Medium: Difference between revisions
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Medium is a difficulty in | {{stub|Missing info about BTD3-BTD5}} | ||
{{lede image|BTD6 ModeSelectMediumBtn.png|Medium difficulty icon in ''Bloons TD 6''}} | |||
'''Medium''' is a level of [[difficulty]] in the {{series|Bloons TD}}, introduced in ''[[Bloons Tower Defense 2]]''. Medium is usually treated as the default level of difficulty. | |||
== | ==''Bloons Tower Defense 2''== | ||
In Bloons Tower Defense | {{main|Medium (BTD2)}} | ||
In ''[[Bloons Tower Defense 2]]'', all difficulty levels have a dedicated track. The Medium track is a grassy field similar to the track in ''[[Bloons Tower Defense]]''. The player starts with 75 [[life|lives]] and [[tower]]s and [[upgrade]]s cost 2% more than their default costs. (In ''BTD2'', none of the difficulty levels use the default costs.) | |||
== | ==''Bloons Tower Defense 3''== | ||
{{empty}} | |||
* [[Military Only| | ==''Bloons TD 4''== | ||
* [[Reverse (BTD6)|Reverse]] | {{empty}} | ||
==''Bloons TD 5''== | |||
{{empty}} | |||
==''Bloons TD 6''== | |||
In ''[[Bloons TD 6]]'', Medium starts on round 1 and ends on round 60 with the [[BFB (BTD6)|BFB]]. The player starts with 150 [[life|lives]], [[tower]]s and [[upgrade]]s use their default costs (18% more expensive than Easy and 8% cheaper than Hard), and Bloons move 10% faster than on Easy. Getting all Easy and Medium medals on a [[map]] unlocks a silver [[map border]]. | |||
===Modes=== | |||
* Standard — No special rules. Unlocks Military Only and Reverse. | |||
* [[Military Only]] — Only [[Hero]]es and [[Military]] towers can be used. Unlocks Apopalypse. | |||
* [[Apopalypse (BTD6)|Apopalypse]] — Rounds are randomized and there are no breaks between rounds. When all Bloons from the last round enter, the next round begins immediately. | |||
* [[Reverse (BTD6)|Reverse]] — Bloons spawn from the exits and exit at the entrances, and the order of Bloons within each round is reversed. Unlocks [[Sandbox (BTD6)|Sandbox]]. | |||
==Gallery== | |||
<gallery> | |||
BTD6 MedalSilver.png|''BTD6'' medal | |||
</gallery> | |||
==Navigation== | |||
{{BTD6 mode nav}} | |||
[[Category:Modes in BTD5]][[Category:Modes in BTD6]] | |||
Revision as of 21:43, 28 September 2024
| This article is a stub. You can help out by expanding it. The editor who added this notice elaborates: Missing info about BTD3-BTD5 |

Medium is a level of difficulty in the Bloons TD series, introduced in Bloons Tower Defense 2. Medium is usually treated as the default level of difficulty.
Bloons Tower Defense 2
In Bloons Tower Defense 2, all difficulty levels have a dedicated track. The Medium track is a grassy field similar to the track in Bloons Tower Defense. The player starts with 75 lives and towers and upgrades cost 2% more than their default costs. (In BTD2, none of the difficulty levels use the default costs.)
Bloons Tower Defense 3
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Bloons TD 4
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Bloons TD 5
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Bloons TD 6
In Bloons TD 6, Medium starts on round 1 and ends on round 60 with the BFB. The player starts with 150 lives, towers and upgrades use their default costs (18% more expensive than Easy and 8% cheaper than Hard), and Bloons move 10% faster than on Easy. Getting all Easy and Medium medals on a map unlocks a silver map border.
Modes
- Standard — No special rules. Unlocks Military Only and Reverse.
- Military Only — Only Heroes and Military towers can be used. Unlocks Apopalypse.
- Apopalypse — Rounds are randomized and there are no breaks between rounds. When all Bloons from the last round enter, the next round begins immediately.
- Reverse — Bloons spawn from the exits and exit at the entrances, and the order of Bloons within each round is reversed. Unlocks Sandbox.
Gallery
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BTD6 medal
Navigation
| Modes in Bloons TD 6 | ||||||||
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