Coldchain: Difference between revisions
m the slowing effect seems to be separate from the combo, since it has its own duration |
Qwertyxp2000 (talk | contribs) stats section coming soon |
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#Starting on the third hit, each arrow applies the slowing effect to all other Bloons within an 8-unit radius of the affected Bloon. | #Starting on the third hit, each arrow applies the slowing effect to all other Bloons within an 8-unit radius of the affected Bloon. | ||
#Starting on the fourth hit, each arrow spawns five shrapnel projectiles, spread over a 25° angle, in the same direction as the arrow. These projectiles have 3 pierce, deal 3 {{BTD6 dt|12}}-type damage and +3 damage to frozen Bloons, and have a 35% chance to freeze non-MOAB-Class Bloons for 1.5 seconds (affecting all layers).<section end="lede"/> | #Starting on the fourth hit, each arrow spawns five shrapnel projectiles, spread over a 25° angle, in the same direction as the arrow. These projectiles have 3 pierce, deal 3 {{BTD6 dt|12}}-type damage and +3 damage to frozen Bloons, and have a 35% chance to freeze non-MOAB-Class Bloons for 1.5 seconds (affecting all layers).<section end="lede"/> | ||
==Stats== | |||
{{empty|The stats section for this upgrade is not made yet}} | |||
==Costs and sell values== | ==Costs and sell values== | ||