Bloons Trigonometry Defense: Difference between revisions
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==Blurb== | ==Blurb== | ||
{{ | {{blockquote|In this tutorial you'll use the Gamefroot platform to code a rotating monkey tower using the same trigonometry used to make the defence towers in Bloons TD! | ||
;Learning Goals | ;Learning Goals | ||
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==External links== | ==External links== | ||
*[https://make.gamefroot.com/partners/ninja-kiwi Gamefroot page] | *[https://make.gamefroot.com/partners/ninja-kiwi Gamefroot page] | ||
[[Category:Software]] | |||
==Navigation== | |||
{{franchise nav}} | |||
[[Category:Bloons TD (series)]][[Category:Software]] | |||
Revision as of 05:18, 1 September 2025
| This article is a stub. You can help out by expanding it. The editor who added this notice elaborates: needs more in-depth coverage of the lesson |

Bloons Trigonometry Defense (also called Bloons Trigonometry Defense: Aiming with Angles) is an officially licensed Gamefroot tutorial that teaches programming rotation and angle-finding on a 2D plane using trigonometry. The course uses a block-based scripting language similar to Scratch. It features graphics of a Dart Monkey, Red Bloons, and Monkey Lane from the mobile version of Bloons TD 5.
Blurb
External links
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