Ascended Shadow: Difference between revisions
m →Passive buffs: making the word order more consistent |
Qwertyxp2000 (talk | contribs) →Grand Saboteur: https://www.reddit.com/r/btd6/s/fThLCWrx0e probably true, but do test it |
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===Grand Saboteur=== | ===Grand Saboteur=== | ||
While on screen, a passive Bloon debuff is persistently applied to all Bloons on screen. All Bloons except BADs and Bosses have their speed reduced by 50%, and all MOAB-Class Bloons except Bosses have 25% less health per layer than normal. | While on screen, a passive Bloon debuff is persistently applied to all Bloons on screen. All Bloons except BADs and Bosses have their speed reduced by 50%, and all MOAB-Class Bloons except Bosses have 25% less health per layer than normal. The Ascended Shadow's damage counter counts the HP loss on blimps by this passive attack, but an active [[Grand Saboteur (BTD6)|Grand Saboteur]] ability, which does the same damage, prioritizes damage counter first. | ||
===Passive buffs=== | ===Passive buffs=== | ||