Bounty Hunter: Difference between revisions
m i phrased it as "it improves X to do Y" because the upgrade is the one that enables this, not the attacks themselves, but maybe this way is the best |
Qwertyxp2000 (talk | contribs) not infinite range for the base mark (otherwise you'd see boss players put bounty hunters well away from the track when optimizing their xxxl trap farmings) |
||
| Line 12: | Line 12: | ||
}} | }} | ||
'''Bounty Hunter''' is the [[Desperado (BTD6)|Desperado]]'s path 2 tier 4 [[upgrade]] in ''[[Bloons TD 6]]''. <section begin="lede"/>This upgrade unlocks the following: | '''Bounty Hunter''' is the [[Desperado (BTD6)|Desperado]]'s path 2 tier 4 [[upgrade]] in ''[[Bloons TD 6]]''. <section begin="lede"/>This upgrade unlocks the following: | ||
*A non-damaging | *A non-damaging [[attack]] that places a mark on a Bloon every few seconds. Marked Bloons take double damage from all Desperadoes and give double cash when popped. | ||
*A Monkey Special for all Desperados that allows them to prioritize marked Bloons. | *A Monkey Special for all Desperados that allows them to prioritize marked Bloons. | ||
*The Marked to Pop [[Activated Ability]], which rapidly marks Bloons for a short time, then attacks all marked Bloons, with infinite range. | *The Marked to Pop [[Activated Ability]], which rapidly marks Bloons for a short time, then attacks all marked Bloons, with infinite range. | ||