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Medium is a difficulty in most games in the ''Bloons Tower Defense'' series.  
{{stub|Missing info about BTD3-BTD5}}
{{lede image|BTD6 ModeSelectMediumBtn.png|Medium difficulty icon in ''Bloons TD 6''}}
'''Medium''' is a level of [[difficulty]] in the {{series|Bloons TD}}, introduced in ''[[Bloons Tower Defense 2]]''. Medium is usually treated as the default level of difficulty.


== BTD6 ==
==''Bloons Tower Defense 2''==
In Bloons Tower Defense 6, Medium begins at round 1 and finishes at round 60, the first round with a [[BFB (BTD6)|BFB]] bloon. Towers and upgrades are at their normal prices (18% more expensive than Easy and 8% cheaper than Hard), and bloons move 10% faster than on Easy. The rounds start at round 1, just like on Easy. Getting all Easy and Medium medals on the same map rewards the Silver Border (one of the 4 types of special borders that can be obtained.)
{{main|Medium (BTD2)}}
In ''[[Bloons Tower Defense 2]]'', all difficulty levels have a dedicated track. The Medium track is a grassy field similar to the track in ''[[Bloons Tower Defense]]''. The player starts with 75 [[life|lives]] and [[tower]]s and [[upgrade]]s cost 2% more than their default costs. (In ''BTD2'', none of the difficulty levels use the default costs.)


=== Sub-Gamemodes ===
==''Bloons Tower Defense 3''==
{{empty}}


* [[Military Only|Military Monkeys only]] - beat Round 60 using only Military Monkeys and the selected Hero.
==''Bloons TD 4''==
* [[Reverse (BTD6)|Reverse]] - Every bloon appears from the exit and exits at the entrance, and also spawn in reverse order within each round.
{{empty}}
* [[Apopalypse (BTD6)|Apopalypse]] - Beat round 60 with bloons spawning in randomized waves with no break between them. When a round sends all its generated Bloons, the next round immediately begins.
 
==''Bloons TD 5''==
{{empty}}
 
==''Bloons TD 6''==
In ''[[Bloons TD 6]]'', Medium starts on round 1 and ends on round 60 with the [[BFB (BTD6)|BFB]]. The player starts with 150 [[life|lives]], [[tower]]s and [[upgrade]]s use their default costs (18% more expensive than Easy and 8% cheaper than Hard), and Bloons move 10% faster than on Easy. Getting all Easy and Medium medals on a [[map]] unlocks a silver [[map border]].
 
===Modes===
* Standard — No special rules. Unlocks Military Only and Reverse.
* [[Military Only]] — Only [[Hero]]es and [[Military]] towers can be used. Unlocks Apopalypse.
* [[Apopalypse (BTD6)|Apopalypse]] — Rounds are randomized and there are no breaks between rounds. When all Bloons from the last round enter, the next round begins immediately.
* [[Reverse (BTD6)|Reverse]] — Bloons spawn from the exits and exit at the entrances, and the order of Bloons within each round is reversed. Unlocks [[Sandbox (BTD6)|Sandbox]].
 
==Gallery==
<gallery>
BTD6 MedalSilver.png|''BTD6'' medal
</gallery>
 
==Navigation==
{{BTD6 mode nav}}
[[Category:Modes in BTD5]][[Category:Modes in BTD6]]

Revision as of 21:43, 28 September 2024

This article is a stub. You can help out by expanding it.
The editor who added this notice elaborates: Missing info about BTD3-BTD5
Medium difficulty icon in Bloons TD 6

Medium is a level of difficulty in the Bloons TD series, introduced in Bloons Tower Defense 2. Medium is usually treated as the default level of difficulty.

Bloons Tower Defense 2

Main article: Medium (BTD2)

In Bloons Tower Defense 2, all difficulty levels have a dedicated track. The Medium track is a grassy field similar to the track in Bloons Tower Defense. The player starts with 75 lives and towers and upgrades cost 2% more than their default costs. (In BTD2, none of the difficulty levels use the default costs.)

Bloons Tower Defense 3

Test Bloon icon in BTD6 This section is empty. You can help out by adding to it.

Bloons TD 4

Test Bloon icon in BTD6 This section is empty. You can help out by adding to it.

Bloons TD 5

Test Bloon icon in BTD6 This section is empty. You can help out by adding to it.

Bloons TD 6

In Bloons TD 6, Medium starts on round 1 and ends on round 60 with the BFB. The player starts with 150 lives, towers and upgrades use their default costs (18% more expensive than Easy and 8% cheaper than Hard), and Bloons move 10% faster than on Easy. Getting all Easy and Medium medals on a map unlocks a silver map border.

Modes

  • Standard — No special rules. Unlocks Military Only and Reverse.
  • Military Only — Only Heroes and Military towers can be used. Unlocks Apopalypse.
  • Apopalypse — Rounds are randomized and there are no breaks between rounds. When all Bloons from the last round enter, the next round begins immediately.
  • Reverse — Bloons spawn from the exits and exit at the entrances, and the order of Bloons within each round is reversed. Unlocks Sandbox.