Pin (BTD6): Difference between revisions
mNo edit summary |
Qwertyxp2000 (talk | contribs) No edit summary |
||
| Line 18: | Line 18: | ||
|xp =500 | |xp =500 | ||
}} | }} | ||
'''Pin''' is the [[Engineer Monkey (BTD6)|Engineer Monkey]]'s path 3 tier 2 [[upgrade]] in ''[[Bloons TD 6]]''. | '''Pin''' is the [[Engineer Monkey (BTD6)|Engineer Monkey]]'s path 3 tier 2 [[upgrade]] in ''[[Bloons TD 6]]''. Nailgun shots can now pin non-heavy bloons (i.e. single-HP, non-lead, non-blimp bloons), causing them to be stunned for 0.95 seconds. Sentries cannot pin bloons unless crosspathed with [[Sprockets (BTD6)|Sprockets]] or above. | ||
Because pinning is technically a type of "stun", affected bloons take more damage from attacks that do more damage to stunned targets. | |||
==Stats== | ==Stats== | ||