Ballistic Obliteration Missile Bunker: Difference between revisions
→Monkey Knowledge: updating this to my new format |
Qwertyxp2000 (talk | contribs) I don't think the lede needs much changing |
||
| Line 11: | Line 11: | ||
The '''Ballistic Obliteration Missile Bunker''' ('''BOMB''' for short) is the [[Bomb Shooter (BTD6)|Bomb Shooter]]'s [[Paragon]] in ''[[Bloons TD 6]]'', introduced in {{BTD6 version|51.0}}. It is a combination of [[Bloon Crush (BTD6)|Bloon Crush]], [[MOAB Eliminator (BTD6)|MOAB Eliminator]], and [[Bomb Blitz (BTD6)|Bomb Blitz]]. | The '''Ballistic Obliteration Missile Bunker''' ('''BOMB''' for short) is the [[Bomb Shooter (BTD6)|Bomb Shooter]]'s [[Paragon]] in ''[[Bloons TD 6]]'', introduced in {{BTD6 version|51.0}}. It is a combination of [[Bloon Crush (BTD6)|Bloon Crush]], [[MOAB Eliminator (BTD6)|MOAB Eliminator]], and [[Bomb Blitz (BTD6)|Bomb Blitz]]. | ||
The Ballistic Obliteration Missile Bunker's main [[attack]] slowly fires slow moving, but heavy hitting homing missiles that [[stun]] and [[pushback]] Bloons, spawning eight cluster bombs on contact, each of which also spawns eight sub-cluster bombs. It deals extremely high [[damage]], enough to destroy a [[BAD (BTD6)|BAD]] layer in three shots on [[round]] 100. It has the {{hover|Normal|can damage all Bloon types}} [[damage type]], but cannot detect [[Camo Bloon (BTD6)|Camo Bloons]] without [[Ascended Shadow]] granting it [[Camo detection]]. It has an [[Activated Ability|Activated]] and Passive Ability: | <section begin="lede" />The Ballistic Obliteration Missile Bunker's main [[attack]] slowly fires slow moving, but heavy hitting homing missiles that [[stun]] and [[pushback]] Bloons, spawning eight cluster bombs on contact, each of which also spawns eight sub-cluster bombs. It deals extremely high [[damage]], enough to destroy a [[BAD (BTD6)|BAD]] layer in three shots on [[round]] 100. It has the {{hover|Normal|can damage all Bloon types}} [[damage type]], but cannot detect [[Camo Bloon (BTD6)|Camo Bloons]] without [[Ascended Shadow]] granting it [[Camo detection]]. It has an [[Activated Ability|Activated]] and Passive Ability: | ||
*'''Indomitable Surface-to-Air Ballistic Missile''' — Fires a missile that slowly seeks out its target, leaving a trail of explosions that pushback [[MOAB-Class Bloon]]s, and finally generating a large explosion when it reaches its main target. Losing [[life|lives]] partially reduces its cooldown, and [[Striker Jones (BTD6)|Striker Jones]]'s Artillery Command ability resets it. | *'''Indomitable Surface-to-Air Ballistic Missile''' — Fires a missile that slowly seeks out its target, leaving a trail of explosions that pushback [[MOAB-Class Bloon]]s, and finally generating a large explosion when it reaches its main target. Losing [[life|lives]] partially reduces its cooldown, and [[Striker Jones (BTD6)|Striker Jones]]'s Artillery Command ability resets it. | ||
*'''Blitz Tactical Storm''' — A stronger version of Bomb Blitz's Bomb Storm, triggering upon losing lives or a Bloon attempting to leak. It visually rains missiles over the whole map, dealing extreme damage to most Bloons (including Camo Bloons) but dealing reduced damage to BADs and [[Boss Bloon]]s. | *'''Blitz Tactical Storm''' — A stronger version of Bomb Blitz's Bomb Storm, triggering upon losing lives or a Bloon attempting to leak. It visually rains missiles over the whole map, dealing extreme damage to most Bloons (including Camo Bloons) but dealing reduced damage to BADs and [[Boss Bloon]]s.<section end="lede" /> | ||
==Mechanics== | ==Mechanics== | ||