Bloon Tomb: Difference between revisions
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Revision as of 12:00, 6 June 2026
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| Tombstone | |||||||
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The Tombstone is a Boss Bloon in Bloons TD 6 that Lych continuously summons while active, introduced in version 54.0. Tombstones do not move, but attacks set to Strong prioritize targeting them over any other Bloon type, including Lych itself and Lych-souls, and they reduce the pierce of attacks that hit them by 99,999. It summons undead MOAB-Class Bloons at regular intervals, and gradually increases the strength of its summons. On its seventh summon, the Tombstone spawns the strongest available Bloon tier as a group and self destructs.
Mechanics
Spawning
Lych summons a Tombstone 50 units behind its position 10 seconds after appearing and every 18 seconds afterwards.
Summons
3 seconds after being created and every 9 seconds afterwards, the Tombstone will spawn an undead MOAB-class Bloon on its position.
Properties
The Tombstone has most properties and immunities of a Boss Bloon. Modifiers for Boss Health can affect Tombstones. A Tombstone counts as 0 leak damage for the purposes of towers that gain boosts based on leak damage.
Stats
Normal
| Tier | 1-player | 2-player | 3-player | 4-player |
|---|---|---|---|---|
| 1 | 1,120 | 1,344 | 1,568 | 1,792 |
| 2 | 4,200 | 5,040 | 5,880 | 6,720 |
| 3 | 17,600 | 21,120 | 24,640 | 28,160 |
| 4 | 42,000 | 50,400 | 58,800 | 67,200 |
| 5 | 168,000 | 201,600 | 235,200 | 268,800 |
Elite
| Tier | 1-player | 2-player | 3-player | 4-player |
|---|---|---|---|---|
| 1 | 1,600 | 1,920 | 2,240 | 2,560 |
| 2 | 4,500 | 5,400 | 6,300 | 7,200 |
| 3 | 10,000 | 12,000 | 14,000 | 16,000 |
| 4 | 120,000 | 144,000 | 168,000 | 192,000 |
| 5 | 500,000 | 600,000 | 700,000 | 800,000 |
Strategy
Tombstones distract towers from popping Lych, which can be a problem for burst damage attacks with hardcoded Strong targeting as well as Cripple MOAB, and its pierce nullification on most attacks limits the effectiveness of attacks that target the track like Spike Factories. Setting towers to First temporarily or using towers that don't use traditional targeting priorities (e.g. M.A.D) are some ways to avoid Tombstones. The Zombie MOAB-class Bloons that spawn are a major threat especially in early tiers due to the lack of ways to slowing them down while dealing high damage to them without Strong targeting, but become less threatening with many more options like Bloon Crush handling them with ease.
Update history
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Gallery
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Navigation
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