MOAR: Difference between revisions

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|speed =2.75 (tutorial)<br>3.25 (normal)
|speed =2.75 (tutorial)<br>3.25 (normal)
|weight=0.5
|weight=0.5
|cost  =200
|cost  =150 (checkpoint 2)<br>200 (checkpoint 4)
|boss=y
|boss=y
}}
}}
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==Upgrade tiers==
==Upgrade tiers==
===Checkpoint 2 version===
{|class="wikitable"
!Tier
!Budget cost
!Health
!Boss speed
!Spawned Bloon speed
!Spawn interval
!Spawned Bloon layers
!Starting phase
|-
!2
|50
|×1
|×1.25
|×1
|×1
| +0
| +0
|-
!3
|100
|×1
|×1.25
|×1
|×1
| +0
| +0
|-
!4
|150
|×1.25
|×1.25
|×1
|×1
| +0
| +0
|-
!5
|200
|×1.25
|×1.25
|×1.125
|×1
| +1
| +0
|-
!6
|250
|×1.25
|×1.5
|×1.125
|×1
| +1
| +0
|-
!7
|300
|×1.25
|×1.5
|×1.25
|×1
| +1
| +0
|-
!8
|350
|×1.5
|×1.5
|×1.25
|×1
| +2
| +0
|-
!9
|400
|×1.5
|×1.5
|×1.25
|×1
| +2
| +0
|-
!10
|450
|×1.5
|×1.75
|×1.25
|×1
| +2
| +0
|-
!11
|660
|×1.5
|×1.75
|×1.25
|×1
| +2
| +0
|-
!12
|870
|×1.75
|×1.75
|×1.375
|×1
| +3
| +0
|-
!13
|1080
|×1.75
|×1.75
|×1.375
|×1
| +3
| +0
|-
!14
|1290
|×1.75
|×2
|×1.375
|×1
| +3
| +0
|-
!15
|1500
|×2.5
|×2
|×1.375
|×1
| +3
| +0
|-
!16
|1710
|×2.5
|×2
|×1.5
|×1
| +4
| +0
|-
!17
|1920
|×2.5
|×2.5
|×1.5
|×1
| +4
| +0
|-
!18
|2130
|×2.5
|×2.5
|×1.5
|×1
| +4
| +0
|-
!19
|2340
|×3
|×3
|×1.75
|×1
| +4
| +0
|-
!20
|2550
|×3
|×3
|×1.75
|×1
| +5
| +0
|}
===Checkpoint 4 version===
{|class="wikitable"
{|class="wikitable"
!Tier
!Tier

Latest revision as of 02:28, 26 May 2026

Not to be confused with MOAB.
For the Boomerang Monkey upgrade, see M.O.A.R Glaives (disambiguation).
This article is a stub. You can help out by expanding it.
The editor who added this notice did not specify a reason.
MOAR
Base health 700 (tutorial)
750 (checkpoint 2)
1,000 (checkpoint 4)
Base RBE 700 (tutorial)
750 (checkpoint 2)
1,000 (checkpoint 4)
Layers 1
Base speed 2.75 (tutorial)
3.25 (normal)
Weight 0.5
Parent of
Child of

The MOAR is a type of Boss Bloon in Bloons Blitz, and the first Boss Bloon the player fights. It is a large Red Bloon that flies around the arena erratically while spawning Bloons, periodically doing a slam attack that spawns lots of Bloons in a ring around itself.

Behavior

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Test Bloon icon in BTD6 This section is empty. You can help out by adding to it.

Upgrade tiers

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Checkpoint 2 version

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Tier Budget cost Health Boss speed Spawned Bloon speed Spawn interval Spawned Bloon layers Starting phase
2 50 ×1 ×1.25 ×1 ×1 +0 +0
3 100 ×1 ×1.25 ×1 ×1 +0 +0
4 150 ×1.25 ×1.25 ×1 ×1 +0 +0
5 200 ×1.25 ×1.25 ×1.125 ×1 +1 +0
6 250 ×1.25 ×1.5 ×1.125 ×1 +1 +0
7 300 ×1.25 ×1.5 ×1.25 ×1 +1 +0
8 350 ×1.5 ×1.5 ×1.25 ×1 +2 +0
9 400 ×1.5 ×1.5 ×1.25 ×1 +2 +0
10 450 ×1.5 ×1.75 ×1.25 ×1 +2 +0
11 660 ×1.5 ×1.75 ×1.25 ×1 +2 +0
12 870 ×1.75 ×1.75 ×1.375 ×1 +3 +0
13 1080 ×1.75 ×1.75 ×1.375 ×1 +3 +0
14 1290 ×1.75 ×2 ×1.375 ×1 +3 +0
15 1500 ×2.5 ×2 ×1.375 ×1 +3 +0
16 1710 ×2.5 ×2 ×1.5 ×1 +4 +0
17 1920 ×2.5 ×2.5 ×1.5 ×1 +4 +0
18 2130 ×2.5 ×2.5 ×1.5 ×1 +4 +0
19 2340 ×3 ×3 ×1.75 ×1 +4 +0
20 2550 ×3 ×3 ×1.75 ×1 +5 +0

Checkpoint 4 version

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Tier Budget cost Health Boss speed Spawned Bloon speed Spawn interval Spawned Bloon layers Starting phase
2 50 ×1 ×1.25 ×1 ×1 +0 +0
3 150 ×1 ×1.25 ×1 ×1 +0 +0
4 250 ×1.5 ×1.25 ×1 ×1 +1 +0
5 350 ×1.5 ×1.125 ×1 ×1 +1 +0
6 450 ×1.5 ×1.125 ×1.25 ×1 +1 +0
7 550 ×1.5 ×1.125 ×1.25 ×1 +2 +0
8 650 ×2 ×1.125 ×1.5 ×1 +2 +0
9 750 ×2 ×1.25 ×1.5 ×1 +2 +0
10 850 ×2 ×1.25 ×1.5 ×1 +2 +0
11 950 ×2 ×1.25 ×1.5 ×1 +3 +0
12 1255 ×2.25 ×1.25 ×1.75 ×1 +3 +0
13 1560 ×2.25 ×1.375 ×1.75 ×1 +3 +0
14 1865 ×2.25 ×1.375 ×1.75 ×1 +3 +0
15 2170 ×2.25 ×1.375 ×1.75 ×1 +4 +0
16 2475 ×2.5 ×1.375 ×1.75 ×1 +4 +0
17 2780 ×2.5 ×1.5 ×2 ×1 +4 +0
18 3085 ×2.5 ×1.5 ×2 ×1 +4 +0
19 3390 ×2.5 ×1.75 ×2 ×1 +5 +0
20 3695 ×3 ×2.5 ×1.75 ×1 +5 +0
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