User:Drgoku282/Legends: Difference between revisions

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* <code>MONKEY</code> refers to a member of the Posse.
* <code>MONKEY</code> refers to a member of the Posse.
* <code>TOWER</code> and <code>PRIMATE</code> will be used if a second or third member is involved.
* <code>TOWER</code> and <code>PRIMATE</code> will be used if a second or third member is involved.
* <code>RECRUIT</code> refers to a random-generated Tower (like the ones at the Saloon).
* <code>TRAIT</code> represents a random trait.
* <code>TRAIT</code> represents a random trait.
* <code>#</code> represents a random number of rounds
* <code>#</code> represents a random number of rounds
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|Lucky! <code>MONKEY</code> got {{BTD6 trait|Molasses}} for 15 rounds<br>Stamina Gained! (100%)
|Lucky! <code>MONKEY</code> got {{BTD6 trait|Molasses}} for 15 rounds<br>Stamina Gained! (100%)
|50%*
|50%*
| rowspan="7" |(2)
| rowspan="7" |Campfire
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|-
|Lucky! <code>MONKEY</code> got {{BTD6 trait|Adhesive}} for 15 rounds<br>Stamina Gained! (200%)
|Lucky! <code>MONKEY</code> got {{BTD6 trait|Adhesive}} for 15 rounds<br>Stamina Gained! (200%)
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|A jar of Banana Cookies! They look fresh too!
|A jar of Banana Cookies! They look fresh too!
|40%*
|40%*
| rowspan="4" |(8)
| rowspan="4" |Area
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|-
|A Health Potion!
|A Health Potion!
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|Everyone got really into it and made a fun memory, let's play again some time! They're all {{BTD6 trait|Rarin'}} for 1 round.
|Everyone got really into it and made a fun memory, let's play again some time! They're all {{BTD6 trait|Rarin'}} for 1 round.
|30%*
|30%*
| rowspan="4" |(2)
| rowspan="4" |Campfire
|-
|-
|It was kind of fun, but <code>MONKEY</code> kept winning. They're {{BTD6 trait|Rarin'}} for 1 round.
|It was kind of fun, but <code>MONKEY</code> kept winning. They're {{BTD6 trait|Rarin'}} for 1 round.
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|Success! <code>MONKEY</code> found the chest and returned with 700 Bananite!
|Success! <code>MONKEY</code> found the chest and returned with 700 Bananite!
|70%*
|70%*
| rowspan="3" |(8)
| rowspan="3" |Area
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|-
|<code>MONKEY</code> has been a while out there. Perhaps they got lost. They'll be out on the Frontier somewhere.
|<code>MONKEY</code> has been a while out there. Perhaps they got lost. They'll be out on the Frontier somewhere.
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|100%
|100%
|-
|-
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| rowspan="3" |<code>MONKEY</code> heard from a friend that there was an old stage coach with heaps of Bananite buried on the Frontier. They want to go and look for it.<!-- DangerLoot_02 -->
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| rowspan="2" |Send <code>MONKEY</code> to look for the buried stage coach.
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|Success! <code>MONKEY</code> returns with 2,500 Bananite!
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|50%*
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| rowspan="3" |Area
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|It's been hours! <code>MONKEY</code> must have got lost. They'll be  out on the Frontier somewhere.
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|50%
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|Seems risky. Keep <code>MONKEY</code> with you.
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|(Nothing happens)
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|100%
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| rowspan="2" |All this walking made <code>MONKEY</code> feel like they've grown. They feel stronger and want to eschew the normal cost of upgrades to improve themselves as a Monkey and a friend.<!-- DiscountedUpgrade_01 -->
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|Get a discounted upgrade for <code>MONKEY</code>
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|<code>MONKEY</code> got a discounted upgrade! (-50%)
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|100%
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| rowspan="2" |Campfire
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|Ignore their moment of growth.
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|(Nothing happens)
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|100%
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| rowspan="6" |Hey stranger! I'm feelin' lucky! If you can guess how many fingers I'm holdin' up behind my back I'll give you a prize! Guess wrong and it'll cost you.<!-- FingerGuess_01 -->
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| rowspan="5" |1 Finger!
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(or)
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2 Fingers!
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|"Darn it!" the stranger says. "Deals a deal!" You get 250 Bananite.
|30.4%*
| rowspan="6" |NPC
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|"No way! Guess again!" the stranger says. You keep guessing until the stranger gives in, giving you 1,000 Bananite. Little did they know, <code>MONKEY</code> was behind them, giving you the answers.
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|4.3%*
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|"What a guess!" the stranger says. "I didn't want this rusty old key anyway. Here."
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|30.4%*
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|"Oh, good guess stranger. Let me just... Run!" the stranger says. You turn too late, another Monkey snuck up behind you and took 250 Bananite.
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|17.4%
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|"OK, OK, you win. Let me take <code>MONKEY</code> to get your reward. I'll be right back," the stranger says. After a while you realize you've been had! <code>MONKEY</code> will be out on the Frontier somewhere!
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|17.4%
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|No thanks, stranger.
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|(Nothing happens)
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|100%
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| rowspan="3" |You found <code>MONKEY</code> on the Frontier!<!-- FoundLostMonkey_01 -->
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|Welcome them back.
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|<code>MONKEY</code> rejoined your Ranch Hands!
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|100%
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| rowspan="3" |Lost Monkey
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|Let them know their services are no longer needed.
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|They're gone forever.
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|100%
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|Leave them for now.
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|They'll wait for you to return.
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|100%
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| rowspan="2" |<code>RECRUIT</code> rocks up to camp and wants to become one of your Ranch Hands.<!-- FreeRanchHand_01 -->
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|Of course, pardner! Welcome to the homestead.
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|<code>RECRUIT</code> has been added to your Ranch Hands!
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|100%
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| rowspan="2" |Campfire
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|Sorry, we don't have a single spot in the bunk room.
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|<code>RECRUIT</code> throws some stinky dirt at you then runs away (Nothing happens)
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|100%
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| rowspan="2" |<code>RECRUIT</code> has heard of your exploits, and wants to join you!.<!-- FreeRanchHand_02 -->
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|Happy to have you on board!
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|<code>RECRUIT</code> has been added to your Ranch Hands!
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|100%
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| rowspan="2" |Campfire
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|Sorry, we've got all the help we need.
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|<code>RECRUIT</code> goes on their way. (Nothing happens)
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|100%
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| rowspan="2" |<code>RECRUIT</code> knows you by reputation, they offer to join you for free!.<!-- FreeRanchHand_03 -->
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|Welcome to the team!
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|<code>RECRUIT</code> has been added to your Ranch Hands!
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|100%
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| rowspan="2" |Campfire
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|Sorry, pardner, maybe next time.
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|<code>MONKEY</code> walks away, seemingly dejected. (Nothing happens)
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|100%
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| rowspan="2" |<code>RECRUIT</code> asks if you've heard of them, they're pretty famous you know! You'll be way more popular on the Frontier if they're in your Posse.<!-- FreeRanchHand_04 -->
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|Sounds like a deal, welcome to the team!
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|<code>RECRUIT</code> has been added to your Ranch Hands!
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|100%
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| rowspan="2" |Campfire
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|We've got enough help already.
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|<code>RECRUIT</code> goes on their way. (Nothing happens)
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|100%
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| rowspan="3" |<code>MONKEY</code> sees something shiny sticking out of the ground. Dig it up?
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| rowspan="2" |Yes, let's see!
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|That was lucky, <code>MONKEY</code> found 50 Bananite.
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|70%*
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| rowspan="3" |Area
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|Turns out it was nothing special and <code>MONKEY</code> just wasted Stamina. (-5%)
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|30%
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|Hmm, let's pass.
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|(Nothing happens)
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|100%
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