Template:BSM2 weapon info: Difference between revisions

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{|class="info"
<noinclude>{{#cargo_declare:
!class="header"|{{{name M}}}
_table=bsm2_weapons
|name_F      =String
|name_M      =String
|icon_F      =String
|icon_M      =String
|description_F=String
|description_M=String
|flavour      =String
 
|type=String
|slot=String
|tier=Integer
 
|cost_F=Integer
|cost_M=Integer
}}[[Category:Infoboxes]]</noinclude>
<includeonly>{{#cargo_store:
_table=bsm2_weapons
|name_F      ={{{name F|}}}
|name_M      ={{{name M|}}}
|icon_F      ={{{icon F|}}}
|icon_M      ={{{icon M|}}}
|description_F={{{description F|}}}
|description_M={{{description M|}}}
|flavour      ={{{flavour|}}}
 
|type={{{type|}}}
|slot={{{slot|}}}
|tier={{{tier|}}}
 
|cost_F={{{cost F|}}}
|cost_M={{{cost M|}}}
}}[[Category:{{{type}}} {{#switch:{{{type}}}
|Dart = weapons (BSM2)
|Bomb = weapons (BSM2)
|#default = weapons
}}]][[Category:{{{slot}}} weapons]][[Category:Tier {{{tier}}} weapons]]</includeonly>
{|class="infobox centered-cells"
!colspan=8 class="head"|{{{name M}}}
|-
|-
|class="main"|{{{description M}}}<br><small>{{{flavour}}}</small>
|colspan=8 class="main"|{{#if:{{{cost F|}}}
|<tabs><tab name="Mobile">[[File:{{{icon M}}}|50px]]<br>''{{{description M}}}''<br>''<small>{{{flavour}}}</small>''</tab><tab name="Flash"><!--[[File:BSM2F arm rang 2.svg|50px]]--><br>''{{{description F}}}''</tab></tabs>
|[[File:{{{icon M}}}|50px]]<br>''{{{description M}}}''<br>''<small>{{{flavour}}}</small>''}}
|-
|-
|
!colspan=3|Type
{|class="info-sub"
!colspan=2|Type
!Slot
!Slot
!Tier
!Tier
!colspan=2|Cost
!colspan=3|Cost
|-
|-
|{{{type|}}}
|colspan=3|{{#switch:{{{type}}}
|{{{slot|}}}
|Dart = <!--[[File:BSM2M achievement_icon_dart_powerset.png|20px|link=Dart (BSM2)]]-->[[Dart (BSM2)|Dart]]
|{{{tier|}}}
|Boomerang = <!--[[File:BSM2M achievement_icon_boomerang_powerset.png|20px|link=Boomerang (weapon type)]]-->[[Boomerang (weapon type)|Boomerang]]
|{{{cost M|}}}
|Bomb = <!--[[File:BSM2M achievement_icon_bomb_powerset.png|20px|link=Bomb (BSM2)]]-->[[Bomb (BSM2)|Bomb]]
|}
|Magic = <!--[[File:BSM2M achievement_icon_magic_powerset.png|20px|link=Magic (weapon type)]]-->[[Magic (weapon type)|Magic]]
|}
|Energy = <!--[[File:BSM2M achievement_icon_energy_powerset.png|20px|link=Energy]]-->[[Energy]]
|Ice = <!--[[File:BSM2M achievement_icon_ice_powerset.png|20px|link=Ice (weapon type)]]-->[[Ice (weapon type)|Ice]]
|Storm = <!--[[File:BSM2M achievement_icon_storm_powerset.png|20px|link=Storm]]-->[[Storm]]
|#default = ???
}}
|{{{slot}}}
|{{{tier}}}
|colspan=3|<!--[[File:Blop icon.png|18px|link=Blop (BSM2)]]-->{{formatnum:{{{cost M|}}}}}{{#if:{{{cost F|}}}|<small> (mobile)</small><br><!--[[File:BSM2F blop cash icon.svg|25px|link=Blop Cash|style="margin:-4px"]]-->{{formatnum:{{{cost F|}}}}} <small>(Flash)</small>}}
|}<!--{{#if:{{{cost F|}}}|<indicator name="BSM2F-indicator">[[File:BSM2F thumb.jpg|x32px|link=Bloons Super Monkey 2 (Flash)]]</indicator>}}<indicator name="BSM2M-indicator">[[File:BSM2M game icon.png|x32px|link=Bloons Supermonkey 2 (mobile)]]</indicator>-->

Revision as of 16:11, 5 June 2024

This template defines the Cargo table "bsm2_weapons". View table.

{{{name M}}}
[[File:{{{icon M}}}|50px]]
{{{description M}}}
{{{flavour}}}
Type Slot Tier Cost
??? {{{slot}}} {{{tier}}}