 50%
Upgrade Bananite 599 —
All the Lives
Max lives increased 100%
Upgrade Bananite 1,199 Lots o' Lives
Faster Hero Cooldowns
Hero Abilities have 20% faster cooldown.
Upgrade Bananite 899 —
Even Faster Hero Cooldowns
Hero Abilities have 30% faster cooldown.
Upgrade Bananite 1,999 Faster Hero Cooldowns
Sheriff Damage Level 1
Increase Sheriff damage by 30%
Upgrade Bananite 249 —
Sheriff Damage Level 2
Increase Sheriff damage by 50%
Upgrade Bananite 2,299 Sheriff Damage Level 1
Sheriff Damage Level 3
Increase Sheriff damage by 100%
Upgrade Bananite 4,999 Sheriff Damage Level 2
Sheriff Range Level 1
Increase Sheriff range by 5.
Upgrade Bananite 149 —
Sheriff Range Level 2
Increase Sheriff range by 10.
Upgrade Bananite 1,499 Sheriff Range Level 1
Sheriff Range Level 3
Increase Sheriff range by 15.
Upgrade Bananite 2,999 Sheriff Range Level 2
Sheriff Morale Level 1
Increase Sheriff max morale by 10%
Upgrade Bananite 399 —
Sheriff Morale Level 2
Increase Sheriff max morale by 20%
Upgrade Bananite 1,699 Sheriff Morale Level 1
Sheriff Morale Level 3
Increase Sheriff max morale by 30%
Upgrade Bananite 3,999 Sheriff Morale Level 2
Health Potion
Recover 100 lives.
Consumable Bananite 50 —
Banana Cookies
Recover 50% Stamina for your entire Posse to a maximum of 80%.
Consumable Bananite 250 —
Monkey Boost
Let's turn it up to 11! All towers attack twice as fast for 15 seconds.
Consumable Bananite 200 —
Super Monkey Storm
It's a bird. It's a plane. It's a squadron of flying super-powered laser-beamin' monkeys who destroy every single Bloon on screen and do big damage to MOAB-Class Bloons.
Consumable Bananite 200 —
Time Stop
If sometimes things just move too quickly, use Time Stop to briefly halt all action so you can focus on managing your monkeys.
Consumable Bananite 100 —
Pontoon
Place almost any land tower on water with the Pontoon! Deploy the pontoon on water, then place your land tower on top.
Consumable Bananite 80 —
Road Spikes
A huge stack of Road Spikes ready to lay down wherever you need them most! 5 piles of Road Spikes with every purchase.
Consumable Bananite 50 —
Glue Trap
This sticky trap will slow the first 300 Bloons that go over it before it disappears. 2 Glue Traps with every purchase.
Consumable Bananite 100 —
Portable Lake
Nowhere to float your boat? Smart monkeys know they can place a Portable Lake on land, allowing any water unit to be deployed within its waters.
Consumable Bananite 80 —
Tech Bot
Tech Bot can activate your Abilities for you, as soon as they are ready for optimum efficiency.
Consumable Bananite 100 —
Energizing Totem
Let's Energize! This totem will increase attack speed of all Monkeys in range by 25%. Lasts 5 rounds and can be recharged.
Consumable Bananite 80 —
Super Monkey Beacon
A placeable Super Monkey Beacon with a Beacon Storm ability on a long cooldown.
Consumable Bananite 400 —

Campfire

The Campfire of the area is located to the right of the Sheriff's Homestead.

Bloon Encounters

List of Bloon Encounters in Frontier Legends

Map

Scoop's Tall Tale icon This section needs more screenshots.
See the screenshot guidelines for more information on what screenshots are needed and how to add them.

Trivia

  • Sandytown appears in the card art for Regrow Yellow Bloon in Bloons Card Storm. This card released before Sandytown was officially revealed and named in previews for Frontier Legends.
  • Tack Shooters and Monkey Buccaneers are technically not available at the start of the campaign at the Saloon, but they are unlocked just before the first time Sheriff would enter the Saloon in regular gameplay.

In other languages

This section was last updated for: version 53.2
Language Text Notes
Arabic سانديتاون —
Danish Sandby —
German Sandstadt —
Spanish Pueblo Arenoso —
Spanish (Latin America) Sandytown —
Finnish Hiekkakaupunki —
French Sandytown —
Italian Città della Sabbia —
Japanese Sandytown サンディ・タウン —
Korean 샌디 타운 —
Dutch Zandstad —
Norwegian Sandbyen —
Polish Piaszczyste Miasto —
Portuguese (Brazil) Sandytown —
Russian Песчаный Город —
Swedish Sandy Town —
Thai แซนดี้ทาวน์ —
Turkish Kumlu Kasaba —
Chinese (simplified) 沙地镇 —
Chinese (traditional) 沙地鎮 —